Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-23 22:05:27, ended 2025-11-24 00:48:32. ubiquity, chaotic male elven Priest ----------------------------------------------------- |............Y.....................................*| |.----------0--.---...----------------------------..| |.|----- |.|--- |...|..........................|..| |.||...| ---H|.|---%..|.............<............|..| ** |.||...--|.....|....|.|.*......).................|..|. #** |.||.....|-.-*.|..%.|.[..........................|..|.. # |.|----..|..|..---..------------------------------..|-. ## |.| |..|..|....|..................................|... ### |.| |..|..|-----..------------------------------..|*... # # |.-----..---|...(%..|----------------------- |..|.....# ## |...........|----.--|........(.....)....%..| |..|....... # ------------|...|.| --------------------.|.-------..|.....|.^ # -------------.[.|.|---------------------.|.......)..|.....|.... # |...............|.|.........%^...........|-------------..-----... # |.---------------.|---------------------.|......................... # |..............).*| |.............^.......|........ ------------------- -------------------------------- Ubiquity the Adept St:18 Dx:12 Co:17 In:12 Wi:20 Ch:9 Chaotic Dlvl:12 $:4435 HP:0(65) Pw:102(123) AC:5 Exp:8 T:9119 Satiated Latest messages: You put 3 rubies into the sack. Unknown command ' '. Unknown command ' '. You start digging. This wall is too hard to dig into. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. What do you want to wield? [- ap or ?*] a a - a blessed +1 mace (weapon in hand). A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. There is a slime mold here; eat it? [ynq] (n) y My, this is a yummy slime mold! Unknown command ' '. The horse kicks! The horse bites! You hit the horse! The horse kicks! The horse just misses! The horse kicks! The horse misses! You hit the horse! The horse kicks! The horse just misses! You hit the horse! The horse kicks! The horse bites! The horse kicks! The horse bites! You kill the horse! You see here a horse corpse. There is a horse corpse here; eat it? [ynq] (n) q You see here an elven dagger. You see here a worthless piece of black glass. The yeti hits! The yeti hits! The yeti bites! You hit the yeti! The yeti hits! The yeti hits! The yeti bites! You hit the yeti! The yeti hits! The yeti hits! The yeti bites! The stone giant throws a boulder! You are hit by a boulder! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 4435 gold pieces Weapons a - a blessed +1 mace (weapon in hand) Armor V - a +0 helm of brilliance (being worn) Z - a +0 pair of leather gloves (being worn) x - a +0 pair of speed boots (being worn) U - a +0 pair of water walking boots I - a +0 cloak of invisibility (being worn) W - a blessed +1 Hawaiian shirt (being worn) Comestibles X - a carrot z - a clove of garlic K - 3 food rations H - 2 sprigs of wolfsbane Scrolls q - a scroll of charging f - a cursed scroll of genocide E - 3 scrolls of identify v - 3 scrolls of teleportation Rings i - a +1 ring of gain constitution (on right hand) L - a ring of levitation Wands u - a wand of magic missile (0:8) P - a wand of polymorph (0:7) c - a wand of speed monster (0:4) Tools s - a sack containing 13 items b - a blindfold l - a brass lantern p - a +0 pick-axe k - a skeleton key Gems/Stones e - a blessed luckstone Contents of the sack: a blessed potion of booze a potion of hallucination a potion of object detection a potion of sickness 5 potions of holy water 6 potions of water a tallow candle a wax candle 2 amethyst stones a citrine stone 2 diamonds 4 emeralds 3 rubies Ubiquity the Priest's attributes: Background: You were an Adept, a level 8 elven Priest. You were chaotic, on a mission for Huhetotl who was opposed by Quetzalcoatl (lawful) and Camaxtli (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 9119 turns ago. It was the midnight hour. You had 2135 experience points, 425 more were needed to attain level 9. Basics: You had 0 out of 65 hit points. You had 102 out of 123 energy points (spell power). Your armor class was 5. Your wallet contained 4435 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 17 (base:16, innate limit:16). Your intelligence was 12 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You were invisible. You were warded. You were very fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper a ghost 2 large mimics a giant mummy 2 leprechauns a giant spider a horse a gnome king a gnome mummy an orc shaman a rock piercer 3 fog clouds 3 yellow lights 2 violet fungi 9 gnome lords 5 gnomish wizards 2 gray oozes 2 elf zombies a straw golem a giant ant a little dog 3 floating eyes 3 kittens 10 dwarves 7 rothes 2 giant bats 2 monkeys 2 dwarf zombies 2 wererats 2 werejackals 2 iguanas 4 killer bees 2 acid blobs a coyote 8 hobbits a large kobold 3 hobgoblins 3 giant rats 4 cave spiders a brown mold a yellow mold a green mold 3 red molds 33 gnomes 3 gnome zombies 4 geckos 8 jackals 2 foxes a kobold 3 goblins 2 sewer rats 16 grid bugs 6 bats 4 lichens 3 kobold zombies 8 newts 202 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: Level 3: An untended shop, an altar to Huhetotl, many fountains. Level 4: A general store. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: A grave. Final resting place for mule-Cav-Hum-Mal-Neu, killed by a gnome lord. Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Final resting place for Enola-Sam-Hum-Mal-Law, killed by a mumak. Level 12: <- You were here. Final resting place for you, killed by a boulder. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ubiquity | | 4435 Au | | killed by a | | boulder | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ubiquity the Priest... You died in The Gnomish Mines on dungeon level 12 with 13140 points, and 4435 pieces of gold, after 9119 moves. You were level 8 with a maximum of 65 hit points when you died.