Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-10 01:02:47, ended 2025-12-10 01:53:21. ubiquity, chaotic male elven Priest ... -.... ..- --.......--- |.........----- |....---....... --)--- --..---- h |..-- --- -.%.---- --....| ..---.| .).--.| --..G..- --....... .........h... G .^..h.. ..). GG ..S@.. ... -.|. --- Ubiquity the Adept St:14 Dx:14 Co:15 In:11 Wi:20 Ch:12 Chaotic Dlvl:10 $:1511 HP:0(73) Pw:12(106) AC:-2 Exp:8 T:5128 Satiated Blind Deaf Latest messages: You kill the gnome! n - a yellowish brown gem. You fail to cast the spell correctly. You kill the gnome! The gnome shoots 2 crossbow bolts! The 1st crossbow bolt misses you. The 2nd crossbow bolt misses you. The gnome swings her crossbow. The gnome hits! You kill the gnome! You see here a towel. o - a towel. What do you want to adjust? [a-ln-qsuxACDGINRXZ or ?*] o Adjust letter to what [mortvwyzBEFHJ-MO-QS-WY] (? see used letters)? b Swapping: b - a towel. You are momentarily blinded by a flash of light! You hear a deafening roar! The snake bites! The cockatrice bites! The cockatrice misses! Unknown command ' '. You hit the cockatrice. The snake bites! You miss the cockatrice. The snake misses! You miss the cockatrice. It misses! The snake misses! You hit the cockatrice. It hits! The snake bites! You hit the cockatrice. It hits! The snake misses! You hit the cockatrice. It hits! The snake bites! The dwarf misses! You hit the cockatrice. It misses! The snake bites! The snake bites! The snake's bite was poisoned! You feel weaker! You kill the cockatrice! The snake bites! The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1511 gold pieces Amulets x - an amulet of ESP (being worn) Weapons a - a blessed +1 mace (weapon in hand) Armor D - a blessed +3 pair of leather gloves (being worn) u - a +0 pair of elven boots (being worn) R - a blessed +2 robe (being worn) G - a blessed +1 leather armor (being worn) Comestibles e - 2 cloves of garlic i - a food ration X - a lembas wafer j - 4 pancakes f - a sprig of wolfsbane Scrolls N - a scroll of charging A - 2 scrolls of identify C - a cursed scroll of identify q - a scroll of stinking cloud I - a scroll of taming l - a scroll of teleportation o - a cursed scroll of teleportation Spellbooks g - a spellbook of identify Potions Z - a potion of confusion c - a potion of monster detection h - 5 potions of holy water Rings d - a ring of protection from shape changers (on right hand) Tools s - a cursed sack containing 4 items p - a +0 pick-axe k - a skeleton key b - a towel Gems/Stones n - a worthless piece of yellowish brown glass Contents of the sack: an agate stone a dilithium crystal a sapphire a topaz stone Ubiquity the Priest's attributes: Background: You were an Adept, a level 8 elven Priest. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 5128 turns ago. It was nighttime. You had 1635 experience points, 925 more were needed to attain level 9. Basics: You had 0 out of 73 hit points. You had 12 out of 106 energy points (spell power). Your armor class was -2. Your wallet contained 1511 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 14 (peak:16, limit:18). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 11 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 12 (limit:18). Final Status: You were temporarily blind. You were deaf. You were satiated. You were unencumbered. You were wielding a mace. You had basic skill with mace and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You were stealthy. You were guarded. You were protected from shape changers. You were fast. You are dead. Vanquished creatures: a small mimic a dwarf king a cockatrice a leprechaun a giant spider a scorpion 2 gnome kings a dust vortex 2 gnome mummies 3 Uruk-hai 2 rock piercers a pony 2 shriekers 8 gnome lords 2 gnomish wizards a kobold mummy a golden naga hatchling a gray ooze an elf zombie 2 straw golems a baby crocodile 2 kittens 15 dwarves a centipede 2 orc zombies a dwarf zombie 2 iguanas 2 acid blobs 6 coyotes a gas spore 2 hobbits 8 manes a large kobold a hobgoblin 7 giant rats a cave spider a yellow mold 53 gnomes 2 gnome zombies 5 jackals a fox a kobold 2 goblins 6 grid bugs 2 bats 4 lichens a kobold zombie 4 newts 170 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: "vault" Level 2: Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Kos, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a dwarf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ubiquity | | 1511 Au | | killed by a | | dwarf | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ubiquity the Priest... You died in The Gnomish Mines on dungeon level 10 with 8350 points, and 1511 pieces of gold, after 5128 moves. You were level 8 with a maximum of 73 hit points when you died.