Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-07 12:05:03, ended 2026-01-07 14:23:54. ubiquity, chaotic male elven Priest ----- ----------- |...| |.........| |.|.--|.........| |.|...-..%.<....| ---.|---|.%.......| |...| |.........| |.|.| ----------- |.| |.| |.. |Z. |.. Ubiquity the Ettin Zombie St:18/** Dx:12 Co:16 In:10 Wi:20 Ch:10 Chaotic Dlvl:10 $:720 HP:30(30) Pw:67(127) AC:2 HD:6 T:7725 Satiated Latest messages: In what direction? h You kill the mountain nymph! A board beneath you squeaks a D note loudly. There are several objects here. You are carrying too much to get through. You are carrying too much to get through. You see here a statue of a forest centaur. The statue comes to life! You hit the forest centaur! The forest centaur hits! The forest centaur kicks! You kill the forest centaur! What do you want to eat? [uvyB or ?*] ? It is not so easy to open this tin. You succeed in opening the tin. It contains spinach. Eat it? [yn] (n) y This makes you feel like Popeye! You descend the stairs. You descend the stairs. You hit the ettin zombie! The vampire bat snaps wildly and misses! You destroy the ettin zombie! You see here an ettin corpse. The vampire bat bites! The vampire bat bites! You hit the vampire bat! You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire! Unknown command ' '. You hit the vampire! You hit the vampire! The vampire hits! The vampire bites! You hit the vampire! You destroy the vampire! You see here a human corpse. You see here a violet gem. T - a violet gem. You destroy the gnome zombie! T - an amethyst stone. You find a hidden door. The door opens. You step onto a polymorph trap! You feel a change coming over you. You turn into an ettin zombie! Your cloak tears apart! Suddenly you can see yourself. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 720 gold pieces Amulets m - an amulet versus poison (being worn) Weapons a - a blessed +4 mace (weapon in hand) Armor H - a blessed +3 pair of speed boots (being worn) R - a +0 robe Comestibles v - a clove of garlic u - 5 food rations B - a lizard corpse Scrolls N - a scroll of charging J - a cursed scroll of create monster j - a blessed scroll of genocide K - a blessed scroll of magic mapping G - a scroll of teleportation Potions z - a potion of confusion E - a potion of invisibility h - 10 potions of holy water b - a potion of unholy water Rings n - a ring of fire resistance (on right hand) t - a ring of shock resistance M - a cursed ring of teleport control Wands A - a wand of create monster (0:11) Q - a wand of magic missile (0:3) D - a wand of undead turning (0:8) Tools C - a bag of tricks (0:14) L - a bag of tricks (0:13) g - a blessed brass lantern l - a brass lantern p - a +0 pick-axe k - a skeleton key O - a blessed tallow candle x - a tallow candle Gems/Stones T - an amethyst stone r - an aquamarine stone w - 2 jasper stones e - a blessed luckstone Ubiquity the Priest's attributes: Background: You were in male ettin zombie form. You were actually an Adept, a level 8 elven Priest. You were chaotic, on a mission for Susanowo who was opposed by Amaterasu Omikami (lawful) and Raijin (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 7725 turns ago. Basics: You had all 30 hit points. You had 67 out of 127 energy points (spell power). You had 6 hit dice. Your armor class was 2. Your wallet contained 720 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 18/100. Your dexterity was 12. Your constitution was 16. Your intelligence was 10. Your wisdom was 20. Your charisma was 10. Final Status: You were transformed. You were satiated. You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had infravision. You could survive without air. You were polymorphed into an ettin zombie. You were very fast. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: a vampire a ghost a large mimic a small mimic a tengu an ettin zombie 2 quivering blobs a wolf a leprechaun a horse a forest centaur a gnome king 2 werewolves a lizard a jaguar 4 apes a fire ant 2 mountain nymphs a Mordor orc 6 Uruk-hai 3 orc shamans 3 rock moles a pony 3 yellow lights a violet fungus 5 gnome lords a giant ant a floating eye 10 dwarves a kobold lord 14 hill orcs 6 rothes a rabid rat 2 giant bats 2 dwarf zombies a wererat a werejackal 2 iguanas an acid blob 6 coyotes a gas spore 8 hobbits 2 large kobolds a hobgoblin 3 orcs 9 giant rats a brown mold a yellow mold 41 gnomes 9 garter snakes 2 gnome zombies 2 geckos 7 jackals a fox 5 kobolds 3 goblins a sewer rat 3 grid bugs a bat 6 lichens 2 kobold zombies 12 newts 217 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A general store, a sink, a grave. Level 4: Level 5: "ghost?" Level 6: Some fountains. Oracle of Delphi. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: An altar, a fountain. Level 7: Level 8: Level 9: Level 10: <- You were here. Goodbye ubiquity the Priest... You quit in The Gnomish Mines on dungeon level 10 with 11302 points, and 720 pieces of gold, after 7725 moves. You were level 8 with a maximum of 73 hit points when you quit.