Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-06 20:02:09, ended 2026-02-06 20:26:23. ubiquity, chaotic male elven Priest ----- --------- |<..--- ------.......-- ------- |.....---|.........--..| |.....| --..|....|.---------|..| |.._..| --.|-.....- |..| |.....| ....... |..-- ---|--- --.|. -...-- |.| --- ....---- |.| ......---.-- |. ..........----- |.| .|...........-- |@| ...---......-|d| ..---...|.-- . -....|)... ......)... ...G..... .......- ......- -...--- Ubiquity the Adept St:17 Dx:7 Co:16 In:7 Wi:20 Ch:11 Chaotic Dlvl:5 $:2688 HP:0(52) Pw:10(94) AC:7 Exp:6 T:4060 Latest messages: A - a partly used candle (lit). B - a cursed scroll labeled EIRIS SAZUN IDISI. You are enveloped in a cloud of gas! You descend the stairs. You are beginning to feel hungry. The dwarf wields a cursed dagger! The dagger welds itself to the dwarf's hand! The dwarf thrusts her dagger. The dwarf hits! You hit the dwarf! The dwarf thrusts her dagger. The dwarf hits! You hit the dwarf! The dwarf thrusts her dagger. The dwarf hits! You kill the dwarf! E - a cursed dagger. G - a dwarvish cloak. The door opens. The priest of Set intones: "Pilgrim, you enter a sacred place!" You experience a sense of peace. You hear a door open. Unknown command ' '. What do you want to eat? [efmtCQ or ?*] ? Blecch! Rotten food! You finish eating the food ration. The gnome throws a dart! You are hit by a dart. You see here a cursed dart. The gnome throws a dart! A dart misses you. The gnome throws a dart! You are hit by a dart. The gnome hits! You kill the gnome! You hear a door open. There is a gnome corpse here; eat it? [ynq] (n) y This gnome corpse tastes okay. Your candle is getting short. You stop eating the gnome corpse. The dog bites! The dog bites! You miss the dog. The dog bites! You hit the dog! The dog bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 2688 gold pieces Weapons o - 8 +0 arrows w - a +0 arrow b - 8 cursed +0 crossbow bolts l - a +0 bow q - a +0 bow Z - a blessed +0 dagger c - a +0 dagger x - 5 +0 daggers E - a cursed -1 dagger Y - a cursed +0 elven dagger X - a +0 javelin z - the +0 Sting a - a blessed +1 mace (weapon in hand) Armor i - a +0 pair of iron shoes S - a +0 small shield (being worn) F - a +0 dwarvish cloak G - a +0 dwarvish cloak W - a +0 dwarvish cloak R - a +0 robe (being worn) Comestibles C - a slime mold e - 2 cloves of garlic Q - a food ration t - a pancake f - a sprig of wolfsbane Scrolls y - a scroll of scare monster B - a cursed scroll of stinking cloud U - a scroll of teleportation Spellbooks d - a spellbook of cure sickness r - a spellbook of force bolt g - a spellbook of identify Potions T - a blessed potion of blindness j - a cursed potion of hallucination h - 4 potions of holy water Wands s - a wand of sleep (0:6) Tools p - a +0 pick-axe I - a blessed tallow candle A - a partly used wax candle (lit) Gems/Stones D - 2 fluorite stones u - a jasper stone Ubiquity the Priest's attributes: Background: You were an Adept, a level 6 elven Priest. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Gnomish Mines, on level 5. You entered the dungeon 4060 turns ago. You had 503 experience points, 137 more were needed to attain level 7. Basics: You had 0 out of 52 hit points. You had 10 out of 94 energy points (spell power). Your armor class was 7. Your wallet contained 2688 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 17 (limit:18). Your dexterity was 7 (peak:8, limit:18). Your constitution was 16 (limit:16). Your intelligence was 7 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You were guarded. You are dead. Vanquished creatures: 2 leprechauns a dog a rock mole a shrieker 3 gnome lords a little dog a floating eye 6 dwarves a giant bat a monkey 3 coyotes a gas spore 2 hobbits 3 large kobolds 2 hobgoblins a brown mold a green mold a red mold 17 gnomes 3 geckos 7 jackals a kobold 2 goblins 13 grid bugs a bat 4 lichens 2 kobold zombies 11 newts 93 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: An altar to Set. Stairs down to The Gnomish Mines. Level 3: A fountain. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. A temple to Set. Final resting place for you, killed by a dog. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ubiquity | | 2688 Au | | killed by a dog | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ubiquity the Priest... You died in The Gnomish Mines on dungeon level 5 with 4632 points, and 2688 pieces of gold, after 4060 moves. You were level 6 with a maximum of 52 hit points when you died.