Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-04 01:50:22, ended 2026-03-04 15:06:55. ubiquity, chaotic male elven Priest --- --^----.---- ---.-- |...|......---....| |.............)..-- --.............).| ----- --- |<---..--.--..-- |...---|.-- |)| ----|.|--- |.....--...| |.| |.| ---..........--|.| |.| --..............|[| |.| ... |.................| |.| --- .%. --.---............| |.| -----.-- -... ------...D.......| |.|--.|....----------------%%.. ---....^---.......-- |.|-....................)%...).| -...----- --....*..-- |.|...---.-----------------..)%- ..|.-- ....|...| |.| ..|...| ..... |..- ---..|----.-----.--- ---.. ----.--........| .. |^......------ --.--.--- Ubiquity the Silver Dragon St:18/** Dx:11 Co:16 In:9 Wi:20 Ch:12 Chaotic Dlvl:8 $:2994 HP:96(96) Pw:18(89) AC:-1 HD:15 T:4536 Fly Latest messages: You kill the coyote! c - a potion of see invisible. What do you want to use or apply? [bgklpzCG or ?*] l Your lamp is now off. You don't have enough energy to cast that spell. You kill the coyote! You see here a coyote corpse. What do you want to dip? [$a-ce-hj-lp-rtvzB-DGQRX or ?*] c Dip a potion of see invisible into the fountain? [yn] (n) y Your potion of see invisible dilutes. A watchman yells: "Hey, stop using that fountain!" You hit the dog! The dog bites! You hit the dog! You hit the dog! The dog bites! You kill the dog! You hear someone cursing shoplifters. You hear the chime of a cash register. There is a doorway here. There are several objects here. You hear an animal carcass being offered in sacrifice. You descend the stairs. There's a gaping hole under you! A board beneath you squeaks an F note loudly. The kitten misses! You hit the kitten. The kitten misses! The kitten just misses! You hit the kitten! The kitten misses! You kill the kitten! What do you want to use or apply? [bgklpzCG or ?*] l Your lamp is now on. You see here a crude dagger. You see here an orcish helm. You are enveloped in a cloud of gas! You step onto a polymorph trap! You feel a change coming over you. Your silver scale mail reverts to scales as you merge with them. You turn into a silver dragon! Your robe tears apart! You drop your gloves and weapon! Your boots are pushed off your feet! You feel yourself slow down. Use the command #monster to use your breath weapon. Unknown command ' '. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2994 gold pieces Armor T - a blessed +2 set of silver dragon scales (embedded in your skin) Comestibles e - a clove of garlic Q - 6 food rations f - a sprig of wolfsbane Scrolls v - 2 scrolls of create monster j - a scroll of remove curse X - a scroll of scare monster Spellbooks D - a spellbook of light Potions c - a diluted potion of see invisible h - 2 potions of holy water q - 2 potions of water Wands C - a wand of create monster (0:15) G - a wand of digging (0:8) g - a wand of striking (0:5) z - a wand of teleportation (0:8) Tools k - a lock pick l - a blessed oil lamp (lit) p - a +0 pick-axe b - a towel Gems/Stones B - an emerald Ubiquity the Priest's attributes: Background: You were in male silver dragon form. You were actually an Adept, a level 8 elven Priest. You were chaotic, on a mission for Anshar who was opposed by Anu (lawful) and Ishtar (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 4536 turns ago. There was a full moon in effect when your adventure ended. Basics: You had all 96 hit points. You had 18 out of 89 energy points (spell power). You had 15 hit dice. Your armor class was -1. Your wallet contained 2994 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 18/100. Your dexterity was 11. Your constitution was 16. Your intelligence was 9. Your wisdom was 20. Your charisma was 12. Final Status: You were transformed. You were flying. You were unencumbered. You were not wielding anything. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You had infravision. You were polymorphed into a silver dragon. You had reflection. You were lucky. You survived. Vanquished creatures: an ochre jelly a chameleon 2 giant spiders an orc mummy a dog a soldier ant 2 fire ants a water nymph 11 Mordor orcs a rock piercer a pony a fog cloud 2 shriekers 2 violet fungi 8 gnome lords 4 gnomish wizards a guardian naga hatchling a kitten 12 dwarves 6 hill orcs a rabid rat a giant bat a monkey an orc zombie an iguana 3 coyotes 2 hobbits a hobgoblin a brown mold 2 red molds 36 gnomes 3 geckos 8 jackals 2 foxes 4 goblins a sewer rat 5 grid bugs 5 lichens a kobold zombie 6 newts 145 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: An armor shop, a fountain. Level 3: A fountain, a grave. Stairs down to The Gnomish Mines. Level 4: "vault" A fountain. Level 5: Final resting place for Thyra-Bar-Hum-Fem-Neu, killed by a fire ant. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: <- You were here. Level 9: Level 10: Level 11: Goodbye ubiquity the Priest... You quit in The Gnomish Mines on dungeon level 8 with 9672 points, and 2994 pieces of gold, after 4536 moves. You were level 8 with a maximum of 54 hit points when you quit.