Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-06 13:56:04, ended 2026-03-06 16:51:50. ubiquity, chaotic male elven Priest ..- |..| |..| -.>| -..## ..-h# |.| ...@# |.|--- ....- |.|..| ....--....---- ...........<| -........*^| |..---....-- .. --...-- --...| |..-- ---- Ubiquity the Adept St:14 Dx:11 Co:16 In:8 Wi:20 Ch:11 Chaotic Dlvl:9 $:1135 HP:48(64) Pw:109(135) AC:-3 Exp:8 T:7139 Latest messages: You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. Unknown command ' '. You start digging. You hit the rock with all your might. You stop digging. What do you want to wield? [- akp or ?*] a a - a blessed +1 mace (weapon in hand). The raven misses! The raven blinds you! It bites! You hit it. It bites! It bites! It misses! You miss it. You hit it. You kill it! You try to feel what is lying here on the ground. You feel here a chameleon corpse. What do you want to use or apply? [blmpsu or ?*] p You now wield a pick-axe. In what direction do you want to dig? [kuln>] n You continue digging. You hit the rock with all your might. You can see again. You stop digging. You continue digging. You hit the rock with all your might. You stop digging. What do you want to wield? [- akp or ?*] a a - a blessed +1 mace (weapon in hand). The mind flayer hits! The mind flayer's tentacles suck you! Your brain is eaten! You feel stupid! The mind flayer's tentacles suck you! Your brain is eaten! You feel stupid! The mind flayer's tentacles suck you! Your brain is eaten! You feel stupid! Unknown command ' '. Unknown command ' '. What do you want to drink? [hv or ?*] Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1135 gold pieces Weapons k - 3 +0 daggers a - a blessed +1 mace (weapon in hand) Armor R - a +0 robe (being worn) j - a blessed +2 silver dragon scale mail (being worn) Comestibles z - 2 slime molds e - a clove of garlic I - 3 food rations f - a sprig of wolfsbane Scrolls i - 3 scrolls of blank paper q - a blessed scroll of identify o - a scroll of remove curse O - a blessed scroll of teleportation F - a scroll of teleportation Potions v - a potion of hallucination h - 4 potions of holy water Wands u - a wand of sleep (0:4) Tools s - a blessed bag of holding containing 4 items b - a blindfold m - a magic marker (0:70) l - a blessed oil lamp (lit) p - a +0 pick-axe Contents of the bag of holding: a mirror a blessed oil lamp 2 emeralds an amethyst stone Ubiquity the Priest's attributes: Background: You were an Adept, a level 8 elven Priest. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Gnomish Mines, on level 9. You entered the dungeon 7139 turns ago. There was a full moon in effect when your adventure ended. You had 1625 experience points, 935 more were needed to attain level 9. Basics: You had 48 out of 64 hit points. You had 109 out of 135 energy points (spell power). Your armor class was -3. Your wallet contained 1135 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 8 (peak:11, limit:20). Your wisdom was 20 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You were guarded. You had reflection. You were lucky. You survived. Vanquished creatures: 4 small mimics a chameleon a crocodile a leprechaun an owlbear a dingo a dwarf lord a gnome mummy a mountain nymph a fog cloud 2 yellow lights 2 shriekers a violet fungus 9 gnome lords 3 gnomish wizards a kobold mummy a ghoul a paper golem a little dog 2 floating eyes 10 dwarves a kobold lord 6 hill orcs a giant bat 2 orc zombies 5 iguanas 9 killer bees a gas spore 3 hobbits 2 giant rats 2 cave spiders a brown mold a red mold 30 gnomes 2 garter snakes 4 geckos 8 jackals a fox a kobold a goblin 6 sewer rats 8 grid bugs 7 lichens 3 kobold zombies 10 newts 161 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A shop. Level 3: Level 4: Level 5: The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Level 8: Level 9: <- You were here. Level 10: Goodbye ubiquity the Priest... You quit in The Gnomish Mines on dungeon level 9 with 8095 points, and 1135 pieces of gold, after 7139 moves. You were level 8 with a maximum of 64 hit points when you quit.