Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-16 01:23:22, ended 2026-03-17 14:53:38. ubiquity, chaotic male elven Priest ------ --------- ----- |....| -------------- |^......| |....## .....| #.............| |.......- |...| ## |....| #|..........).| |.).....| ####-*...# ##----- # ##-....| #|............| ---.--.-- # -----# #|..[- #### |.>..| #|............| # # #|...| # ---.-- #----%--------- # # #|.&<.##### ## ## ### ####### #-|-|- ## # # ---|-----## ############ #### ### ##############0 |........### 0 # ###### # # --|----------.- |..+_...| # # # # #####%#### # |.............| |.......| ###################@�##### -.-.---# |.............| |........######0# #-.-.------&---- |.....-# |.............| --------- #|.............| |.....| |.............| |.............| ......| |.............| |.............| ------- --------------- +.............| --------------- Ubiquity the Priest St:18 Dx:15 Co:16 In:19 Wi:22 Ch:14 Chaotic Dlvl:15 $:24 HP:0(93) Pw:165(173) AC:-12 Exp:11 T:20315 Satiated Latest messages: "Shall I remove your helm, sweetheart?" [yn] (n) n "You're such a nice guy; I wish..." You drop a spellbook of cone of cold. You drop a spellbook of confuse monster. You drop a spellbook of cure blindness. Your movements are now unencumbered. Yeenoghu zaps a wand of cold! The bolt of cold whizzes by you! The bolt of cold bounces! Yeenoghu wields a flail! Yeenoghu swings his flail. Yeenoghu hits! You are getting confused. Yeenoghu hits! Yeenoghu points at you, then curses. You hit Yeenoghu! You feel less confused now. Juiblex appears in a cloud of smoke! Yeenoghu zaps a wand of cold! The bolt of cold whizzes by you! The bolt of cold bounces! You hit Yeenoghu! You hit Juiblex! You hit Juiblex! You hit Juiblex! You hit Juiblex! Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu hits! Yeenoghu casts a spell at you! You are hit by a shower of missiles! Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu swings his flail. Yeenoghu hits! Yeenoghu hits! Yeenoghu casts a spell at you! You are hit by a shower of missiles! You hit Yeenoghu! Yeenoghu zaps a wand of cold! The bolt of cold hits you! But it reflects from your armor! The bolt of cold hits Yeenoghu! You hit Yeenoghu! Yeenoghu swings his flail. Yeenoghu hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 24 gold pieces Amulets q - an amulet of ESP (being worn) Weapons G - a blessed +6 mace a - the blessed rustproof +6 Stormbringer (weapon in hand) Armor Z - a blessed corroded +2 helm of brilliance (being worn) K - a +0 pair of leather gloves (being worn) O - a blessed +2 pair of elven boots (being worn) M - a burnt +0 cloak of invisibility R - a blessed +5 robe (being worn) D - a blessed +0 silver dragon scale mail (being worn) Rings L - a ring of levitation g - a ring of polymorph Q - a ring of stealth (on left hand) T - a ring of teleport control (on right hand) Wands V - a wand of cancellation (0:1) h - a wand of fire (0:7) i - a wand of opening (0:8) r - a wand of polymorph (0:7) B - a wand of polymorph (0:2) S - a wand of striking (0:7) j - a wand of striking (0:4) o - a wand of striking (0:4) Tools s - a blessed bag of holding containing 41 items b - a blindfold m - a blessed magic marker (0:52) l - an oil lamp p - a +0 pick-axe k - a skeleton key t - a blessed tinning kit (0:73) u - a blessed +0 unicorn horn Gems/Stones d - a blessed luckstone e - a blessed touchstone Contents of the bag of holding: 13249 gold pieces a carrot a clove of garlic 6 food rations 2 lembas wafers 37 lumps of royal jelly 3 sprigs of wolfsbane 2 lizard corpses 5 scrolls of blank paper 2 blessed scrolls of genocide a blessed scroll of identify a scroll of identify a blessed scroll of light 3 scrolls of remove curse a scroll of scare monster a blessed scroll of teleportation 3 scrolls of teleportation a blessed spellbook of identify 12 potions of holy water 5 potions of water a brass lantern a mirror a blessed oil lamp a wax candle 2 amber stones 3 amethyst stones 3 aquamarine stones a black opal a chrysoberyl stone a citrine stone 4 emeralds 2 fluorite stones 5 garnet stones a jacinth stone 2 jade stones a jasper stone 2 jet stones 3 opals 4 rubies a topaz stone 2 turquoise stones Ubiquity the Priest's attributes: Background: You were a Priest, level 11 elf. You were chaotic, on a mission for Poseidon who was opposed by Athena (lawful) and Hermes (neutral). You were in the Dungeons of Doom, on level 15. You entered the dungeon 20315 turns ago. You had 15255 experience points, 4745 more were needed to attain level 12. Basics: You had 0 out of 93 hit points. You had 165 out of 173 energy points (spell power). Your armor class was -12. Your wallet contained 24 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 19 (base:17, limit:20). Your wisdom was 22 (base:20, innate limit:20). Your charisma was 14 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a broadsword. You were unskilled in broadsword and could have enhanced that. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had infravision. You were stealthy. You could teleport. You had teleport control. You were guarded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: 2 shopkeepers an aligned priest a clay golem a nurse 2 lurkers above a ghost 3 queen bees a zruty an ice troll 2 flesh golems an Elvenking a doppelganger a wumpus a stalker a water elemental a xorn 4 wargs 5 small mimics a glass piercer a xan an ogre lord a quantum mechanic 2 trolls a sasquatch a wood golem 3 gelatinous cubes 2 freezing spheres 3 flaming spheres a large cat 5 tigers 4 tengu an ochre jelly 2 leocrottas 2 elf mummies a human mummy a red naga 3 wraiths 3 soldiers 2 chameleons 3 giant beetles 3 quivering blobs a cockatrice a wolf 5 winter wolf cubs a lynx a panther a gremlin 5 leprechauns an iron piercer a mumak a giant spider a scorpion 2 horses 3 baby long worms a black light 2 vampire bats a forest centaur a gnome king an orc mummy 2 brown puddings a rust monster 2 owlbears a yeti 2 gold golems a werewolf 6 lizards 3 chickatrices 2 housecats 2 jaguars 2 blue jellies a white unicorn a gray unicorn a raven 6 apes a human zombie 4 rope golems 4 soldier ants a fire ant a bugbear 3 wood nymphs 3 water nymphs 3 mountain nymphs 5 Mordor orcs 2 Uruk-hai an orc shaman 3 rock piercers 2 rock moles 3 fog clouds 4 yellow lights a shrieker a violet fungus 15 gnome lords 6 gnomish wizards 3 kobold mummies a golden naga hatchling 4 gray oozes a barrow wight 4 elf zombies a straw golem 12 giant ants 4 floating eyes 3 kittens 18 dwarves 2 kobold lords a kobold shaman 12 hill orcs 13 rothes 5 rabid rats 3 centipedes 4 giant bats 9 orc zombies 2 dwarf zombies 2 wererats a werejackal 5 iguanas 83 killer bees 5 acid blobs a coyote 3 gas spores 11 hobbits 2 large kobolds 3 hobgoblins 5 giant rats 6 cave spiders 2 brown molds 4 yellow molds 3 red molds 50 gnomes a garter snake a gnome zombie 15 geckos 26 jackals 2 foxes 2 kobolds 10 goblins 8 sewer rats 14 grid bugs 3 bats 9 lichens 3 kobold zombies 15 newts 600 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 16 Level 1: A fountain, a grave. Level 2: A grave. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: An untended shop, a grave. Level 5: An armor shop. Level 6: Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: "vault" An altar to Poseidon. Level 9: A fountain. Level 10: A temple. Level 11: An untended shop, an altar to Poseidon. Level 12: A fountain. Summoned by the Arch Priest. Portal to The Quest. Level 13: A sink. Level 14: A fountain. Level 15: <- You were here. A temple to Poseidon. Final resting place for you, killed by Yeenoghu. Level 16: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: A grave. Final resting place for LilyDP-Arc-Hum-Fem-Neu, killed by a black unicorn. Level 11: A fountain. The Quest: Level 1: Many trees. Home. Sokoban: levels 6 up to 5 Level 5: Unsolved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ubiquity | | 13273 Au | | killed by | | Yeenoghu | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ubiquity the Priest... You died in The Dungeons of Doom on dungeon level 15 with 63412 points, and 13273 pieces of gold, after 20315 moves. You were level 11 with a maximum of 93 hit points when you died.