Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-19 23:15:19, ended 2026-04-19 23:54:23. ubiquity, chaotic male elven Priest --- ------------------ |.| |................|---- |.| |................|.))| |.| +..--+--.........|%%.| | |.| |..| |..-----..|.@/| .| ---+-- .-----..| ---|((.|..--|---|- .......| ---- .. .....| |(.@-.............- |..| -.. ....|---- |(..|....%.--+- .| |..---- ---|.----...|(((|+------..{...| G -<...--- |.--.|..+...|(((|.............| ----..)| |....|..|...|...--+-.....---Y------------- | ---.| |.....--....--|-- |..-|-|...@................- ----.------......|........| |..|. |----.@..--------- | |....).)))*).....|..#.....----..|. |%%.-....|......| |....--------....|-....{........|. |%@.|....-...._.| --...| |.....--..|....#.....--------.@..|......| --..| --........|-.....................|------- ---- ---------------------..---------- ---- Ubiquity the Adept St:12 Dx:12 Co:16 In:10 Wi:20 Ch:10 Chaotic Dlvl:6 $:2453 HP:0(51) Pw:41(124) AC:7 Exp:7 T:5581 Burdened Latest messages: Pick an object. a - a blessed +1 mace (weapon in hand). You hit the small mimic! You hit the small mimic. The small mimic hits! You hit the small mimic! You kill the small mimic! You see here a small mimic corpse (for sale, 7 zorkmids). You have a little trouble lifting a small mimic corpse. Continue? [ynq] (q) y "For you, honored sir; only 7 zorkmids for this corpse." You have a little trouble lifting t - a small mimic corpse (unpaid, 7 zorkmids). Your movements are slowed slightly because of your load. Pay whom? (For instructions type a '?') Itemized billing? [ynq] (q) y A frost horn (0:8) for 89 zorkmids. Pay? [yn] (n) y You bought a frost horn (0:8) for 89 gold pieces. A small mimic corpse for 7 zorkmids. Pay? [yn] (n) y You bought a small mimic corpse for 7 gold pieces. "Thank you for shopping in Rewuorb's hardware store!" You see here a partly eaten dwarf corpse. You see here a +0 pick-axe. You have a little trouble lifting a +0 pick-axe. Continue? [ynq] (q) n There are several objects here. "Pilgrim, you enter a sacred place!" You experience a sense of peace. What do you want to sacrifice? [t or ?*] t Your sacrifice is consumed in a burst of flame! You glimpse a four-leaf clover at your feet. Your movements are now unencumbered. You see here a blessed dagger. u - a blessed dagger. There are several objects here. You see here a +0 pick-axe. You have a little trouble lifting a +0 pick-axe. Continue? [ynq] (q) y You have a little trouble lifting p - a +0 pick-axe. Your movements are slowed slightly because of your load. There are several objects here. The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! The ape hits! The ape hits! The ape bites! The ape hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2453 gold pieces Amulets l - an amulet of ESP (being worn) w - an amulet of strangulation Weapons u - a blessed +1 dagger a - a blessed +1 mace (weapon in hand) Armor W - a cursed +0 pair of kicking boots I - a +0 cloak of invisibility X - a +0 cloak of magic resistance Z - a +0 dwarvish cloak R - a +0 robe Y - a cursed +0 studded leather armor (being worn) Comestibles b - a cursed carrot e - 2 cloves of garlic j - 2 food rations c - a cursed food ration f - a sprig of wolfsbane Scrolls z - a scroll of genocide n - a cursed scroll of teleportation Spellbooks g - a spellbook of identify Potions J - a potion of hallucination Q - a potion of paralysis h - 5 potions of holy water Rings U - a cursed +1 ring of adornment B - a +1 ring of increase accuracy (on right hand) T - a cursed ring of see invisible L - a cursed ring of sustain ability Wands E - a blessed wand of cancellation (0:5) V - a cursed wand of cancellation (0:7) M - a cursed wand of magic missile (0:7) x - a cursed wand of opening (0:7) D - a cursed wand of sleep (0:6) Tools s - a frost horn (0:8) k - a lock pick p - a +0 pick-axe d - 2 tallow candles i - 2 cursed tallow candles Gems/Stones C - an aquamarine stone P - a black opal y - an emerald K - a jasper stone o - a cursed worthless piece of black glass q - a worthless piece of violet glass Ubiquity the Priest's attributes: Background: You were an Adept, a level 7 elven Priest. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 5581 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 705 experience points, 575 more were needed to attain level 8. Basics: You had 0 out of 51 hit points. You had 41 out of 124 energy points (spell power). Your armor class was 7. Your wallet contained 2453 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 12 (peak:13, limit:18). Your constitution was 16 (limit:16). Your intelligence was 10 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a mace. You had basic skill with mace and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You had a small bonus to hit (+1). You were warded. You were lucky. You are dead. Vanquished creatures: a ghost a small mimic a dust vortex 2 rock moles a pony 4 gnome lords a gnomish wizard a little dog 5 dwarves a rothe 2 giant bats 3 orc zombies a wererat a werejackal 3 iguanas an acid blob a coyote 5 hobbits 4 giant rats 3 cave spiders a brown mold 19 gnomes 5 geckos 9 jackals 4 kobolds 4 goblins 7 grid bugs a bat 3 lichens 7 newts 102 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: "pools" A fountain. Level 2: A fountain. Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: A fountain. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Some shops, a temple to Kos, some fountains, a grave, some trees. Final resting place for you, killed by an ape, yeovil-Wiz-Hum-Mal-Neu, killed by a gnome lord. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ubiquity | | 2453 Au | | killed by an ape | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ubiquity the Priest... You died in The Gnomish Mines on dungeon level 6 with 5278 points, and 2453 pieces of gold, after 5581 moves. You were level 7 with a maximum of 51 hit points when you died.