Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-27 17:48:55, ended 2026-04-29 23:51:04. ubiquity, chaotic male elven Priest -------- ------- |......| |.....| ######..[.<...## |.....| ## |......| |......### |....... |..%..| -------- #-...%.| #---.--- # # 2 ### ### ---+-- .| ####### ...... ..### #### |.%.D| -- #### |..%W| ######0 |..% | ########################->.. | ------ Ubiquity the Silver Dragon St:18/** Dx:16 Co:16 In:12 Wi:20 Ch:11 Chaotic Home 4 $:0 HP:101(101) Pw:360(360) AC:-1 HD:15 T:20996 Fly Latest messages: Unknown command ' '. You hit the elf zombie! Unknown command ' '. You destroy the elf zombie! Unknown command ' '. You destroy the elf zombie! Unknown command ' '. You destroy the kobold zombie! You see here a wizard corpse named Gently. You hit the wraith! The wraith swings wildly and misses! You hit the wraith! The wraith touches you! You hit the wraith! The wraith touches you! You destroy the wraith! You see here a wraith corpse. There is a wraith corpse here; eat it? [ynq] (n) y This wraith corpse tastes okay. You feel more experienced. Welcome to experience level 22. You hit Tom's ghost! You hit Kevin's ghost! You hit Kevin's ghost! Kevin's ghost attacks a spot beside you. Tom's ghost touches you! You destroy Kevin's ghost! Tom's ghost misses! You hit Tom's ghost! Tom's ghost touches you! You destroy Tom's ghost! You destroy the human zombie! You hit the wraith! The wraith strikes at thin air! You hit the wraith! The wraith strikes at thin air! You destroy the wraith! You see here a wizard corpse named Mechaferre. You step onto a polymorph trap! You feel a change coming over you. Your silver scale mail reverts to scales as you merge with them. You turn into a silver dragon! You drop your gloves and weapon! Your hat falls to the floor! Your boots are pushed off your feet! You feel yourself slow down a bit. Use the command #monster to use your breath weapon. Your movements are now unencumbered. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Weapons c - the blessed rustproof +6 Frost Brand d - a blessed rustproof +6 mace Armor P - a blessed +0 oilskin cloak V - a blessed +2 set of silver dragon scales (embedded in your skin) Potions N - a potion of restore ability Rings n - a ring of free action (on left foreclaw) I - a ring of invisibility (on right foreclaw) L - a ring of levitation Wands M - a wand of cold (0:4) Y - a blessed wand of digging (0:2) F - a wand of digging (0:7) O - a wand of digging (0:6) q - a wand of fire (0:3) Z - a wand of magic missile (0:8) j - a wand of magic missile (0:7) W - a wand of polymorph (0:4) E - a wand of teleportation (0:8) w - a wand of teleportation (0:7) B - a wand of teleportation (0:7) H - a wand of teleportation (0:5) Tools s - a bag of holding containing 26 items C - a frost horn (0:2) b - a blindfold l - an oil lamp p - a +0 pick-axe k - a skeleton key t - a blessed tinning kit (0:55) u - a blessed +0 unicorn horn Gems/Stones e - a blessed luckstone f - a blessed touchstone Contents of the bag of holding: 2 carrots a clove of garlic 5 food rations 11 lumps of royal jelly 2 sprigs of wolfsbane a blessed tin of hill giant meat a blessed tin of stone giant meat 2 lizard corpses a scroll of scare monster a scroll of remove curse 2 blessed scrolls of teleportation 9 scrolls of teleportation a spellbook of identify 27 potions of holy water a potion of unholy water a blessed magic marker (1:2) a mirror a blessed oil lamp an agate stone a chrysoberyl stone 3 citrine stones a fluorite stone 3 jasper stones 4 obsidian stones a sapphire a turquoise stone Ubiquity the Priest's attributes: Background: You were in male silver dragon form. You were actually a Lama, a level 22 elven Priest. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Quest, on level 4. You entered the dungeon 20996 turns ago. It was nighttime. Basics: You had all 101 hit points. You had all 360 energy points (spell power). You had 15 hit dice. Your armor class was -1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/100. Your dexterity was 16. Your constitution was 16. Your intelligence was 12. Your wisdom was 20. Your charisma was 11. Final Status: You were transformed. You were flying. You were unencumbered. You were not wielding anything. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You could recognize detrimental food. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You were stealthy. You could teleport. You had teleport control. You were polymorphed into a silver dragon. You were fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: a baluchitherium a guardian naga a vampire lord a lich a clay golem a lurker above an Aleax a frost giant an ettin a golden naga 2 black puddings 3 vampires a watch captain 15 ghosts a queen bee a winged gargoyle a giant mimic 4 ogre kings 2 umber hulks an Elvenking 5 large mimics a wumpus 2 baby purple worms a stalker 5 hill giants a black naga 2 xorns 3 giant zombies an elf-lord a water demon 2 wargs 7 small mimics 2 glass piercers a warhorse 2 xans 2 ettin mummies 2 quantum mechanics 2 trolls an erinys 2 gelatinous cubes 4 large dogs 2 freezing spheres a flaming sphere a shocking sphere a large cat 2 tigers 2 gargoyles a dwarf king a tengu an ochre jelly a leocrotta an energy vortex a mountain centaur a stone giant an elf mummy 3 human mummies a red naga 2 pythons a pit viper 26 wraiths a carnivorous ape 5 ettin zombies 2 leather golems a Grey-elf 4 soldiers a watchman a horned devil an incubus a crocodile 3 giant beetles 3 quivering blobs a cockatrice 4 wolves 4 winter wolf cubs 3 lynxes 2 panthers a gremlin a spotted jelly 4 leprechauns 5 orc-captains 3 iron piercers a mumak 3 giant spiders 2 scorpions 3 horses 2 ice vortices 2 black lights 2 vampire bats 3 forest centaurs 8 gnome kings 2 dwarf mummies an ogre 2 rust monsters 2 owlbears 2 yetis a werewolf a Green-elf 4 lizards 6 chickatrices a dingo 2 dogs a housecat 4 jaguars 6 dwarf lords 2 blue jellies 3 white unicorns 5 gray unicorns 4 dust vortices 5 plains centaurs a gnome mummy 4 snakes 4 water moccasins 29 human zombies 2 rope golems a Woodland-elf 9 soldier ants 3 fire ants 28 bugbears an imp a quasit 3 wood nymphs 4 water nymphs 2 mountain nymphs 12 Mordor orcs 16 Uruk-hai 6 orc shamans a rock piercer 2 rock moles 3 ponies 3 fog clouds 3 yellow lights 5 violet fungi 18 gnome lords 6 gnomish wizards 3 kobold mummies 2 red naga hatchlings a golden naga hatchling a guardian naga hatchling 6 gray oozes 3 barrow wights 24 elf zombies 10 ghouls 3 paper golems 8 giant ants a little dog 10 floating eyes 2 kittens 17 dwarves a homunculus 4 kobold lords 6 kobold shamans 9 hill orcs 2 rothes 3 rabid rats 6 giant bats a monkey 4 orc zombies 8 dwarf zombies 5 wererats 2 werejackals 5 iguanas 41 killer bees 2 acid blobs a coyote a gas spore 14 hobbits 4 manes 2 large kobolds 28 hobgoblins 2 giant rats 5 cave spiders 2 brown molds 3 yellow molds 68 gnomes 9 garter snakes 4 gnome zombies 4 geckos 16 jackals 2 foxes 8 kobolds a goblin 4 sewer rats 15 grid bugs 3 bats 8 lichens 7 kobold zombies 17 newts 856 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 2 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 25 Level 1: Some fountains. Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: "pools" A general store, a fountain. Level 4: A general store. Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: Some fountains. Stairs up to Sokoban, level 6. Level 8: Level 9: Level 10: A fountain. Level 11: A fountain. Level 12: A fountain. Summoned by the Arch Priest. Portal to The Quest. Level 13: Level 14: A sink. Level 15: Level 16: A throne, a sink. Level 17: A primitive area. Level 18: A grave. Level 19: Level 20: A temple. Level 21: A temple. Level 22: Level 23: A general store. Level 24: Level 25: A fountain, many graves. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: "FBBBD" Many shops, a temple to Mars, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: levels 1 to 4 Level 1: A temple, many trees. Given quest by the Arch Priest. Level 2: Many graves. Level 3: A temple, many graves. Level 4: <- You were here. Some graves. Sokoban: levels 6 up to 5 Level 5: Unsolved. Level 6: Solved. Goodbye ubiquity the Priest... You quit in The Quest on dungeon level 4 with 136498 points, and 0 pieces of gold, after 20996 moves. You were level 22 with a maximum of 163 hit points when you quit.