Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main). Game began 2026-05-18 15:26:49, ended 2026-05-19 01:06:07. ubiquity, chaotic male elven Priest ------------ #...........| #|<..%.[.%...#### #------------ # # # # # ----- ----- # ##-.(.| |=.*| --- ------- # |...| (-./.| |.......... # |...| #|...| |........... # |....######/|...| -...........|# ----- ----- |.........l.g@ ------------- Ubiquity the Adept St:18 Dx:16 Co:15 In:16 Wi:24 Ch:13 Chaotic Dlvl:7 $:870 HP:0(89) Pw:106(163) AC:-10 Xp:9 T:13194 Stone Burdened Latest messages: You hit the panther! The panther misses! The panther misses! The panther bites! You kill the panther! You see here a panther corpse. There is a panther corpse here; eat it? [ynq] (n) y This panther corpse is gamey. You finish eating the panther corpse. You kill the lichen! There is a doorway here. You see here a lichen corpse. There is a lichen corpse here; eat it? [ynq] (n) y This lichen corpse tastes okay. You finish eating the lichen corpse. You kill the iguana! The gargoyle hits! The gargoyle hits again! The gargoyle misses! You miss the gargoyle. The gargoyle hits! The gargoyle misses! The gargoyle bites! You hit the gargoyle! The gargoyle misses! The gargoyle misses! The gargoyle bites! You hit the gargoyle! The gargoyle drinks a potion of full healing! The gargoyle looks completely healed. The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You are slowing down. Your limbs are stiffening. What do you want to use or apply? [bdgi-osx or ?*] s You have a little trouble removing U - 2 lizard corpses. The gargoyle misses! The gargoyle misses! The gargoyle misses! Your limbs have turned to stone. The gargoyle hits! The gargoyle hits again! The gargoyle bites! You have turned to stone. The gargoyle hits! The gargoyle hits again! The gargoyle bites! You are a statue. Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 870 gold pieces Weapons (')') a - a blessed rusty +6 mace (weapon in left hand) Armor ('[') G - a blessed +4 helm of brilliance (being worn) p - a +0 pair of gauntlets of power F - a blessed +3 pair of water walking boots (being worn) M - a +0 cloak of magic resistance w - a blessed rotproof +2 silver dragon scale mail (being worn) Comestibles ('%') U - 2 lizard corpses Scrolls ('?') t - 3 cursed scrolls of enchant armor A - a cursed scroll of teleportation Potions ('!') D - a cursed potion of extra healing z - 2 potions of gain level W - a potion of healing L - a cursed potion of healing u - 2 potions of invisibility O - a cursed potion of object detection x - a potion of oil P - a cursed potion of paralysis T - a potion of sickness B - a potion of speed h - 8 potions of holy water J - a potion of water Rings ('=') S - a ring of cold resistance (on right hand) C - a ring of conflict r - a ring of searching Q - a ring of stealth (on left hand) Wands ('/') l - a cursed wand of digging (0:8) j - a cursed wand of opening (0:5) g - a cursed wand of secret door detection (0:14) i - a cursed wand of stasis (0:2) Tools ('(') s - a sack containing 18 items d - a bag of tricks (0:12) b - a blindfold k - a lock pick m - a blessed magic marker (0:11) n - a cursed magic marker (0:20) o - a cursed +0 unicorn horn Gems/Stones ('*') e - a blessed luckstone Contents of the sack: a clove of garlic 5 food rations a sprig of wolfsbane 2 scrolls of identify a scroll of teleportation a mirror a blessed oil lamp 5 tallow candles a wax candle an amber stone 3 amethyst stones a citrine stone 2 diamonds 3 emeralds a fluorite stone 3 garnet stones an obsidian stone 2 rubies Ubiquity the Priest's attributes: Background: You were an Adept, a level 9 elven Priest. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were left-handed. You were in the Dungeons of Doom, on level 7. You entered the dungeon 13194 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 4929 experience points, 191 more were needed to attain level 10. Basics: You had 0 out of 89 hit points. You had 106 out of 163 energy points (spell power). Your armor class was -10. Your wallet contained 870 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 16 (base:12, limit:20). Your wisdom was 24 (base:20, innate limit:20). Your charisma was 13 (limit:18). Final Status: You turned into stone. You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were cold resistant. Your items were protected from cold. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You could walk on water. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 2 hours, 2 minutes and 17 seconds. Major events: Turn 1: ubiquity the chaotic elven Priest entered the dungeon 633: attained the rank of Acolyte (level 3) 953: made his first wish - "blessed +2 fixed silver dragon scale mail", got "a blessed silver dragon scale mail" 3097: attained the rank of Adept (level 6) 3536: entered the Gnomish Mines 8453: reached Mine Town 9455: acquired the Mines' End luckstone 13194: petrified by a cockatrice Spells: Name Level Category Fail Retention protection 1 clerical 0% 31%-40% identify 3 divination 0% 31%-35% create monster 2 clerical 0% 41%-50% healing 1 healing 0% 26%-50% detect food 2 divination 0% 61%-65% force bolt 1 attack 0% 51%-75% jumping 1 escape 0% 76%-100% fireball 4 attack 62% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills club [Unskilled] mace [Expert] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Unskilled] bow [Unskilled] sling [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] boomerang [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Unskilled] divination spells [Skilled] clerical spells [Basic] Voluntary challenges: Character rerolling was not enabled. You never had a pet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. Achievements: You entered a shop. You attained the rank of Acolyte. You attained the rank of Adept. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: "identify" A general store. Level 3: Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: "vault" An armor shop, some altars to Huan Ti, a grave. Level 6: A vegetarian food shop. Level 7: <- You were here. A potion shop, a grave. Final resting place for you, petrified by a cockatrice, flandre-Bar-Hum-Fem-Cha, killed by Mr. Weliki Oestjoeg; the shopkeeper. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: A grave. Final resting place for IanCurtis-Wiz-Elf-Mal-Cha, killed by an aklys, jigsy-Bar-Hum-Fem-Neu, killed by a gnome, while frozen by a floating eye's gaze. Level 7: "dead fountains" Many shops, a temple and an altar, some fountains. Level 8: Level 9: Level 10: Level 11: Vanquished creatures: a vampire 3 ghosts a large mimic a stalker 4 small mimics a xan 2 tengu an elf mummy a chameleon a quivering blob 3 wolves a winter wolf cub a panther 7 leprechauns a mumak 2 giant spiders a scorpion 2 horses a gnome ruler 2 orc mummies 4 lizards 2 dogs 3 jaguars 2 dwarf leaders 5 soldier ants 2 bugbears a water nymph a rock piercer 3 rock moles 2 fog clouds a shrieker a violet fungus 17 gnome leaders 6 gnomish wizards a kobold mummy a gray ooze a ghoul 3 straw golems 4 paper golems 7 giant ants 2 little dogs 7 floating eyes 3 kittens 17 dwarves a kobold leader 2 kobold shamans 9 hill orcs 14 rothes 3 centipedes 8 orc zombies 2 dwarf zombies 2 wererats 2 werejackals 7 iguanas 2 killer bees 2 acid blobs 6 coyotes 2 gas spores 5 hobbits a giant rat 2 cave spiders 3 brown molds a yellow mold a red mold 57 gnomes 2 garter snakes a gnome zombie 6 geckos 9 jackals 2 foxes 5 kobolds 2 goblins 5 sewer rats 9 grid bugs 5 bats 7 lichens 3 kobold zombies 7 newts 328 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ubiquity | | 870 Au | | petrified by a | | cockatrice | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ubiquity the Priest... You turned to stone in The Dungeons of Doom on dungeon level 7 with 21009 points, and 870 pieces of gold, after 13194 moves. You were level 9 with a maximum of 89 hit points when you turned to stone.