Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-28 23:33:41, ended 2026-06-29 00:27:42. ubiquity, chaotic male elven Priest --- ...| ....-------. ...)......... ....)..).[.%. .......).... ).%..@..... .)........ ...... .... Ubiquity the Adept St:25 Dx:14 Co:14 In:11 Wi:20 Ch:8 Chaotic Dlvl:13 $:1141 HP:0(55) Pw:46(113) AC:-2 Xp:8 T:7462 Satiated Burdened Blind Latest messages: The gnome shoots an arrow! An arrow misses you. The gnome king is hit by a rock! The gnome king picks up 2 rocks. You kill the gnome! There are several objects here. The gnome lord shoots an arrow! You are almost hit by an arrow. The gnome king puts on a cursed pair of iron shoes. The gnome lord shoots an arrow! You are hit by an arrow. You see here a statue of a yellow light. The statue comes to life! The gnome lord shoots 2 arrows! The 1st arrow misses you. You are almost hit by the 2nd arrow. The gnome shoots an arrow! An arrow misses you. The yellow light explodes! You are blinded by a blast of light! It misses. It misses. It misses. It misses. You hear a mumbled curse. It misses. It misses. You are hit! You hear a mumbled curse. Wait! There's something there you can't see! You are hit. You hit it. You hear a gnomish wizard reading a scroll of create monster. It misses. You are hit. You kill it! It is hit. You try to feel what is lying here on the floor. You feel here a gnomish wizard corpse. It butts! It bites! It hits! You try to feel what is lying here on the floor. You feel here a gnome corpse. You can't go up here. Wait! There's something there you can't see! It butts! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 1141 gold pieces Weapons (')') k - 6 +0 daggers a - a blessed +1 mace (weapon in right hand) Armor ('[') W - a +0 pair of gauntlets of power (being worn) X - a +0 pair of jumping boots (being worn) t - a +0 dwarvish cloak D - a +0 dwarvish cloak R - a blessed +4 robe (being worn) d - a +0 dwarvish mithril-coat B - a blessed +2 leather armor (being worn) Comestibles ('%') q - a cursed carrot e - 2 cloves of garlic A - 3 food rations x - a fortune cookie i - a pancake f - a sprig of wolfsbane r - a lizard corpse Scrolls ('?') U - a scroll of blank paper E - a blessed scroll of create monster j - a scroll of destroy armor v - a scroll of identify y - a cursed scroll of remove curse g - a scroll of teleportation Potions ('!') O - a potion of gain level I - a potion of object detection h - 7 potions of holy water M - 2 potions of water Rings ('=') Q - a ring of stealth (on right hand) P - a cursed ring of teleportation Wands ('/') N - a blessed wand of create monster (0:15) n - a wand of digging (0:5) S - a wand of magic missile (0:5) w - a wand of magic missile (0:2) z - a wand of secret door detection (0:15) o - a wand of sleep (0:6) Z - a wand of striking (0:2) Tools ('(') s - an empty sack b - a blindfold m - a blessed magic marker (0:43) l - an oil lamp (lit) p - a +0 pick-axe u - a tallow candle C - a towel Ubiquity the Priest's attributes: Background: You were an Adept, a level 8 elven Priest. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were right-handed. You were in the Gnomish Mines, on level 13. You entered the dungeon 7462 turns ago. It was the midnight hour. You had 2009 experience points, 551 more were needed to attain level 9. Basics: You had 0 out of 55 hit points. You had 46 out of 113 energy points (spell power). Your armor class was -2. Your wallet contained 1141 zorkmids. Autopickup was on for '!$+=?/' plus thrown. Final Characteristics: Your strength was 25 (base:9, innate limit:18). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 11 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You were satiated. You were burdened; movement was slightly slowed. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were sleep resistant. You had infravision. You were stealthy. You could jump. You were guarded. Your spell casting was enhanced by wearing a robe. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 54 minutes and 1 second. Major events: Turn 1: ubiquity the chaotic elven Priest entered the dungeon 991: attained the rank of Acolyte (level 3) 1634: chose an elven dagger to be named "Sting" 3410: entered the Gnomish Mines 4409: attained the rank of Adept (level 6) 5659: reached Mine Town 7462: killed by a mumak Spells: Name Level Category Fail Retention light 1 clerical 0% 61%-70% identify 3 divination 0% 61%-70% remove curse 3 clerical 0% 61%-70% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills club [Unskilled] mace [Expert] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Unskilled] bow [Unskilled] sling [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] boomerang [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Unskilled] divination spells [Basic] clerical spells [Basic] Voluntary challenges: Character rerolling was not enabled. You never had a pet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Acolyte. You entered the Gnomish Mines. You attained the rank of Adept. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A general store, a fountain. Level 3: An armor shop. Level 4: Many altars, a fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: "no fountains" Many shops, a temple and an altar, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: <- You were here. Final resting place for you, killed by a mumak. Vanquished creatures: an ettin zombie a giant beetle 2 leprechauns an iron piercer 2 giant spiders a gnome ruler a dwarf mummy an owlbear a lizard 2 dwarf leaders 3 soldier ants an imp 2 wood nymphs 7 Mordor orcs a rock mole a pony 2 fog clouds 2 yellow lights a shrieker 9 gnome leaders 7 gnomish wizards 4 giant ants 2 little dogs a kitten 10 dwarves 2 kobold leaders a giant bat an orc zombie a dwarf zombie a wererat 3 iguanas 2 acid blobs 3 hobbits 2 large kobolds 2 hobgoblins a brown mold 2 yellow molds 37 gnomes 2 gnome zombies 3 geckos 7 jackals 2 foxes 2 kobolds 3 goblins 3 sewer rats 10 grid bugs 2 bats 5 lichens 8 newts 171 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ubiquity | | 1141 Au | | killed by a | | mumak | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ubiquity the Priest... You died in The Gnomish Mines on dungeon level 13 with 9673 points, and 1141 pieces of gold, after 7462 moves. You were level 8 with a maximum of 55 hit points when you died.