Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-01 03:07:10, ended 2025-12-02 03:11:32. ultor, lawful male human Monk ---- ----------- --.>-------- |.........| |..........| |.........| |.`-----.-.| |.........| |..|...|``.| |....<....| |.`.`.....-| |.........| |.`.`...|..| |.........| |.----..--.| |1........| |........|.-- |1........| |.---.-.....------------+| |...|...-...........^^^^.| |......@`1---------------- -----..|L.| ------- Ultor the Initiate St:25 Dx:16 Co:14 In:8 Wi:17 Ch:8 Lawful Dlvl:5 $:606 HP:0(69) Pw:38(43) AC:1 Xp:8/2542 T:7071 Latest messages: You finish eating the violet fungus corpse. Oh wow! Great stuff! You feel especially healthy. What do you want to use or apply? [dj-lpsu-wNQSZ or ?*] ? Everything looks SO boring now. What do you want to write with? [- dhjpqvDEIMSV-XZ or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth What do you want to write with? [- dhjpqvDEIMSV-XZ or ?*] ? The engraving on the floor vanishes! You write in the dust with an ebony wand. What do you want to write in the dust here? Elbereth You have a little trouble lifting o - a copper wand. What do you want to write with? [- dhjo-qvDEIMSV-XZ or ?*] o Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with a copper wand. What do you want to write in the dust here? Elbereth With great effort you move the boulder. With great effort you move the boulder. The arch-lich touches you! You're covered in frost! One of your potions of holy water freezes and shatters! Your potion of speed freezes and shatters! Your movements are now unencumbered. Your potion of full healing freezes and shatters! The arch-lich casts a spell at you! You feel as if you need some help. In what direction? 3 The sleep ray hits the arch-lich. The sleep ray bounces! The sleep ray bounces! The sleep ray hits it. The arch-lich touches you! You're covered in frost! Both of your potions of healing freeze and shatter! Some of your potions of holy water freeze and shatter! Your potion of unholy water freezes and shatters! The arch-lich points at you, then curses. What do you want to zap? [dopvSZ or ?*] ? In what direction? 3 The arch-lich touches you! You're covered in frost! Your potion of gain ability freezes and shatters! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 606 gold pieces Amulets A - an uncursed amulet of unchanging (being worn) Weapons h - 4 blessed +2 daggers V - a +1 dagger X - a +1 dagger M - 10 +0 daggers (at the ready) W - the blessed rustproof +3 Excalibur (weapon in hand) Armor Y - a blessed +0 helm of brilliance (being worn) y - a blessed +3 pair of gauntlets of power (being worn) a - an uncursed +2 pair of leather gloves U - an uncursed +0 pair of kicking boots (being worn) b - an uncursed fireproof +1 robe (being worn) Comestibles C - an uncursed clove of garlic f - 2 uncursed food rations i - an uncursed tripe ration Scrolls r - an uncursed scroll of blank paper n - an uncursed scroll of charging m - an uncursed scroll of confuse monster B - an uncursed scroll of destroy armor t - 2 uncursed scrolls of earth L - a cursed scroll of enchant weapon J - an uncursed scroll of food detection Spellbooks c - an uncursed spellbook of sleep named 0/20000 Potions T - an uncursed potion of healing F - a potion of holy water Rings I - an uncursed ring of polymorph control D - a cursed ring of regeneration Wands Z - a wand of cold (0:3) p - a wand of make invisible (0:4) o - a wand of opening (0:2) v - a wand of secret door detection (0:14) S - a wand of sleep (0:7) d - a wand of undead turning (0:6) Tools l - an uncursed brass lantern N - a crystal ball (0:3) Q - an uncursed magic lamp j - a magic marker (0:35) w - an uncursed magic whistle k - an uncursed skeleton key s - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones q - an uncursed worthless piece of orange glass E - a cursed luckstone Ultor the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in Sokoban, on level 5. You entered the dungeon 7071 turns ago. It was nighttime. You had 2542 experience points, 18 more were needed to attain level 9. Basics: You had 0 out of 69 hit points. You had 38 out of 43 energy points (spell power). Your armor class was 1. Your wallet contained 606 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had no skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were guarded. You could not change from your current form. You were fast. You were unlucky. You had reduced luck. Bad luck did not time out for you. You are dead. Vanquished creatures: a large mimic a water demon 7 small mimics a gelatinous cube a giant beetle a quivering blob a wolf a gremlin an orc mummy a brown pudding a dingo 2 dogs a black unicorn a dust vortex a gnome mummy a human zombie a rope golem 3 Woodland-elves a bugbear an imp 2 quasits a wood nymph a water nymph 3 Uruk-hai 2 rock piercers 2 shriekers 2 violet fungi 8 gnome lords 3 gnomish wizards a straw golem 2 baby crocodiles 2 giant ants 2 little dogs a floating eye a kitten 3 dwarves 10 hill orcs a centipede 2 giant bats 3 dwarf zombies a werejackal 5 iguanas 2 acid blobs 3 hobbits a large kobold 6 giant rats a brown mold 4 yellow molds 3 red molds 24 gnomes 5 geckos 6 jackals 4 goblins a sewer rat 11 grid bugs 6 lichens 2 kobold zombies 2 newts 168 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: An altar to Shan Lai Ching, a fountain, a grave. Level 2: A general store. Level 3: Level 4: A weapon shop. Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: A fountain. Oracle of Delphi. Level 7: A weapon shop, a fountain. Stairs up to Sokoban, level 6. Level 8: Some fountains, a sink. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Sokoban: levels 6 up to 5 Level 5: <- You were here. Unsolved. Final resting place for you, killed by a chameleon imitating an arch-lich. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ultor | | 606 Au | | killed by a | | chameleon | | imitating an | | arch-lich | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ultor the Monk... You died in Sokoban on dungeon level 5 with 9480 points, and 606 pieces of gold, after 7071 moves. You were level 8 with a maximum of 69 hit points when you died.