Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-01 04:33:27, ended 2026-02-02 02:33:22. ultor, chaotic male human Monk ---- ----------- --.>-------- |.........| |..........| |.........| |.`-----.-.| |.........| |..|...|...| |....<....| |.`.*.....-| |.........| |..%.%..|..| |.........| |.----..--.| |......1..| |.....*..|.-- |........1| |.---.-..)..------------%| |...|...-...............@| |.........---------------- -----..|..| ------- Ultor the Initiate St:25 Dx:13 Co:13 In:9 Wi:17 Ch:10 Chaotic Dlvl:6 $:165 HP:0(67) Pw:62(62) AC:1 Xp:9/4291 T:10974 Burdened Blind Latest messages: You hit the boulder with all your might. The boulder falls apart. You are empty handed. p - an uncursed pick-axe (alternate weapon; not wielded). You see here 51 rocks. You see here a food ration. With great effort you move the boulder. You see here a food ration. With great effort you move the boulder. Where do you want to travel to? (For instructions type a '?') With great effort you move the boulder. You hear a chugging sound. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. You see here a food ration. You see here a food ration. With great effort you move the boulder. With great effort you move the boulder. Where do you want to travel to? (For instructions type a '?') With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! You fall down the stairs. You climb up the stairs. You swap places with Fungo. This door is locked. This door is locked. What do you want to use or apply? [bdjln-qtEGIK-MPX-Z or ?*] k You don't have that object. What do you want to use or apply? [bdjln-qtEGIK-MPX-Z or ?*] ? What do you want to use or apply? [bdjln-qtEGIK-MPX-Z or ?*] X In what direction? 8 Unlock it? [yn] (n) y You succeed in unlocking the door. What do you want to adjust? [a-dh-jl-wyBCEG-MPS-VX-Z or ?*] X Adjust letter to what [e-gkxzADFNOQRWX] (? see used letters)? k Moving: k - an uncursed key. The door opens. You begin striking monsters with your gloved hands. You kill the rothe! The invisible troll zaps a zinc wand! The bolt of lightning hits you! You are blinded by the flash! The bolt of lightning hits you! Your wand of digging breaks apart and explodes! Your short wand breaks apart and explodes! Your wand of digging breaks apart and explodes! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 165 gold pieces Amulets s - an uncursed amulet of ESP H - an uncursed amulet of magical breathing T - an uncursed amulet of strangulation Weapons y - 17 +3 daggers (at the ready) i - the fireproof +0 Sting Armor V - a blessed +2 dwarvish iron helm (being worn) S - an uncursed rusty +0 pair of gauntlets of power (being worn) h - an uncursed +0 pair of iron shoes (being worn) U - a blessed +1 robe (being worn) Comestibles u - 2 uncursed slime molds v - an uncursed clove of garlic m - an uncursed lembas wafer C - an uncursed tripe ration r - 2 uncursed eggs Rings J - an uncursed ring of warning Wands I - a wand of fire (0:4) n - a wand of magic missile (0:3) o - a wand of make invisible (0:5) t - a wand of opening (0:3) q - a wand of striking (0:5) P - a wand of undead turning (0:5) L - a wand of undead turning (0:4) Tools b - an uncursed sack containing 23 items d - an uncursed sack containing 17 items j - an empty uncursed sack K - an uncursed leash l - an uncursed oil lamp p - a +0 pick-axe (alternate weapon; not wielded) k - an uncursed skeleton key Y - a +0 unicorn horn Gems/Stones w - 2 uncursed aquamarine stones a - an uncursed fluorite stone B - an uncursed jade stone c - 2 uncursed jasper stones Z - a blessed touchstone Contents of the sack: 1774 gold pieces an uncursed +2 pair of leather gloves an uncursed food ration an uncursed sprig of wolfsbane an uncursed spellbook of teleport away an uncursed spellbook of haste self an uncursed spellbook of force bolt an uncursed spellbook of light a blessed spellbook of protection named 0/20000 an uncursed potion of speed a cursed potion of fruit juice 2 uncursed potions of gain energy an uncursed potion of monster detection 2 uncursed potions of restore ability an uncursed potion of blindness a potion of holy water an uncursed potion of extra healing 2 uncursed potions of object detection an uncursed +2 ring of increase damage an uncursed ring of fire resistance a cursed ring of aggravate monster an uncursed -1 ring of protection an uncursed ring of teleport control Contents of the sack: a cursed scroll of taming an uncursed scroll of food detection a blessed scroll of gold detection 2 uncursed scrolls of fire an uncursed scroll of enchant armor an uncursed scroll of genocide 2 uncursed scrolls of blank paper a blessed scroll of blank paper an uncursed scroll of earth an uncursed scroll of enchant weapon an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of light 2 uncursed scrolls of teleportation an uncursed scroll of teleportation Ultor the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Sokoban, on level 6. You entered the dungeon 10974 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 4291 experience points, 829 more were needed to attain level 10. Basics: You had 0 out of 67 hit points. You had all 62 energy points (spell power). Your armor class was 1. Your wallet contained 165 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 25 (base:18/02, innate limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 17 (peak:18, limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You were lucky. You are dead. Vanquished creatures: 2 ghosts a large mimic 3 small mimics a glass piercer a pyrolisk a flaming sphere a shocking sphere a dwarf king a tengu 2 leather golems a Grey-elf a crocodile 3 giant beetles 3 wolves 7 winter wolf cubs 2 ice vortices a baby long worm a dwarf mummy 2 brown puddings 2 rust monsters a lizard a dog 2 housecats a jaguar a dwarf lord a gray unicorn 3 ravens 3 gnome mummies a snake 4 apes a rope golem 3 fire ants 2 bugbears a quasit 2 wood nymphs a water nymph a mountain nymph 5 Mordor orcs an orc shaman 6 rock piercers a rock mole 2 ponies 5 fog clouds 2 yellow lights 2 shriekers 8 gnome lords a gnomish wizard 2 kobold mummies 2 barrow wights 4 elf zombies 2 ghouls a paper golem 3 giant ants 3 little dogs 2 floating eyes 2 kittens 11 dwarves a homunculus a kobold lord a kobold shaman 19 hill orcs 8 rothes a rabid rat a centipede 7 giant bats an orc zombie 3 wererats 6 iguanas 3 killer bees an acid blob a coyote 3 gas spores 4 hobbits 9 manes 2 large kobolds 2 hobgoblins an orc 5 giant rats a yellow mold a green mold a red mold 33 gnomes a gnome zombie 6 geckos 9 jackals 4 foxes a kobold 2 goblins 6 sewer rats 12 grid bugs a bat 9 lichens 2 kobold zombies 7 newts 307 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: An altar to Huan Ti, many fountains. Level 2: A fountain, a sink, a grave. Level 3: An armor shop, a fountain. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Some fountains. Level 6: An altar to Huan Ti. Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. The Gnomish Mines: levels 5 to 10 Level 5: A grave. Final resting place for ksw-Arc-Hum-Mal-Law, killed by a little dog. Level 6: Level 7: Level 8: An altar, a fountain. Level 9: Level 10: A grave. Final resting place for Daltwisney-Wiz-Elf-Fem-Cha, killed by a leather golem. Sokoban: levels 7 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by a bolt of lightning. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ultor | | 1939 Au | | killed by a bolt | | of lightning | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ultor the Monk... You died in Sokoban on dungeon level 6 with 19469 points, and 1939 pieces of gold, after 10974 moves. You were level 9 with a maximum of 67 hit points when you died.