Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-16 12:12:35, ended 2026-06-16 13:54:13. walls, lawful male human Knight ------- ----------------- ----------------------- |.|...| .............|.| |............[....|...| --|.|.|.-------.|.---...-.|.-------.---.---.|...|.|.|.| |.|...|.......|.|.........|...........|.|...|...|...|.| ------- |`|.---------.-----.|.---.---...-----.---.---.|.----|.| |.|.. |.%..%| |...|....%..|.......|.| |...........|.....|...|.....|.| |.-@. |.|.--| |.---.-----------.--|.-------.......-----.-----.|.|.|.| |.|@? |.|...| |...%.|.........|...|.[...............|.....|...|.|...| |.------- |.---.---.-----.|.........|--.|.---.......---.|.|.....|.|.|.|.--| |%....*`| |%%.|...%.....%.+....<......`...| |.......|...|.|..{..|.|.|...|.| |.-----)| -----.------------|.........|-------|.|.-...|)-.|.|.....|.---.---.| |.|*....| |...........| |. .|.........|....^..|.|.....|...|.|.....|.........| |.|.-------.-------...|--.|.|------------)|.-.|.|--...|.---.---.--|.--------- |.|^| |.....| |.......|...|.|.....|.....|.|.....| |.....|.......|.|.|.|..|-- --|.---.----- |.|.-...|.--|.---.-.|.---.|.|.----- ----.|.-----.|.|.|.|..-.| |......(| |.|.........|.......^.|.|.|.|...| |.|.....|...|...|..|-| --------- |.---.---.{...-----.--|.|.|.|...| --|.---.-------.|..-*| |.. |.....%......... |.....|...| |...|^...........|-- --- --------------- ----------- ------------------ Walls the Sergeant St:15 Dx:14 Co:13 In:8 Wi:15 Ch:15 Lawful Dlvl:11 $:146 HP:0(54) Pw:82(82) AC:0 Xp:10/8187 T:8675 Burdened Latest messages: The Green-elf hits! Are you sure you want to pray? [yn] (n) y You begin praying to Lugh. You are surrounded by a shimmering light. The Green-elf starts to attack you, but pulls back. The Green-elf starts to attack you, but pulls back. The Green-elf starts to attack you, but pulls back. You finish your prayer. You feel that Lugh is well-pleased. You feel much better. You miss the Green-elf. The Green-elf hits! You hit the Green-elf. The Green-elf misses! You miss the Green-elf. The Green-elf hits! You hit the Green-elf. The Green-elf hits! You kill the Green-elf! e - an uncursed pick-axe (weapon in right hand). What do you want to zap? [G or ?*] Never mind. You are empty handed. e - an uncursed pick-axe (alternate weapon; not wielded). What do you want to wield? [- eqyK or ?*] q q - an uncursed silver mace named Demonbane (weapon in right hand). There are several objects here. You have a little trouble lifting L - a blue gem (6 in total). j - a green gem. You find a hidden door. The door resists! The door opens. The Green-elf swings his runed broadsword. The Green-elf hits! The Green-elf swings his runed broadsword. The Green-elf hits! You hit the Green-elf! The Green-elf swings his runed broadsword. The Green-elf hits! You hit the Green-elf! The Green-elf swings his runed broadsword. The Green-elf hits! The Green-elf swings his runed broadsword. The Green-elf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (n) n Do you want an account of creatures vanquished? [ynaq] (n) n Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (n) n Inventory: Coins ('$') $ - 146 gold pieces Weapons (')') y - 3 blessed +0 daggers K - 10 +0 daggers named +0 (at the ready) q - the +2 Demonbane (weapon in right hand) Armor ('[') P - an uncursed +1 orcish helm (being worn) i - an uncursed +0 pair of leather gloves (being worn) f - an uncursed +0 pair of elven boots R - an uncursed very burnt +1 pair of low boots (being worn) S - an uncursed very burnt +0 small shield (being worn) I - an uncursed +0 mummy wrapping Y - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') X - an uncursed K-ration b - an uncursed cockatrice corpse d - an uncursed lizard corpse Rings ('=') x - a cursed ring of conflict E - an uncursed ring of searching (on right hand) Wands ('/') G - a wand of cancellation (0:6) Tools ('(') z - an uncursed bag of holding containing 55 items t - a horn of plenty (0:5) k - an expensive camera (0:31) F - a magic marker (0:50) A - an uncursed magic whistle e - a +0 pick-axe (alternate weapon; not wielded) m - an uncursed skeleton key Gems/Stones ('*') h - 2 uncursed amethyst stones O - 2 uncursed diamonds j - an uncursed emerald N - an uncursed jet stone C - 2 uncursed rubies L - 6 uncursed worthless pieces of blue glass M - an uncursed worthless piece of red glass Q - 2 uncursed worthless pieces of white glass T - 8 uncursed worthless pieces of yellow glass U - an uncursed flint stone D - an uncursed luckstone Contents of the bag of holding: 38 gold pieces 3 +1 daggers an uncursed +0 pair of leather gloves an uncursed dangleberry 5 uncursed food rations an uncursed tripe ration 2 uncursed scrolls of amnesia an uncursed scroll of confuse monster an uncursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of genocide 2 uncursed scrolls of gold detection an uncursed scroll of identify a cursed scroll of identify an uncursed scroll of magic mapping a blessed scroll of punishment an uncursed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed spellbook of create monster an uncursed spellbook of create monster an uncursed spellbook of create monster an uncursed spellbook of detect monsters an uncursed spellbook of force bolt an uncursed spellbook of jumping an uncursed potion of gain ability 2 uncursed potions of healing an uncursed potion of invisibility a cursed potion of monster detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of paralysis an uncursed potion of see invisible a cursed potion of sickness an uncursed potion of sleeping 2 uncursed potions of water a cursed ring of aggravate monster a cursed ring of poison resistance a wand of undead turning (0:3) an uncursed magic whistle an uncursed amethyst stone an uncursed ruby 2 uncursed sapphires a cursed sapphire an uncursed worthless piece of black glass 3 uncursed worthless pieces of blue glass 5 uncursed worthless pieces of green glass 4 uncursed worthless pieces of orange glass 6 uncursed worthless pieces of red glass 2 uncursed worthless pieces of violet glass 5 uncursed worthless pieces of white glass 3 uncursed worthless pieces of yellow glass 2 uncursed worthless pieces of yellowish brown glass 2 uncursed touchstones Walls the Knight's attributes: Background: You were a Sergeant, a level 10 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were right-handed. You were in the Gnomish Mines, on level 11. You entered the dungeon 8675 turns ago. There was a new moon in effect when your adventure ended. You had 8187 experience points, 1813 more were needed to attain level 11. Basics: You had 0 out of 54 hit points. You had all 82 energy points (spell power). Your armor class was 0. Your wallet contained 146 zorkmids, and you had 38 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 15 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a mace. You were skilled in mace. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had automatic searching. You could jump. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 41 minutes and 38 seconds. Major events: Turn 1: walls the lawful male human Knight entered the dungeon 510: entered the Gnomish Mines 1044: read a Discworld novel 1044: attained the rank of Esquire (level 3) 2087: reached Mine Town 2421: was bestowed with Demonbane by Lugh 3757: attained the rank of Bachelor (level 6) 8675: killed by a Green-elf You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Skilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Unskilled] bow [Unskilled] crossbow [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] clerical spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You started out without possessions. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You read from a Discworld novel. You attained the rank of Esquire. You entered Minetown. You entered a temple. You attained the rank of Bachelor. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A food shop, a fountain. Stairs down to The Gnomish Mines. Level 3: A scroll shop. Level 4: A general store, a grave. Level 5: A fountain. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple and an altar to Lugh, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Some fountains. Final resting place for you, killed by a Green-elf. Vanquished creatures: a vampire leader a vampire a warhorse a pyrolisk a freezing sphere a flaming sphere a stone giant a carnivorous ape 3 soldiers a watchman 2 giant beetles a cockatrice a wolf a lynx a leprechaun an iron piercer a giant spider an orc mummy a dwarf mummy a brown pudding an owlbear a gold golem a werewolf 3 Green-elves a lizard 2 dingoes a dog a housecat a jaguar a dust vortex a gnome mummy a fire ant 2 bugbears an imp a rock piercer 3 rock moles a woodchuck 2 fog clouds a shrieker 15 gnome leaders a gray ooze an elf zombie a straw golem 3 giant ants a little dog 8 floating eyes 8 dwarves 3 homunculi a kobold leader a kobold shaman 2 hill orcs 8 rothes a centipede 4 giant bats a dwarf zombie a werejackal 3 iguanas an acid blob 2 coyotes 2 hobbits 3 manes 3 large kobolds 2 hobgoblins 3 giant rats 4 cave spiders 2 brown molds 2 yellow molds 2 green molds 68 gnomes 3 garter snakes 3 geckos 8 jackals a fox 2 kobolds 2 goblins 13 sewer rats 9 grid bugs a bat 2 lichens 4 kobold zombies 5 newts 259 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | walls | | 184 Au | | killed by a | | Green-elf | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well walls the Knight... You died in The Gnomish Mines on dungeon level 11 with 11574 points, and 184 pieces of gold, after 8675 moves. You were level 10 with a maximum of 54 hit points when you died.