Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-15 03:14:27, ended 2026-02-15 06:08:03. warrenlynch, neutral male human Wizard --- ..| .\.| # |[..| ------#:@@##f..%| .....-# |...| |....|# --.- |....| +....| -.-|-- # # ## # -.-----.-- |........| ...<.....| ---------- Warrenlync the Conjurer St:10 Dx:11 Co:16 In:18 Wi:13 Ch:7 Neutral Dlvl:6 $:347 HP:0(40) Pw:16(43) AC:9 Exp:5 T:1978 Satiated Latest messages: You're having a hard time getting all of it down. Continue eating? [yn] (n) n You stop eating the hobgoblin corpse. You enter an opulent throne room! You can only lift one of the 2 bugbear corpses lying here. You have extreme difficulty lifting a bugbear corpse. Continue? [ynq] (q) n There is a doorway here. You see here 2 bugbear corpses. The kitten eats a partly eaten hobgoblin corpse. The Elvenking throws a runed spear! The runed spear hits the hobgoblin! The Elvenking throws a runed dagger! The runed dagger misses the hobgoblin. You are hit by a runed dagger. You swap places with your kitten. The hobgoblin wields a runed spear! You hear some noises. Your kitten grows up into a housecat. The housecat eats a gnome corpse. In what direction? 6 The spell hits the kobold lord! You kill the kobold lord! The spell hits the bugbear! You kill the bugbear! P - a runed dagger. You can only lift one of the 2 bugbear corpses lying here. You have extreme difficulty lifting a bugbear corpse. Continue? [ynq] (q) n There is a doorway here. You see here 2 bugbear corpses. There are 2 bugbear corpses here; eat one? [ynq] (n) y This bugbear corpse tastes okay. You're having a hard time getting all of it down. Continue eating? [yn] (n) n You stop eating the bugbear corpse. The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! The housecat eats a partly eaten bugbear corpse. You hit the gecko. The Elvenking swings his mace. The Elvenking hits! The Elvenking swings his mace. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 347 gold pieces Weapons M - 10 +0 arrows l - 2 +0 crossbow bolts L - a +0 bow s - a cursed +1 dart I - 7 cursed -2 darts m - 5 +0 daggers P - a +1 elven dagger a - a blessed +2 quarterstaff (weapon in hands) y - a blessed +1 quarterstaff O - a +0 scimitar Armor q - a cursed +0 orcish helm N - a cursed -1 orcish helm n - a cursed +1 pair of high boots b - a blessed +0 cloak of magic resistance (being worn) t - a cursed +0 cloak of magic resistance Comestibles r - 3 uncursed food rations u - 2 uncursed lichen corpses Scrolls v - an uncursed scroll of amnesia x - an uncursed scroll of blank paper k - an uncursed scroll of confuse monster i - an uncursed scroll of enchant weapon G - an uncursed scroll of gold detection K - an uncursed scroll of identify o - a cursed scroll of identify j - an uncursed scroll of magic mapping z - an uncursed scroll of teleportation p - 2 cursed scrolls of teleportation Potions w - a blessed potion of extra healing g - an uncursed potion of extra healing J - an uncursed potion of extra healing H - a blessed potion of healing f - an uncursed potion of levitation h - an uncursed potion of object detection Rings d - an uncursed ring of slow digestion (on right hand) e - an uncursed ring of sustain ability (on left hand) Wands c - a blessed wand of create monster (0:14) A - a wand of teleportation (0:7) Tools C - an uncursed magic whistle Gems/Stones F - an uncursed worthless piece of black glass B - an uncursed worthless piece of green glass Warrenlynch the Wizard's attributes: Background: You were a Conjurer, a level 5 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 1978 turns ago. You had 205 experience points, 115 more were needed to attain level 6. Basics: You had 0 out of 40 hit points. You had 16 out of 43 energy points (spell power). Your armor class was 9. Your wallet contained 347 zorkmids. Autopickup was on for all types. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 7 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You saw invisible. You had slower digestion. You were warded. You had fixed abilities. You are dead. Vanquished creatures: a ghost 3 bugbears a rock piercer 2 gnome lords a kitten a dwarf a homunculus a kobold lord a giant bat an orc zombie 4 coyotes a hobbit 2 hobgoblins 3 giant rats 2 gnomes a garter snake 2 geckos 5 jackals 2 foxes a grid bug 2 bats 3 lichens a kobold zombie 7 newts 49 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: A fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: <- You were here. A throne. Final resting place for you, killed by an Elvenking. The Gnomish Mines: Level 5: A grave. Final resting place for mwm11235-Wiz-Hum-Mal-Neu, killed by a crossbow bolt. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | warrenlynch | | 347 Au | | killed by an | | Elvenking | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye warrenlynch the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 1391 points, and 347 pieces of gold, after 1978 moves. You were level 5 with a maximum of 40 hit points when you died.