Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-19 05:36:46, ended 2026-02-19 05:41:25. warrenlynch, neutral male human Wizard ---.-------- |......&...| |.<.f(@....| |........... ------------ Warrenlync the Evoker St:15 Dx:12 Co:11 In:18 Wi:8 Ch:10 Neutral Dlvl:2 $:17 HP:0(14) Pw:7(20) AC:9 Exp:2 T:476 Latest messages: The jackal bites! You miss the jackal. The jackal bites! You kill the jackal! y - a yellow potion. You hear some noises. You hear some noises in the distance. You descend the stairs. In what direction? 6 The spell hits the newt! You kill the newt! You have a little trouble lifting a chest. Continue? [ynq] (q) n You see here a chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? [cfnuwx or ?*] ? In what direction? . There is a locked chest here; pick its lock? [ynq] (q) y You succeed in picking the lock. There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... z - a scroll labeled PHOL ENDE WODAN. A - a copper spellbook. What do you want to read? [i-mzA or ?*] A This spellbook is difficult to comprehend. Continue? [yn] (n) n Drink from the fountain? [yn] (n) y You unleash a water demon! The fountain dries up! In what direction? 9 The spell misses the water demon. The water demon hits! The water demon hits! The water demon bites! In what direction? 9 The spell misses the water demon. The water demon hits! The water demon hits! The water demon bites! What do you want to zap? [cw or ?*] c In what direction? 9 The sleep ray misses the water demon. The sleep ray bounces! The water demon hits! The water demon hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 17 gold pieces Amulets q - an uncursed amulet versus poison Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an uncursed food ration o - an uncursed lichen corpse Scrolls i - an uncursed scroll of confuse monster k - a blessed scroll of enchant armor z - an uncursed scroll of enchant weapon j - an uncursed scroll of light Spellbooks A - an uncursed spellbook of cure sickness m - an uncursed spellbook of detect food l - a blessed spellbook of force bolt Potions g - an uncursed potion of blindness y - an uncursed potion of fruit juice p - an uncursed potion of object detection f - an uncursed potion of oil h - an uncursed potion of paralysis Rings e - a blessed +3 ring of increase damage (on right hand) d - an uncursed ring of teleport control (on left hand) Wands c - a wand of sleep (0:6) w - a wand of teleportation (0:8) Tools x - an uncursed brass lantern u - an uncursed lock pick n - a magic marker (0:58) Gems/Stones v - an uncursed fluorite stone t - an uncursed worthless piece of violet glass Warrenlynch the Wizard's attributes: Background: You were an Evoker, a level 2 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 476 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 23 experience points, 17 more were needed to attain level 3. Basics: You had 0 out of 14 hit points. You had 7 out of 20 energy points (spell power). Your armor class was 9. Your wallet contained 17 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had teleport control. You had a small damage bonus (+3). You were warded. You are dead. Vanquished creatures: 4 jackals a fox 2 sewer rats 2 grid bugs 2 lichens 5 newts 16 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. Final resting place for you, killed by a water demon. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | warrenlynch | | 17 Au | | killed by a | | water demon | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye warrenlynch the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 158 points, and 17 pieces of gold, after 476 moves. You were level 2 with a maximum of 14 hit points when you died.