Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-08 13:37:30, ended 2026-03-08 20:49:32. warrenlynch, neutral male human Wizard -------------------------- |>...[...................| |.......----------------.| -------.------ |)| |...........| |.| |.`.........| |.| --------.----| |.| |............| |*| |............| |.| -----.-------- ------|v| |..........| --|.....|%| |..........| |.+$....|.| |.........-- |-|$..$.|.| -------.---- |.+$$$[$%.| |.....*..| |-|.$$$.|-- |........| |.+.$...| |...------ --|.....| ----- ------- Warrenlync the Thaumaturge St:16 Dx:13 Co:15 In:15 Wi:14 Ch:9 Neutral Dlvl:2 $:988 HP:0(71) Pw:4(90) AC:8 Exp:9 T:9432 Latest messages: The jackal is confused from hunger. The jackal misses the jackal. You feel worried about your jackal. Pick an object. & a major demon (incubus) Your knapsack cannot accommodate any more items. You kill the incubus! The jackal misses the jackal. There is a black naga hatchling corpse here; eat it? [ynq] (n) y You have a very bad case of stomach acid. This black naga hatchling corpse tastes okay. The jackal misses the jackal. You stop eating the black naga hatchling corpse. The jackal drops a rock. The jackal misses the jackal. The imp hits! You hit the imp! The jackal misses the jackal. The imp hits! "Go ahead, fetch thy mama! I shall wait." You miss the imp. The jackal picks up a rock. The jackal bites the jackal. The jackal bites the jackal. The jackal is killed! The imp hits! "Hast thou been drinking, or art thou always so clumsy?" You kill the imp! The energy vortex engulfs you! The air around you crackles with electricity. You get expelled! Your knapsack cannot accommodate any more items. You hit the energy vortex! You are jolted with electricity! The energy vortex engulfs you! The air around you crackles with electricity. You feel your magical energy drain away. The air around you crackles with electricity. You get expelled! Your knapsack cannot accommodate any more items. The energy vortex misses! Your knapsack cannot accommodate any more items. You see here a poisoned arrow. The energy vortex engulfs you! You feel your magical energy drain away. You hit the energy vortex. You are jolted with electricity! The air around you crackles with electricity. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 988 gold pieces Weapons r - a blessed +3 quarterstaff (weapon in hands) Armor B - a cursed +0 orcish helm T - an uncursed +0 pair of iron shoes (being worn) k - a cursed burnt +0 cloak of magic resistance (being worn) p - a blessed +0 mummy wrapping Comestibles m - 3 uncursed food rations V - 2 uncursed tins of coyote meat R - an uncursed tin of violet fungus A - an uncursed leprechaun corpse Scrolls O - an uncursed scroll of amnesia W - a blessed scroll of blank paper l - an uncursed scroll of earth M - an uncursed scroll of earth I - an uncursed scroll of enchant weapon Y - a blessed scroll of genocide S - an uncursed scroll of teleportation Potions C - an uncursed potion of extra healing a - a blessed potion of fruit juice L - a blessed potion of gain ability n - an uncursed potion of gain energy g - an uncursed potion of monster detection z - an uncursed potion of speed Rings u - an uncursed ring of fire resistance d - a cursed +1 ring of increase damage (on right hand) q - an uncursed ring of levitation y - an uncursed ring of protection from shape changers Z - an uncursed ring of regeneration (on left hand) e - an uncursed ring of see invisible Wands J - a wand of digging (0:6) s - a wand of digging (0:4) U - a blessed wand of locking (0:5) x - a wand of magic missile (0:2) G - a wand of magic missile (0:0) o - a wand of make invisible (0:4) c - a wand of polymorph (0:6) Q - a wand of speed monster (0:4) v - a wand of striking (0:5) b - a wand of teleportation (0:6) t - a wand of teleportation (0:5) Tools H - a fire horn (0:5) i - an uncursed leash w - an uncursed lock pick h - an uncursed oil lamp K - an uncursed tin whistle Gems/Stones j - an uncursed black opal X - an uncursed topaz stone E - 2 uncursed worthless pieces of blue glass f - an uncursed worthless piece of green glass N - an uncursed worthless piece of white glass D - 2 uncursed worthless pieces of yellow glass F - an uncursed worthless piece of yellowish brown glass P - an uncursed luckstone Warrenlynch the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 2. You entered the dungeon 9432 turns ago. You had 2751 experience points, 2369 more were needed to attain level 10. Basics: You had 0 out of 71 hit points. You had 4 out of 90 energy points (spell power). Your armor class was 8. Your wallet contained 988 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 13 (peak:14, limit:18). Your constitution was 15 (peak:16, limit:18). Your intelligence was 15 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were swallowed by an energy vortex. You were unencumbered. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were level-drain resistant. You were telepathic. You aggravated monsters. You regenerated. You had a small damage bonus (+1). You were warded. You were a werejackal. You were harmed by silver. You were very unlucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: 2 giant mimics a warhorse a troll a gelatinous cube a large cat 2 tengu an energy vortex a human mummy a red naga an incubus a wolf a panther a gremlin 5 leprechauns an orc-captain an iron piercer a forest centaur a gnome king 2 chickatrices 2 dingoes a dwarf lord a snake an ape a rope golem a bugbear 2 imps a wood nymph 2 Uruk-hai a rock piercer 3 rock moles 3 fog clouds 2 yellow lights a shrieker a violet fungus 5 gnome lords 2 kobold mummies a black naga hatchling 2 guardian naga hatchlings 4 elf zombies a ghoul a paper golem a baby crocodile 2 giant ants a little dog 3 floating eyes 8 dwarves a kobold lord a kobold shaman 4 rothes 2 giant bats 5 dwarf zombies 3 werejackals 2 iguanas 5 killer bees 7 coyotes a gas spore 5 hobbits 5 manes 2 giant rats 5 cave spiders a brown mold a yellow mold a green mold 25 gnomes 2 geckos 16 jackals 6 foxes a kobold 4 goblins 4 grid bugs 2 lichens 2 kobold zombies 3 newts 196 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: "fount used" Level 2: "gnomesouth fountused hostil water elemental" A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: An altar. Level 5: Many fountains. Level 6: "sokoban right" A fountain. Stairs up to Sokoban, level 5. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Sokoban: levels 5 up to 2 Level 2: <- You were here. Solved. Final resting place for you, killed by an energy vortex. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | warrenlynch | | 988 Au | | killed by an | | energy vortex | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye warrenlynch the Wizard... You died in Sokoban on dungeon level 2 with 12154 points, and 988 pieces of gold, after 9432 moves. You were level 9 with a maximum of 71 hit points when you died.