Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-15 00:22:27, ended 2026-03-15 03:12:18. warrenlynch, neutral male human Wizard ------- |.....| |.....| |..<..| ----------- ----.-- |.........| ## #-.........| # #|.M.......| # #|.@.....>.| ## ###|.........| --|----#### ----------- |.....|# |......# ......| ------- Warrenlync the Thaumaturge St:25 Dx:12 Co:16 In:18 Wi:11 Ch:10 Neutral Dlvl:12 $:0 HP:0(55) Pw:67(67) AC:4 Exp:7 T:7452 Latest messages: You succeed in picking the lock. The door opens. The lizard bites! You hit the lizard! You hit the lizard! The lizard just misses! You kill the lizard! R - a lizard corpse. What do you want to eat? [PR or ?*] R This lizard corpse tastes okay. You finish eating the lizard corpse. It just misses! You kill it! T - a runed dagger. You find a hidden door. This door is locked. This door is locked. What do you want to use or apply? [czAMVWY or ?*] ? In what direction? 6 Unlock it? [yn] (n) y You succeed in picking the lock. The door opens. You kill the large kobold! You have a little trouble lifting a chest. Continue? [ynq] (q) n You see here a chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? [czAMVWY or ?*] ? In what direction? . There is a locked chest here; pick its lock? [ynq] (q) y You succeed in picking the lock. You trigger a trap! Suddenly you are frozen in place! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! The ettin mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons I - a +0 dagger T - a +0 elven dagger a - a blessed burnt +3 quarterstaff (weapon in hands) N - a +0 silver saber Armor e - an uncursed +0 dwarvish iron helm u - an uncursed +0 pair of gauntlets of power (being worn) G - an uncursed +0 pair of iron shoes B - an uncursed +0 pair of water walking boots (being worn) b - an uncursed +1 cloak of magic resistance (being worn) E - an uncursed +0 dwarvish cloak y - an uncursed +0 mummy wrapping D - an uncursed +0 Hawaiian shirt (being worn) F - an uncursed +0 leather armor (being worn) Comestibles P - an uncursed carrot Scrolls C - a blessed scroll of earth H - an uncursed scroll of earth K - an uncursed scroll of gold detection s - an uncursed scroll of identify t - an uncursed scroll of magic mapping i - an uncursed scroll of teleportation Potions S - an uncursed potion of full healing w - an uncursed potion of gain energy L - a blessed potion of invisibility J - an uncursed potion of invisibility p - a cursed potion of invisibility l - 2 uncursed potions of object detection v - an uncursed potion of paralysis O - an uncursed potion of see invisible g - 3 uncursed potions of water Rings x - an uncursed ring of polymorph control (on left hand) d - an uncursed ring of regeneration (on right hand) Wands Y - a wand of cancellation (0:8) W - a wand of digging (0:5) z - a wand of fire (0:6) c - a wand of probing (0:7) Tools A - an uncursed blindfold M - an uncursed lock pick V - an uncursed oil lamp Gems/Stones X - an uncursed agate stone k - an uncursed luckstone Warrenlynch the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 7452 turns ago. It was nighttime. You had 874 experience points, 406 more were needed to attain level 8. Basics: You had 0 out of 55 hit points. You had all 67 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 25 (base:10, peak:13, innate limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You could walk on water. You regenerated. You were warded. You had polymorph control. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic 2 shocking spheres a wraith a giant beetle 4 wolves a spotted jelly a leprechaun an iron piercer a horse a lizard a dingo a blue jelly 2 dust vortices a gnome mummy a snake an imp a mountain nymph a rock piercer a pony a fog cloud 2 yellow lights a shrieker 2 gnome lords a kobold mummy 2 gray oozes an elf zombie 2 ghouls a straw golem 2 paper golems 4 giant ants 2 floating eyes a kitten 6 dwarves a homunculus a kobold lord 10 hill orcs 4 rothes 2 rabid rats an orc zombie 4 dwarf zombies a wererat a werejackal an iguana an acid blob 2 hobbits 5 manes 2 large kobolds a hobgoblin 2 cave spiders 2 brown molds a red mold 16 gnomes a gnome zombie 5 geckos 8 jackals 4 foxes a kobold 5 goblins 4 grid bugs a bat 8 lichens 3 kobold zombies 6 newts 156 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain. Level 2: Level 3: "pet" An armor shop, an altar. Level 4: "gnome right stash" A fountain. Stairs down to The Gnomish Mines. Level 5: "leprechaun" An armor shop. Level 6: Many fountains. Level 7: "Elbereth abovefount sokoban" Some fountains. Stairs up to Sokoban, level 6. Level 8: Level 9: "2 pets" A fountain. Level 10: A scroll shop, some fountains, a sink. Level 11: An altar, some fountains, a grave. Level 12: <- You were here. Final resting place for you, killed by an ettin mummy, while frozen by a trap. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: "items" Level 7: "orctown" Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | warrenlynch | | 0 Au | | killed by an | | ettin mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye warrenlynch the Wizard... You died in The Dungeons of Doom on dungeon level 12 with 6332 points, and 0 pieces of gold, after 7452 moves. You were level 7 with a maximum of 55 hit points when you died.