Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-07 02:13:57, ended 2026-04-07 05:24:02. warrenlynch, neutral male human Wizard ----------- ----------- |....|....--- |.........| |...`|.....>| |.........| |.........--- |.........| |....|....| |....<....| |-.--------- |.........| |..`.|.....| |.........| |....|`....| |.........| |..........| |.........| |....|`....----------------%| |....|..............*.....@.| ----------------------------- Warrenlync the Thaumaturge St:12 Dx:16 Co:12 In:18 Wi:14 Ch:13 Neutral S:8768 Dlvl:7 $:142 HP:0(60) Pw:31(83) AC:6 Xp:8/1960 T:7553 Blind Conf Latest messages: The boulder falls into and plugs a hole in the floor! This door is locked. This door is locked. What do you want to use or apply? [chmnxABFPRT or ?*] ? In what direction? 8 Unlock it? [yn] (n) y You succeed in unlocking the door. The Woodland-elf opens a door. In what direction? 8 The spell hits the Woodland-elf! The spell hits the Woodland-elf! The spell misses it. The Woodland-elf thrusts her runed short sword. The Woodland-elf hits! In what direction? 8 The spell misses the Woodland-elf. The spell misses it. The Woodland-elf zaps an iridium wand! The Woodland-elf is killed by the bolt of fire! The bolt of fire hits you! Your cloak smoulders! Your scroll of confuse monster catches fire and burns! The Woodland-elf picks up an elven mithril-coat. The Woodland-elf puts on an elven mithril-coat. In what direction? 9 The spell misses the Woodland-elf. The Woodland-elf zaps a wand of fire! The bolt of fire hits you! Your leather hat smoulders! The bolt of fire bounces! The bolt of fire bounces! Nothing interesting seems to happen. The Woodland-elf zaps a wand of fire! The bolt of fire hits you! Your cloak smoulders further! Your smoky potion boils and explodes! Call a smoky potion: boils Your golden potion boils and explodes! It suddenly gets dark. Wizard, your life force is running out. Your cloudy potion boils and explodes! You feel somewhat dizzy. Call a cloudy potion: confusion Your potion of water boils and explodes! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 142 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor S - an uncursed burnt +0 elven leather helm (being worn) k - a blessed +3 pair of water walking boots (being worn) b - an uncursed very burnt +0 cloak of magic resistance (being worn) Comestibles s - 6 uncursed food rations K - 2 uncursed fortune cookies v - an uncursed partly eaten lembas wafer p - an uncursed pancake I - an uncursed pear C - 4 uncursed tripe rations z - 2 cursed tripe rations O - an uncursed egg Scrolls E - an uncursed scroll of create monster L - 2 uncursed scrolls of earth X - a blessed scroll of magic mapping U - an uncursed scroll of magic mapping o - an uncursed scroll of teleportation G - an uncursed scroll of teleportation Potions r - 2 uncursed potions of extra healing Z - a blessed potion of invisibility t - an uncursed potion of sickness g - an uncursed potion of sleeping Rings J - an uncursed +1 ring of adornment d - an uncursed ring of searching (on left hand) u - an uncursed ring of stealth (on right hand) y - an uncursed ring of sustain ability q - a cursed ring of warning Wands B - a wand of digging (0:6) T - a wand of locking (0:5) m - a wand of secret door detection (0:14) F - a wand of sleep (0:7) c - a wand of slow monster (0:7) x - a wand of speed monster (0:6) P - a wand of undead turning (0:4) Tools h - an empty uncursed sack n - a magic marker (0:56) A - a cursed skeleton key R - 2 uncursed tallow candles Gems/Stones D - an uncursed worthless piece of blue glass i - an uncursed worthless piece of yellowish brown glass Warrenlynch the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 7. You entered the dungeon 7553 turns ago. It was nighttime. You had 1960 experience points, 600 more were needed to attain level 9. Your score was 8768 before end-of-game adjustments. Basics: You had 0 out of 60 hit points. You had 31 out of 83 energy points (spell power). Your armor class was 6. Your wallet contained 142 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 16 (peak:17, limit:18). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 13 (limit:18). Final Status: You were confused. You were temporarily blind. You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You had automatic searching. You were stealthy. You could walk on water. You were warded. You are dead. Vanquished creatures: 2 xans a pyrolisk a large dog 2 flaming spheres an elf mummy 2 Grey-elves 2 quivering blobs 2 wolves a lynx a mumak a giant spider a dwarf mummy an owlbear a yeti a gold golem 2 lizards a dwarf lord a blue jelly a snake 3 water moccasins 2 apes 2 rope golems 3 Woodland-elves an imp a water nymph a mountain nymph 14 Uruk-hai a fog cloud a yellow light a violet fungus 4 gnome lords a gnomish wizard a kobold mummy a red naga hatchling a black naga hatchling a barrow wight 2 giant ants a floating eye a kitten 5 dwarves 2 kobold lords 13 hill orcs 5 rothes 3 centipedes an orc zombie a dwarf zombie a werejackal 3 iguanas 10 killer bees a coyote 3 hobbits 4 hobgoblins a giant rat 2 cave spiders a brown mold a yellow mold 16 gnomes 5 geckos 10 jackals 2 kobolds 2 goblins 2 sewer rats 2 grid bugs 2 lichens a kobold zombie 11 newts 178 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: "stash" An altar. Level 2: "gnome south stashes" A fountain. Stairs down to The Gnomish Mines. Level 3: A health food store, a fountain. Level 4: A bookstore. Level 5: Many fountains. Level 6: A fountain. Level 7: A fountain. Level 8: "tons pets, stash" Many fountains. Oracle of Delphi. Level 9: An altar to Thoth, a fountain. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 3 to 5 Level 3: "stash" Level 4: "stash" Level 5: "orctown" Sokoban: levels 8 up to 7 Level 7: <- You were here. Solved. Final resting place for you, killed by a boiling potion. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | warrenlynch | | 142 Au | | killed by a | | boiling potion | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye warrenlynch the Wizard... You died in Sokoban on dungeon level 7 with 8754 points, and 142 pieces of gold, after 7553 moves. You were level 8 with a maximum of 60 hit points when you died.