Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-07 18:10:53, ended 2026-04-08 02:36:55. warrenlynch, neutral male human Wizard -------- ---.|....| |.....`..|---------- |.-...-``|.|.......| |...-.`.%..|.......| |.-....|...|..([...| |....-.--`-|..[%...| |..........|.......| |.--...|...|...@[u.| |....-.|---|.......| ---....-----------|| |...>............| ------------------ Warrenlync the Thaumaturge St:13 Dx:11 Co:15 In:18 Wi:15 Ch:12 Neutral S:16412 Dlvl:6 $:76 HP:0(77) Pw:2(91) AC:-4 Xp:9/3855 T:7842 Satiated Latest messages: The dwarf lord hits! The dwarf lord just misses! The warhorse hits the dwarf lord. The dwarf lord is killed! You swap places with your warhorse. k - a dagger. You hear a sound reminiscent of a seal barking. You stop. Your warhorse is in the way! The large dog misses! The large dog bites! The large dog bites! The warhorse hits the large dog. The warhorse bites the large dog. You fall down the stairs. The warhorse picks up a large mimic corpse. The warhorse drops a large mimic corpse. You drop a dagger. You drop an orcish dagger. You drop a curved sword. You drop a curved sword. You drop a flail. You drop a visored helmet. You drop an orcish helm. You drop an orcish helm. You drop an orcish helm. You drop a large shield. You drop a splint mail. Your movements are now unencumbered. You have a little trouble lifting a large mimic corpse. Continue? [ynq] (q) n There is a staircase up here. You see here a large mimic corpse. The warhorse picks up a splint mail. What do you want to eat? [jmnrzCHX or ?*] ? It is not so easy to open this tin. The warhorse drops a splint mail. You succeed in opening the tin. It contains spinach. Eat it? [yn] (n) y This makes you feel like Popeye! You're having a hard time getting all of it down. You're finally finished. What do you want to eat? [jmnrzCHX or ?*] ? It is not so easy to open this tin. You succeed in opening the tin. It contains spinach. Eat it? [yn] (n) y This makes you feel like Popeye! You choke over your food. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 76 gold pieces Weapons a - a blessed +2 quarterstaff (weapon in hands) Armor Q - an uncursed +0 helm of telepathy (being worn) l - a blessed fireproof +2 pair of speed boots (being worn) K - a blessed +0 cloak of magic resistance (being worn) M - a blessed greased +0 gray dragon scale mail (being worn) Comestibles r - an uncursed slime mold j - an uncursed C-ration H - an uncursed cream pie X - 9 uncursed food rations m - an uncursed fortune cookie n - an uncursed tripe ration z - an uncursed tin of spinach C - 2 uncursed eggs Scrolls N - an uncursed scroll of create monster i - an uncursed scroll of earth Rings e - a blessed +1 ring of adornment (on right hand) D - an uncursed ring of slow digestion v - an uncursed ring of stealth y - a cursed ring of stealth t - an uncursed ring of teleport control (on left hand) Wands c - a wand of cancellation (0:7) g - a wand of cancellation (0:7) W - a wand of digging (0:7) G - a wand of fire (0:5) Y - a wand of fire (0:3) R - a wand of magic missile (0:1) p - a cursed wand of polymorph (0:4) Tools A - a cursed oilskin sack containing 1 item F - an empty cursed oilskin sack q - an empty uncursed sack u - an uncursed credit card T - an uncursed pair of lenses (being worn) Contents of the oilskin sack: 446 gold pieces Warrenlynch the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 6. You entered the dungeon 7842 turns ago. It was nighttime. You had 3855 experience points, 1265 more were needed to attain level 10. Your score was 16412 before end-of-game adjustments. Basics: You had 0 out of 77 hit points. You had 2 out of 91 energy points (spell power). Your armor class was -4. Your wallet contained 76 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 11 (peak:12, limit:18). Your constitution was 15 (peak:16, limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 12 (base:11, limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were more charismatic. You were invisible. You had teleport control. You were warded. You were very fast. You are dead (2nd time!). Vanquished creatures: 4 ghosts 2 giant mimics a long worm a large mimic a stalker a sergeant a freezing sphere a carnivorous ape an ettin zombie a chameleon a crocodile 2 giant beetles 2 winter wolf cubs 2 lynxes 3 iron piercers a mumak a horse an ice vortex an ogre a brown pudding an owlbear a yeti a lizard 2 dingoes a jaguar 2 dwarf lords a raven a gnome mummy a snake 3 human zombies a rope golem a Woodland-elf 3 soldier ants an imp a water nymph 15 Uruk-hai a yellow light 3 gnome lords a gnomish wizard 3 kobold mummies a guardian naga hatchling a gray ooze 4 elf zombies 2 giant ants 6 floating eyes 2 kittens 8 dwarves 2 kobold shamans 7 hill orcs 6 rothes a rabid rat 2 giant bats a wererat 3 werejackals 3 iguanas 2 killer bees an acid blob 2 gas spores 4 hobbits a hobgoblin 3 giant rats 5 cave spiders 2 brown molds a yellow mold a green mold 2 red molds 24 gnomes 4 geckos 5 jackals 3 kobolds 4 goblins 2 sewer rats 9 grid bugs 6 lichens 3 kobold zombies 9 newts 215 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 6 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: "gnome center and stash" A scroll shop, an altar, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: A bookstore. Level 5: "lots items" Final resting place for jps4096-Wiz-Elf-Fem-Cha, poisoned by a rabid rat. Level 6: A fountain. Level 7: A fountain, a sink. Level 8: Many fountains. Level 9: A temple. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 3 to 6 Level 3: "pony" Level 4: Final resting place for spody-Wiz-Gno-Mal-Neu, killed by a pony. Level 5: Level 6: Many shops, a temple, some fountains, some graves. Final resting place for Sluggoman-Wiz-Hum-Mal-Neu, killed by a winter wolf cub, atorox-Tou-Hum-Mal-Neu, killed by a winter wolf cub. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: <- You were here. Solved. Final resting place for you, choked on a tin of spinach. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | warrenlynch | | 522 Au | | choked on a tin | | of spinach | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye warrenlynch the Wizard... You choked in Sokoban on dungeon level 6 with 16360 points, and 522 pieces of gold, after 7842 moves. You were level 9 with a maximum of 77 hit points when you choked.