Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-15 14:56:39, ended 2025-08-18 23:58:58. wheremadil, neutral male human Wizard O --- .@. |.B Wheremadil the Thaumaturge St:12 Dx:13 Co:15 In:18 Wi:15 Ch:10 Neutral Dlvl:17 $:1779 HP:0(48) Pw:3(91) AC:8 Exp:7 T:6504 Burdened Conf Latest messages: You kill the Grey-elf! There are several objects here. You have a little trouble lifting W - a runed short sword. The vial crashes on your head and breaks into shards. The potion of paralysis evaporates. Something seems to be holding you. The Grey-elf swings her runed bow. The Grey-elf hits! The Grey-elf swings her runed bow. The Grey-elf hits! You can move again. The Grey-elf swings her runed bow. The Grey-elf hits! You don't have enough energy to cast that spell. In what direction? 4 The spell hits the Grey-elf! You don't have enough energy to cast that spell. You miss the Grey-elf. The Grey-elf swings her runed bow. The Grey-elf hits! Boris eats a Grey-elf corpse. You don't have enough energy to cast that spell. You hit the Grey-elf. The Grey-elf swings her runed bow. The Grey-elf hits! What do you want to zap? [cfP or ?*] ? In what direction? > You dig a hole through the floor. You fall through... You enter what seems to be an older, more primitive world. What do you want to use or apply? [cfntCLMOP or ?*] O You have a little trouble removing q - a milky potion. The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! What do you want to drink? [q or ?*] ? Huh, What? Where am I? The vampire bat bites! The vampire bat bites! You don't have anything to drink. Unknown command ' '. You miss the vampire bat. The vampire bat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 1779 gold pieces Amulets y - an uncursed amulet versus poison (being worn) Weapons S - a +0 sling T - a +0 boomerang U - a +0 orcish dagger W - a +0 elven short sword a - a blessed +1 quarterstaff (weapon in hands) Armor u - an uncursed +0 helm of telepathy (being worn) b - an uncursed +0 cloak of magic resistance (being worn) z - an uncursed +0 dwarvish cloak Comestibles t - 2 uncursed eucalyptus leaves w - an uncursed food ration F - an uncursed fortune cookie Scrolls i - an uncursed scroll of confuse monster H - an uncursed scroll of confuse monster p - 2 uncursed scrolls of light Rings e - an uncursed ring of cold resistance N - an uncursed ring of fire resistance d - an uncursed +2 ring of gain strength (on left hand) X - an uncursed ring of slow digestion (on right hand) g - an uncursed ring of teleportation Wands c - a blessed wand of digging (0:0) P - a wand of light (0:13) f - a wand of speed monster (0:6) Tools O - an uncursed sack containing 21 items n - an uncursed blindfold L - a +0 pick-axe M - an uncursed tin whistle C - 6 uncursed wax candles Contents of the sack: a blessed scroll of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of blank paper 3 uncursed scrolls of create monster a blessed scroll of destroy armor an uncursed scroll of enchant armor an uncursed scroll of remove curse a blessed spellbook of force bolt an uncursed spellbook of healing an uncursed spellbook of magic missile a blessed potion of object detection an uncursed potion of object detection an uncursed potion of oil an uncursed potion of water an uncursed potion of water a potion of unholy water an uncursed bell 2 uncursed aquamarine stones an uncursed citrine stone an uncursed emerald 2 uncursed jacinth stones Wheremadil the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 17, a primitive area. You entered the dungeon 6504 turns ago. It was nighttime. You had 1110 experience points, 170 more were needed to attain level 8. Basics: You had 0 out of 48 hit points. You had 3 out of 91 energy points (spell power). Your armor class was 8. Your wallet contained 1779 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (base:10, limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 10 (limit:18). Final Status: You were confused. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had slower digestion. You were warded. You were fast. You are dead. Vanquished creatures: a small mimic an ochre jelly a Grey-elf a watchman a giant beetle a quivering blob a giant spider a vampire bat a chickatrice a dingo a housecat a blue jelly a raven a gnome mummy a snake a Woodland-elf 3 fire ants a bugbear a mountain nymph a Mordor orc a rock piercer a rock mole a fog cloud 3 yellow lights a shrieker 2 gnome lords 3 gnomish wizards a kobold mummy 2 gray oozes a ghoul 2 paper golems 2 floating eyes a kitten 6 dwarves a kobold shaman 8 hill orcs a rothe a centipede a dwarf zombie 2 werejackals an iguana a gas spore 3 hobbits 2 large kobolds 2 hobgoblins a brown mold a green mold 18 gnomes 2 geckos a jackal 2 kobolds 4 goblins 3 sewer rats a grid bug a bat a lichen a kobold zombie 7 newts 115 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 17 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A bookstore, a grave. Level 4: Level 5: Level 6: Many fountains. Level 7: Level 8: A fountain. Level 10: Level 11: A fountain. Level 12: Level 13: Summoned by Neferet the Green. Level 14: A fountain, a sink, a grave. Level 15: A fountain, a sink, a grave. Level 16: Level 17: <- You were here. A primitive area. Final resting place for you, killed by a vampire bat. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple to Thoth, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wheremadil | | 1779 Au | | killed by a | | vampire bat | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye wheremadil the Wizard... You died in The Dungeons of Doom on dungeon level 17 with 6872 points, and 1779 pieces of gold, after 6504 moves. You were level 7 with a maximum of 48 hit points when you died.