Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-04 14:28:46, ended 2025-09-04 16:15:32. wheremadil, neutral male human Wizard ----- # |...| -.---- |...| |..... ---------- |..>.## |.....############# |.........# ---.-# # |%...| # ###-........|# # # # |....| # |.(......|# --------- # # # #####.....| # ----.-----####|[.[..[]| # # # ### |....| ## # #|[)[..[[| # ## ####)######## ---.-- # # #[.[[)[[)| # ### #---------- # # # --------- # #% #|........| # # # ## ###[.[.[.....### # # ## ##### #|......(.| ## #[######[# -.----- ###---#------ # # |..a>..###### # # |..a@.| # --------|------- ---- |...B.| ##-...............#####..$| |.....+ |..............| |$$| ------- ---------------- ---- Wheremadil the Thaumaturge St:15 Dx:14 Co:18 In:18 Wi:16 Ch:9 Neutral Dlvl:2 $:708 HP:0(58) Pw:77(77) AC:-2 Exp:8 T:9322 Fainted Burdened Deaf Latest messages: The giant ant misses! The giant bat bites! The giant bat bites! You regain consciousness. Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. The giant ant bites! The giant ant bites! The giant bat bites! The giant ant bites! You can hear again. The giant ant bites! The giant ant bites! The giant bat bites! The giant ant bites! The giant bat bites! The giant ant bites! The giant ant bites! The giant bat bites! The giant ant bites! You finish your prayer. You feel that Thoth is displeased. The giant ant misses! The giant ant misses! The giant ant misses! The giant ant misses! What do you want to read? [fi-lvwEJZ or ?*] ? As you read the scroll, it disappears. A lit field surrounds you! The giant ant bites! The giant ant bites! The giant ant bites! You faint from lack of food. The giant ant bites! The giant ant bites! The giant bat just misses! The giant ant bites! The giant ant misses! The giant bat misses! The giant ant misses! The giant bat bites! The giant ant bites! The giant ant misses! The giant bat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 708 gold pieces Weapons o - 14 +0 crossbow bolts p - a +0 dagger N - 9 +0 daggers t - a +0 elven dagger M - a blessed +0 orcish dagger c - a +0 orcish dagger a - a blessed +1 quarterstaff q - a blessed +3 scimitar W - a +0 scimitar X - a +0 scimitar T - a cursed +0 scimitar Armor F - an uncursed rusty +0 dwarvish iron helm (being worn) y - an uncursed +0 pair of high boots (being worn) b - an uncursed +0 cloak of magic resistance s - an uncursed +0 dwarvish cloak u - an uncursed +0 elven cloak (being worn) z - an uncursed +5 studded leather armor (being worn) Scrolls Z - a blessed scroll of blank paper E - a cursed scroll of create monster i - an uncursed scroll of food detection v - an uncursed scroll of teleportation J - an uncursed scroll of teleportation Spellbooks k - a blessed spellbook of force bolt f - an uncursed spellbook of invisibility l - an uncursed spellbook of knock w - an uncursed spellbook of light Potions Y - an uncursed potion of acid U - an uncursed potion of booze n - an uncursed potion of enlightenment m - an uncursed potion of object detection x - an uncursed potion of sickness Rings e - an uncursed +1 ring of gain strength K - a cursed ring of protection from shape changers d - an uncursed ring of regeneration (on right hand) Wands V - a wand of create monster (0:12) Q - a wand of locking (0:7) C - a wand of magic missile (0:4) S - a cursed wand of speed monster (0:6) Tools G - an uncursed magic whistle L - an uncursed oil lamp A - a +1 pick-axe (weapon in hand) r - an uncursed skeleton key Gems/Stones I - an uncursed worthless piece of blue glass g - 3 uncursed worthless pieces of red glass h - 3 uncursed worthless pieces of white glass O - 2 uncursed worthless pieces of yellowish brown glass Wheremadil the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 9322 turns ago. You had 1360 experience points, 1200 more were needed to attain level 9. Basics: You had 0 out of 58 hit points. You had all 77 energy points (spell power). Your armor class was -2. Your wallet contained 708 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (base:16, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 9 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You could teleport. You regenerated. You were warded. You were unlucky. Thoth was angry with you. You are dead. Vanquished creatures: a small mimic a winter wolf cub a leprechaun a werewolf a raven a plains centaur a snake a bugbear an imp a mountain nymph 2 rock piercers 4 rock moles 4 yellow lights 2 shriekers a violet fungus 5 gnome lords a guardian naga hatchling a gray ooze 2 elf zombies a straw golem a giant ant 2 little dogs 3 floating eyes 2 kittens 9 dwarves a homunculus a kobold lord 13 hill orcs 7 rothes a rabid rat a centipede 2 giant bats a monkey an orc zombie a wererat an iguana 3 killer bees 2 acid blobs 2 coyotes a gas spore 8 hobbits 6 manes a large kobold 2 hobgoblins 6 giant rats 12 cave spiders 2 yellow molds 23 gnomes 3 geckos 2 jackals 4 foxes a goblin 5 sewer rats 5 grid bugs 5 lichens a kobold zombie 8 newts 182 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: <- You were here. An armor shop. Stairs down to The Gnomish Mines. Final resting place for you, killed by a giant bat, while fainted from lack of food. Level 3: A grave. Level 4: A fountain. Level 5: A fountain. Level 6: An altar to Thoth, many fountains. Level 7: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple to Thoth, some fountains, some trees. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wheremadil | | 708 Au | | killed by a | | giant bat | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye wheremadil the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 6388 points, and 708 pieces of gold, after 9322 moves. You were level 8 with a maximum of 58 hit points when you died.