Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-23 14:30:01, ended 2025-10-23 21:45:11. wheremadil, neutral male human Wizard .. ....#..# .. ....... .#......# ..P....... ...... #fdO..# #q@.......# BBB ....# . # .... B.. # ..# .i.# ... ...} ..}} .}}}} ...}} ...}}}} .....}} #....... Wheremadil the Thaumaturge St:25 Dx:14 Co:17 In:14 Wi:14 Ch:9 Neutral Home 1 $:4553 HP:0(68) Pw:94(94) AC:0 Exp:8 T:10362 Burdened Latest messages: The dwarf king misses Felix. What do you want to zap? [eozDGILS or ?*] ? In what direction? 8 You kill the dwarf king! Felix eats a dwarf king corpse. The bat misses! The bat bites! The bat misses! The bat bites! The giant bat bites! The bat misses! The bat just misses! Pick an object. What do you want to zap? [eozDGILS or ?*] S In what direction? 9 The wraith turns into an ogre lord! The ogre lord hits! The giant bat bites! The bat misses! The bat misses! The giant bat bites! The bat bites! The bat misses! What do you want to zap? [eozDGILS or ?*] S In what direction? 4 The wraith turns into a baluchitherium! The raven turns into a housecat! The ogre lord hits! The giant bat misses! The bat bites! The baluchitherium hits! The baluchitherium hits! The bat bites! The giant bat misses! The bat bites! The bat misses! What do you want to drink? [gjHPX or ?*] ? You feel much better. The ogre lord hits! The giant bat bites! The bat misses! The baluchitherium hits! The baluchitherium hits! The bat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 4553 gold pieces Amulets s - an uncursed amulet of magical breathing A - an uncursed amulet versus poison Weapons a - a blessed burnt +4 quarterstaff (weapon in hands) Armor K - an uncursed +0 dwarvish iron helm (being worn) h - an uncursed very rusty +0 pair of gauntlets of power (being worn) w - an uncursed very rusty +0 pair of kicking boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) l - a blessed +1 elven cloak Z - an uncursed +0 crystal plate mail (being worn) k - an uncursed +0 elven mithril-coat Scrolls O - a blessed scroll of charging c - an uncursed scroll of confuse monster N - an uncursed scroll of destroy armor q - a cursed scroll of identify Potions g - a blessed potion of blindness H - an uncursed potion of healing j - an uncursed potion of restore ability P - an uncursed potion of water Rings d - an uncursed ring of regeneration Wands G - a wand of cold (0:3) I - a wand of light (0:15) z - a wand of lightning (0:6) e - a wand of magic missile (0:4) L - a wand of magic missile (0:2) S - a blessed wand of polymorph (0:3) o - a wand of striking (0:1) D - a wand of teleportation (0:6) Tools f - a drum of earthquake (0:7) n - an uncursed blindfold J - a blessed brass lantern (lit) T - an uncursed lock pick v - an uncursed magic lamp E - an uncursed magic lamp p - an uncursed magic whistle i - a +0 pick-axe Q - an uncursed towel Gems/Stones y - an uncursed aquamarine stone (in quiver pouch) B - 2 uncursed jasper stones m - an uncursed worthless piece of violet glass C - an uncursed worthless piece of yellowish brown glass Wheremadil the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Quest, on level 1. You entered the dungeon 10362 turns ago. There was a new moon in effect when your adventure ended. You had 2340 experience points, 220 more were needed to attain level 9. Basics: You had 0 out of 68 hit points. You had all 94 energy points (spell power). Your armor class was 0. Your wallet contained 4553 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:16, innate limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were guarded. You are dead. Vanquished creatures: a stalker a giant zombie a warhorse a xan a tiger a dwarf king 2 tengu a wraith 3 Grey-elves a watchman 2 incubi a chameleon 2 giant beetles 2 quivering blobs a lynx a spotted jelly 11 leprechauns an orc-captain a giant spider 2 black lights a vampire bat 2 gnome kings a brown pudding a rust monster a yeti a gold golem 3 lizards a dingo a jaguar 2 white unicorns a raven a plains centaur an ape a soldier ant a bugbear 2 wood nymphs 5 Mordor orcs 10 Uruk-hai an orc shaman 4 rock piercers 3 rock moles a fog cloud 3 shriekers 2 gnome lords 4 gnomish wizards a black naga hatchling 3 gray oozes an elf zombie a straw golem a giant ant 3 floating eyes a kitten 5 dwarves a homunculus a rabid rat 2 centipedes 5 monkeys an orc zombie a werejackal 2 iguanas a gas spore a hobbit a manes a giant rat a cave spider 2 yellow molds a red mold 13 gnomes 2 garter snakes 3 gnome zombies 3 geckos 8 jackals 2 foxes 5 kobolds 5 goblins 3 sewer rats 9 grid bugs a bat 7 lichens a kobold zombie 10 newts 200 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: An altar to Thoth, a fountain. Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: Many fountains. Level 5: Level 6: Many fountains. Level 7: Level 8: A general store, some fountains. Level 9: A fountain. Level 10: An altar to Thoth. Level 11: A fountain. Level 12: A fountain. Summoned by Neferet the Green. Portal to The Quest. Level 13: Level 14: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: A lighting shop, a temple to Thoth, some fountains, a sink. The Quest: Level 1: <- You were here. Home. Final resting place for you, killed by a bat. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wheremadil | | 4553 Au | | killed by a bat | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye wheremadil the Wizard... You died in The Quest on dungeon level 1 with 14118 points, and 4553 pieces of gold, after 10362 moves. You were level 8 with a maximum of 68 hit points when you died.