Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-08 04:33:28, ended 2026-01-09 00:15:07. wildbug, chaotic female human Monk --i---- 2 |..... 222 |.1F.. 2 22 ..... 222223 dY 2 22 -+----2222 |g...|22 32 |.@^.|2 22 2 ------ 222 222 Wildbug the Student of Stones St:18/13 Dx:18 Co:17 In:9 Wi:17 Ch:9 Chaotic Fort Ludios $:736 HP:0(81) Pw:53(69) AC:-3 Xp:12/22417 T:28930 Latest messages: The ape hits! The ape hits! The ape bites! You hit the ape! The ape hits! The ape misses! The ape misses! You kill the ape! The dwarf lord picks up some gold. The dwarf lord picks up a cursed crude dagger. The dwarf lord picks up 4 gems called glass. You hit the dwarf lord! You kill the dwarf lord! You hit the winter wolf cub! The winter wolf cub bites! You hit the winter wolf cub! The winter wolf cub bites! You kill the winter wolf cub! You hear a chugging sound. $ - 513 gold pieces. There are many more objects here. In what direction? k The door closes. You hear a door open. You stop searching. Pick an object. What do you want to zap? [cdHIZ or ?*] c In what direction? y The sleep ray hits the winged gargoyle. The sleep ray bounces! The sleep ray hits the ape. You feel vibrations. You hit the winged gargoyle! You hit the winged gargoyle! The winged gargoyle hits! The winged gargoyle hits! The winged gargoyle bites! You hit the winged gargoyle! The winged gargoyle hits! The winged gargoyle hits! The winged gargoyle bites! The winged gargoyle hits! The winged gargoyle hits! The winged gargoyle bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 736 gold pieces Amulets s - an uncursed amulet of reflection (being worn) Weapons h - 33 poisoned +0 darts K - 10 +0 daggers z - 5 +0 elven daggers (at the ready) f - the blessed fireproof +0 Orcrist Armor u - a blessed greased +2 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles T - an uncursed banana Q - an uncursed cream pie j - 2 uncursed fortune cookies v - an uncursed K-ration F - 3 uncursed lizard corpses Rings m - an uncursed +1 ring of increase damage (on left hand) p - an uncursed ring of invisibility (on right hand) Wands H - a wand of digging (0:3) Z - a wand of magic missile (0:7) c - a wand of sleep (0:5) d - a wand of striking (0:6) I - a wand of teleportation (0:7) Tools M - an uncursed sack containing 17 items B - an uncursed magic whistle n - a +0 pick-axe (alternate weapon; not wielded) y - an uncursed skeleton key N - an uncursed towel g - a +0 unicorn horn r - a +0 unicorn horn Gems/Stones t - 4 uncursed emeralds P - an uncursed luckstone Contents of the sack: 4998 gold pieces an uncursed amulet of magical breathing a blessed +2 dwarvish cloak an uncursed +0 oilskin cloak 2 uncursed carrots an uncursed lembas wafer 3 uncursed oranges 2 uncursed scrolls of teleportation a blessed potion of extra healing a blessed potion of full healing an uncursed potion of full healing an uncursed ring of free action a can of grease (0:16) an expensive camera (0:60) an uncursed towel a +0 unicorn horn an uncursed touchstone Wildbug the Monk's attributes: Background: You were a Student of Stones, a level 12 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were on the Fort Ludios level. You entered the dungeon 28930 turns ago. It was the midnight hour. You had 22417 experience points, 17583 more were needed to attain level 13. Basics: You had 0 out of 81 hit points. You had 53 out of 69 energy points (spell power). Your armor class was -3. Your wallet contained 736 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/13 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You had a small damage bonus (+1). You had a small defense bonus (+3). You were guarded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a baluchitherium a trapper a captain an ettin a golden naga a vampire a lieutenant 2 ghosts a queen bee 2 giant mimics a long worm a zruty an ogre king an ice troll 7 rock trolls an Elvenking a doppelganger a fire vortex 2 stalkers an air elemental a fire elemental an earth elemental a giant mummy 2 black nagas 2 giant zombies an elf-lord 2 sergeants a warg 2 small mimics 2 glass piercers a xan a quantum mechanic a troll 2 wood golems 2 gelatinous cubes a pyrolisk a freezing sphere 3 flaming spheres a shocking sphere 4 tigers 3 gargoyles 4 tengu 3 ochre jellies a leocrotta 3 stone giants 4 elf mummies 2 human mummies 2 pythons 2 pit vipers 2 cobras 3 ettin zombies 5 soldiers a succubus 2 incubi 2 chameleons a crocodile 2 giant beetles 5 quivering blobs 4 cockatrices a wolf 4 winter wolf cubs a lynx 3 panthers 5 leprechauns an iron piercer a mumak 2 giant spiders 3 scorpions 2 baby long worms 4 black lights 2 vampire bats a forest centaur 4 gnome kings 2 orc mummies 4 dwarf mummies 4 brown puddings 2 rust monsters 3 owlbears 3 yetis 5 gold golems a werewolf 8 lizards 4 chickatrices 2 dingoes a dog 2 housecats a jaguar 6 dwarf lords 3 white unicorns 2 gray unicorns 3 dust vortices 6 ravens a plains centaur 3 gnome mummies 3 snakes 4 apes a rope golem 8 soldier ants 2 fire ants 5 bugbears 2 wood nymphs 3 water nymphs a mountain nymph 2 Mordor orcs 5 Uruk-hai 3 rock piercers 2 rock moles a pony a fog cloud 6 yellow lights 2 shriekers 5 violet fungi 20 gnome lords 7 gnomish wizards 4 kobold mummies a black naga hatchling a guardian naga hatchling 3 gray oozes 2 barrow wights 4 elf zombies 2 ghouls a straw golem 5 paper golems 2 baby crocodiles 8 giant ants 2 little dogs 6 floating eyes a kitten 24 dwarves 2 homunculi 6 kobold lords a kobold shaman 13 hill orcs 14 rothes a rabid rat 3 centipedes a giant bat 6 monkeys an orc zombie 5 dwarf zombies 4 werejackals 9 iguanas 55 killer bees 4 acid blobs 2 coyotes 3 gas spores 6 hobbits 11 manes 4 large kobolds 7 hobgoblins 10 giant rats 13 cave spiders 3 brown molds a green mold 2 red molds 53 gnomes 17 garter snakes 2 gnome zombies 12 geckos 16 jackals 2 foxes 2 kobolds 7 goblins 8 sewer rats 7 grid bugs 3 bats 11 lichens 4 kobold zombies 3 newts 695 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: A fountain. Level 2: A general store. Level 3: A scroll shop, a fountain, a grave. Level 4: An altar, some fountains, a grave. Stairs down to The Gnomish Mines. Level 5: A general store. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: Level 10: A fountain. Level 11: Level 12: Many trees. A very big room. Level 13: Summoned by the Grand Master. Level 14: A potion shop, a sink. Level 15: A primitive area. Level 16: A general store, a fountain. Level 17: A general store. Portal to Fort Ludios. Level 18: A fountain. Level 19: Some fountains. Level 20: A fountain, a grave. Level 21: Some graves. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple to Huan Ti, some fountains, a sink. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Fort Ludios: Level 1: <- You were here. Final resting place for you, killed by a winged gargoyle. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wildbug | | 5734 Au | | killed by a | | winged gargoyle | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye wildbug the Monk... You died in Fort Ludios with 97149 points, and 5734 pieces of gold, after 28930 moves. You were level 12 with a maximum of 81 hit points when you died.