Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-09 01:42:11, ended 2026-04-09 03:39:02. wildz, chaotic male elven Wizard ------- |.....| #|<....| ##|.....| --------- ### #......+ ......>f@#####f###|.....| |.......| # ------- |....... ....... ------- Wildz the Conjurer St:11 Dx:13 Co:14 In:16 Wi:10 Ch:10 Chaotic Dlvl:7 $:107 HP:0(26) Pw:34(39) AC:9 Exp:3 T:2623 Latest messages: With great effort you move the boulder. You hear the chime of a cash register. You swap places with your housecat. You stop searching. You miss the dwarf zombie. You miss the dwarf zombie. The dwarf zombie hits! You miss the dwarf zombie. You hit the dwarf zombie! The dwarf zombie hits! You destroy the dwarf zombie! You swap places with your housecat. You descend the stairs. Pick an object. You miss the pony. The pony kicks! The pony bites! The housecat bites the pony. The pony hits the housecat. The pony misses the housecat. The pony kicks! The pony bites! What do you want to put on? [den or ?*] ? Which ring-finger, Right or Left? [rl] r d - an uncursed ring of regeneration (on right hand). The housecat bites the pony. The pony misses the housecat. The pony misses the housecat. The pony kicks! The pony bites! You kill the pony! The housecat eats a pony corpse. You swap places with your housecat. You were wearing an uncursed ring of regeneration (on right hand). You hit the housecat! The housecat bites! What do you want to put on? [den or ?*] ? Which ring-finger, Right or Left? [rl] r d - an uncursed ring of regeneration (on right hand). The housecat bites! The housecat bites! In what direction? h The spell hits the housecat! The housecat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 107 gold pieces Weapons C - 8 +0 orcish arrows t - 9 cursed -1 shuriken a - a blessed +1 quarterstaff (weapon in hands) Armor z - an uncursed +1 cloak of invisibility b - an uncursed +0 cloak of magic resistance (being worn) Comestibles x - 2 uncursed food rations Scrolls i - an uncursed scroll of charging r - an uncursed scroll of enchant weapon k - an uncursed scroll of gold detection w - an uncursed scroll of identify j - an uncursed scroll of light v - an uncursed scroll of light q - an uncursed scroll of magic mapping s - an uncursed scroll of punishment D - an uncursed scroll of remove curse y - an uncursed scroll of scare monster A - 2 uncursed scrolls of teleportation Spellbooks m - an uncursed spellbook of create monster l - a blessed spellbook of force bolt Potions h - an uncursed potion of confusion g - an uncursed potion of gain ability B - a blessed potion of hallucination p - 2 cursed potions of hallucination f - an uncursed potion of oil u - an uncursed potion of paralysis Rings e - a blessed +5 ring of gain strength d - an uncursed ring of regeneration (on right hand) Wands c - a wand of slow monster (0:6) Tools o - an uncursed wooden harp n - an uncursed blindfold Wildz the Wizard's attributes: Background: You were a Conjurer, a level 3 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 2623 turns ago. It was nighttime. You had 61 experience points, 19 more were needed to attain level 4. Basics: You had 0 out of 26 hit points. You had 34 out of 39 energy points (spell power). Your armor class was 9. Your wallet contained 107 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 16 (limit:20). Your wisdom was 10 (peak:11, limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You regenerated. You were warded. Anhur was angry with you. You are dead. Vanquished creatures: a pony a fog cloud a shrieker an orc zombie a dwarf zombie an acid blob a hobgoblin 2 giant rats 2 cave spiders a green mold a gnome zombie 2 geckos 6 jackals 2 foxes 2 goblins 3 grid bugs a lichen 3 kobold zombies 6 newts 38 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: Level 5: A jewelers, a fountain. Level 6: A weapon shop. Level 7: <- You were here. Final resting place for you, killed by a housecat. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wildz | | 107 Au | | killed by a | | housecat | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye wildz the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 689 points, and 107 pieces of gold, after 2623 moves. You were level 3 with a maximum of 26 hit points when you died.