Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-02 04:35:10, ended 2026-05-02 06:32:51. witchwood, chaotic female human Priestess ..---.| ...)..#G --...Gh| --...@| h --....- --..... G |....... |.---- --- |.| ..- --.--|.| ..| |....|.| -----[|.- --....)-----...<.%.. |.....).%...-----.. --..--------- |..| ---- Witchwood the Adept St:13 Dx:15 Co:18 In:8 Wi:18 Ch:9 Chaotic Dlvl:8 $:0 HP:0(96) Pw:127(127) AC:10 Xp:9/3717 T:19486 Satiated Latest messages: This gnome corpse tastes okay. The gnome throws a dagger! A dagger misses you. You stop eating the gnome corpse. There is a partly eaten gnome corpse here; eat it? [ynq] (n) y You resume your meal. The gnome wields 2 daggers! You're having a hard time getting all of it down. Continue eating? [yn] (n) n You stop eating the gnome corpse. The gnome thrusts one of her daggers. The gnome hits! You hit the gnome. You kill the gnome! F - a yellow gem. You step onto a polymorph trap! You feel a change coming over you. You turn into a brown pudding! You break out of your armor! Your robe tears apart! You can no longer hold your shield! Your helm falls to the floor! Your boots are pushed off your feet! You find you must drop your mace! You rebalance your load. Movement is difficult. You hear crashing rock. You try to feel what is lying here on the floor. You hear a nearby zap. The wand hits the dwarf! The wand hits you! The dwarf hits! You don't have enough stamina to move. The dwarf hits! You return to human form! You can see again. Your movements are now unencumbered. Unknown command ' '. The dwarf swings his pick-axe. The dwarf hits! The dwarf swings his pick-axe. The dwarf hits! The dwarf swings his pick-axe. The dwarf hits! The gnome zaps a wand of striking! The wand hits you! You hear the wailing of the Banshee... The gnome zaps a wand of striking! The wand hits you! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets z - an amulet of ESP (being worn) Weapons s - 5 blessed +2 daggers named +2 A - 8 +0 daggers named +0 x - a blessed +2 elven dagger named +1.5? O - 2 +0 orcish daggers Comestibles E - a food ration l - 2 lichen corpses h - a lizard corpse Potions D - a blessed potion of speed Tools m - a blessed bag of holding containing 4 items f - a blindfold C - a blindfold W - a magic lamp (lit) p - a +0 pick-axe g - a skeleton key Gems/Stones F - a worthless piece of yellow glass Contents of the bag of holding: a clove of garlic 5 food rations a sprig of wolfsbane 3 potions of holy water Witchwood the Priestess's attributes: Background: You were an Adept, a level 9 human Priestess. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 8. You entered the dungeon 19486 turns ago. There was a full moon in effect when your adventure ended. You had 3717 experience points, 1403 more were needed to attain level 10. Basics: You had 0 out of 96 hit points. You had all 127 energy points (spell power). Your armor class was 10. Your wallet was empty. Autopickup was on for '$"%?+!=/(*' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (peak:14, limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were telepathic. You were lucky. You are dead. Vanquished creatures: a tengu an ochre jelly a leocrotta a human mummy a leather golem a crocodile a giant beetle a wolf a spotted jelly 2 leprechauns 2 iron piercers a horse a baby long worm a black light an ogre a lizard 2 dingoes a dog 2 housecats a dwarf lord 2 blue jellies a dust vortex a snake 2 Woodland-elves 2 mountain nymphs 3 Uruk-hai 2 rock piercers 6 rock moles 3 ponies 2 fog clouds 2 yellow lights 3 violet fungi 11 gnome lords 2 gnomish wizards 2 kobold mummies 3 gray oozes a barrow wight a ghoul a straw golem a paper golem 17 giant ants 4 little dogs 6 floating eyes 2 kittens 13 dwarves a homunculus 2 kobold lords 11 hill orcs 13 rothes a centipede a monkey an orc zombie 2 dwarf zombies a werejackal 13 iguanas 5 killer bees 5 acid blobs a coyote 4 gas spores 7 hobbits a large kobold 2 hobgoblins 17 giant rats 4 cave spiders 2 brown molds 3 yellow molds 39 gnomes 15 garter snakes 3 gnome zombies 12 geckos 23 jackals 4 foxes 5 kobolds 9 goblins a sewer rat 29 grid bugs 10 bats 14 lichens a kobold zombie 15 newts 394 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Many fountains. Level 2: An altar to Kos, a fountain, a sink. Level 3: A fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Final resting place for Porcini-Tou-Hum-Mal-Neu, killed by a dwarf. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: <- You were here. Final resting place for you, killed by a wand. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | witchwood | | 0 Au | | killed by a wand | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye witchwood the Priestess... You died in The Gnomish Mines on dungeon level 8 with 15228 points, and 0 pieces of gold, after 19486 moves. You were level 9 with a maximum of 96 hit points when you died.