Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-09 12:31:53, ended 2025-09-09 20:36:34. wolvicorn, neutral male gnomish Caveman ---- ---- |..| .*` |..| -------. ---#------ ---- |.-- |..|-)|.|` `....`... `..| |.| |..|...`|.-------------......------------.| . |.| -------...-...|.|...|...|*..|......|..|.`.|...|.| . |.| |.......<...|.#.|...|...|...|.......`.|../|...|.|.- |.| -...------..|.|.|...|......*|......|..|...|...|.#.| |.--.....| --...|.|.).|...--|--......-----+---|--.|.- |........--- |...|.--%---.--...........`...........| . |..........| ---.|....[.........{...[....{............ --.----....| ---.|.|.--(---|--.....--`b.--...........| . --- |.....|--.....|.|..%|...|----.|.....|.------.--.| |.....||......|.|.%.|...| |.|.[b..|.|..|....|.| ------.... |......|.|..[|...| .|.j_..|....|`...|.| |..---...- ---....|.|.......| |.|..)[.|.|.`|./..|.| --.......-- -.|.-------------.-------.---------.| | |........| |.|....*.......)[...................#.| |........| |.-----------#--[--------- ---------- | |..|.--.-- |.....................` ------ ----------------------- Wolvicorn the Wanderer St:18/05 Dx:13 Co:18 In:8 Wi:7 Ch:7 Neutral Dlvl:5 $:730 HP:30(58) Pw:23(23) AC:-3 Exp:7 T:6239 Latest messages: You hit the imp! The gnome zombie misses! The imp misses! The dwarf mummy just misses! You kill the imp! You hit the dwarf mummy! The gnome zombie misses! The kobold hits! The dwarf mummy misses! Unknown command '^J'. You hit the dwarf mummy! You destroy the dwarf mummy! Unknown command '^J'. You kill the kobold! The gnome zombie misses! You hit the gnome zombie! The baby crocodile misses! You destroy the gnome zombie! You hit the baby crocodile! You kill the baby crocodile! You hit the rock piercer! You kill the rock piercer! You see here a lizard corpse. X - a lizard corpse. What do you want to sacrifice? [X or ?*] X Your sacrifice is consumed in a burst of flame! You sense a conflict between Ishtar and Moloch. Unluckily, you feel the power of Ishtar decrease. You have a little trouble lifting a rock piercer corpse. Continue? [ynq] (q) y You have a little trouble lifting Y - a rock piercer corpse. Your movements are slowed slightly because of your load. Unknown command '^J'. What do you want to sacrifice? [Y or ?*] Y Your sacrifice is consumed in a burst of flame! You sense a conflict between Ishtar and Moloch. You feel the power of Ishtar increase. The altar glows gray. Your movements are now unencumbered. You see here a gnome corpse. You have a little trouble lifting a gnome corpse. Continue? [ynq] (q) y Z - a gnome corpse. You rebalance your load. Movement is difficult. What do you want to sacrifice? [Z or ?*] Z You'll regret this infamous offense! The altar is stained with gnomish blood. The voice of Ishtar thunders: "Thou hast angered me." A black glow surrounds you. Your movements are now unencumbered. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 730 gold pieces Weapons b - a +2 sling (alternate weapon; not wielded) a - a +1 club (weapon in hand) Armor D - an uncursed +0 dunce cap u - an uncursed +1 dwarvish iron helm (being worn) v - an uncursed +1 pair of iron shoes (being worn) d - an uncursed +0 Uruk-hai shield (being worn) t - an uncursed +0 dwarvish cloak M - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles n - an uncursed food ration z - 2 uncursed tripe rations Scrolls k - a cursed scroll of destroy armor L - an uncursed scroll of light i - an uncursed scroll of magic mapping Spellbooks E - an uncursed spellbook of drain life m - an uncursed spellbook of teleport away Potions g - an uncursed potion of booze B - an uncursed potion of healing F - an uncursed potion of levitation x - an uncursed potion of monster detection l - an uncursed potion of sickness Rings w - an uncursed ring of invisibility (on right hand) C - an uncursed ring of sustain ability Wands G - a wand of cancellation (0:2) J - a wand of digging (0:5) A - a wand of magic missile (0:0) T - a wand of magic missile (0:0) h - a wand of polymorph (0:6) j - a wand of sleep (0:2) Tools R - an uncursed oil lamp f - a +0 pick-axe e - an uncursed skeleton key K - 3 uncursed tallow candles W - 3 cursed tallow candles o - an uncursed towel Q - 5 uncursed wax candles Gems/Stones p - an uncursed topaz stone q - an uncursed worthless piece of black glass s - an uncursed worthless piece of green glass y - a cursed worthless piece of orange glass H - an uncursed worthless piece of red glass c - 15 uncursed flint stones (in quiver pouch) Wolvicorn the Caveman's attributes: Background: You were a Wanderer, a level 7 gnomish Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 6239 turns ago. There was a full moon in effect when your adventure ended. You had 1049 experience points, 231 more were needed to attain level 8. Basics: You had 30 out of 58 hit points. You had all 23 energy points (spell power). Your armor class was -3. Your wallet contained 730 zorkmids. Autopickup was on for '$?!' plus thrown. Final Characteristics: Your strength was 18/05 (peak:18/06, limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:19). Your wisdom was 7 (peak:8, limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a club. You had basic skill with club and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You were invisible. You were guarded. You were fast. You were unlucky. Ishtar was angry with you. You survived. Vanquished creatures: a ghost a large dog a wolf 6 orc-captains an iron piercer a dwarf mummy a lizard an imp 14 Uruk-hai 3 orc shamans 3 rock piercers a pony a yellow light 3 shriekers a red naga hatchling 2 gray oozes an elf zombie a baby crocodile a giant ant 2 floating eyes 5 dwarves 4 homunculi a kobold lord 2 kobold shamans 10 hill orcs a rabid rat a giant bat 4 orc zombies a dwarf zombie 2 wererats 5 iguanas 3 killer bees an acid blob 2 gas spores 2 hobbits a large kobold a hobgoblin 3 giant rats a yellow mold 3 green molds 4 red molds 7 gnomes 3 gnome zombies 8 geckos 11 jackals 3 foxes 2 kobolds 7 goblins 10 sewer rats 10 grid bugs 2 lichens 5 newts 171 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: An altar to Ishtar, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: A grave. Final resting place for atorox-Tou-Hum-Mal-Neu, killed by a homunculus, while sleeping. Level 5: Level 6: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. An altar, some fountains. Goodbye wolvicorn the Caveman... You quit in The Gnomish Mines on dungeon level 5 with 5246 points, and 730 pieces of gold, after 6239 moves. You were level 7 with a maximum of 58 hit points when you quit.