Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-17 20:09:34, ended 2026-06-17 22:56:29. wolvicorn, lawful male dwarven Archeologist --- -- |. |.--|c- --- ------- --...|@| |.--- --.--<.--|....|.| |...---.......| -...|.| --...........-- ---.|.| --..^..^--.-- |...| --.....|--- --..| --.------ |..| |.......--- |.*| |..----...--- --..-- ---- ---...|----....| ---.--.......-- |...........-- --...........- |....--.G|.....| --.---------.--- --- --- Wolvicorn the Investigator St:17 Dx:13 Co:14 In:15 Wi:16 Ch:9 Lawful Dlvl:9 $:0 HP:0(66) Pw:30(30) AC:-8 Xp:9 T:16311 Satiated Latest messages: You hit the giant ant. The giant ant misses! You miss the giant ant. You kill the giant ant! You find a hidden passage. You kill the yellow mold! You find a hidden door. The door opens. You find a pit. You stop. Your large dog is in the way! You swap places with your large dog. You hear bubbling water. You see here a yellow mold corpse. You hear an animal carcass being offered in sacrifice. You hit the gecko. The gecko misses! You kill the gecko! You descend the stairs. What do you want to use or apply? [dghkloqrwxIPW or ?*] ? Your lamp is now on. The large dog bites the gnome. The gnome is killed! You hear a slurping sound. You swap places with your large dog. You see here a worthless piece of yellowish brown glass. You find a bear trap. You see here a worthless piece of yellowish brown glass. You swap places with the peaceful gnome. You swap places with the peaceful gnome. You hear crashing rock. You see here a worthless piece of yellowish brown glass. In what direction? 2 You disarm the bear trap. You see here a beartrap. You hear crashing rock. You descend the stairs. You swap places with your large dog. You find a magic trap. Suddenly, the large dog disappears out of sight. You hit the chickatrice. You turn to stone... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! You survived that attempt on your life. You hit the chickatrice. You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Amulets ('"') i - an uncursed amulet of ESP Armor ('[') f - an uncursed +0 helmet (being worn) s - an uncursed burnt +0 pair of low boots (being worn) y - an uncursed +0 elven shield (being worn) j - an uncursed +0 leather cloak (being worn) T - an uncursed burnt +0 robe v - an uncursed +0 elven mithril-coat (being worn) Scrolls ('?') n - a cursed scroll of create monster e - an uncursed scroll of enchant weapon Potions ('!') S - a blessed potion of healing c - an uncursed potion of object detection Rings ('=') m - an uncursed ring of free action (on left hand) Wands ('/') x - a wand of cold (0:0) q - a wand of light (0:14) W - a wand of secret door detection (0:11) I - a wand of stasis (0:1) d - a wand of striking (0:0) Tools ('(') g - an uncursed bag of holding containing 17 items o - an empty uncursed sack l - an uncursed mirror k - an uncursed oil lamp (lit) P - an uncursed skeleton key w - an uncursed tin whistle r - a +0 unicorn horn Gems/Stones ('*') H - an uncursed garnet stone h - an uncursed touchstone Contents of the bag of holding: 2314 gold pieces a +4 scimitar an uncursed food ration a blessed scroll of charging an uncursed scroll of destroy armor an uncursed scroll of earth 2 uncursed scrolls of fire a blessed scroll of teleportation 4 uncursed scrolls of teleportation 4 potions of holy water a cursed ring of fire resistance an uncursed ring of free action an uncursed ring of polymorph control an uncursed +2 ring of protection a +0 pick-axe 10 uncursed tallow candles a +0 unicorn horn Wolvicorn the Archeologist's attributes: Background: You were an Investigator, a level 9 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Gnomish Mines, on level 9. You entered the dungeon 16311 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 4559 experience points, 561 more were needed to attain level 10. Basics: You had 0 out of 66 hit points. You had all 30 energy points (spell power). Your armor class was -8. Your wallet was empty, but you had 2314 zorkmids stashed away in your pack. Autopickup was on for '$?!' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 14 (peak:15, limit:20). Your intelligence was 15 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 9 (limit:16). Final Status: You were satiated. You were unencumbered. You were bare handed. You were unskilled in bare handed combat and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were guarded. Your spell casting was impaired by metallic armor. You were fast. You had free action. You were lucky. You are dead (2nd time!). Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 2 hours, 37 minutes and 6 seconds. Major events: Turn 1: wolvicorn the lawful male dwarven Archeologist entered the dungeon 2048: entered the Gnomish Mines 3607: reached Mine Town 4759: attained the rank of Field Worker (level 3) 7959: entered Sokoban 8046: attained the rank of Investigator (level 6) 9150: completed 2nd Sokoban level 13411: completed 3rd Sokoban level 14150: completed 4th Sokoban level 14416: acquired the Sokoban bag of holding 16310: averted death (petrified by a chickatrice) 16311: petrified by a chickatrice Spells: Name Level Category Fail Retention wizard lock 2 matter 100% 26%-50% cone of cold 4 attack 100% 26%-50% protection 1 clerical 100% 26%-50% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Expert] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Field Worker. You entered Sokoban. You attained the rank of Investigator. You completed Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: Some fountains. Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: An altar to Quetzalcoatl, a fountain. Level 5: An altar to Quetzalcoatl, many fountains. Level 6: A scroll shop, a fountain. Level 7: Many fountains. Level 8: A fountain, a grave. Stairs up to Sokoban, level 7. Level 9: A temple and an altar. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: A grave. Final resting place for Stef75-Rog-Hum-Mal-Cha, killed by a bolt of cold zapped by a gnome. Level 6: Level 7: Many shops, a temple and an altar, some fountains. Level 8: Level 9: <- You were here. Final resting place for you, petrified by a chickatrice, npexception-Tou-Hum-Mal-Neu, killed by a gnome. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Unsolved. Vanquished creatures: a ghost a giant mimic a flesh golem 2 stalkers a sergeant a small mimic 3 warhorses a xan 2 large dogs a freezing sphere a shocking sphere 2 gargoyles 2 red nagas 2 carnivorous apes a soldier 3 watchmen a chameleon 3 giant beetles 2 wolves an orc-captain 2 iron piercers a mumak a giant spider a horse an ice vortex a black light 3 vampire bats a forest centaur 2 gnome rulers an orc mummy an ogre a rust monster a yeti 5 Green-elves 6 lizards 2 housecats 2 jaguars 2 gray unicorns a black unicorn 2 dust vortices 3 plains centaurs a gnome mummy 2 snakes 3 apes 6 human zombies 7 soldier ants 3 bugbears an imp 3 quasits a wood nymph a water nymph 2 mountain nymphs 4 Mordor orcs 2 orc shamans a rock piercer 4 rock moles 4 fog clouds 4 yellow lights a shrieker 3 violet fungi 7 gnome leaders 3 gnomish wizards 3 kobold mummies a guardian naga hatchling 2 elf zombies 2 giant ants 2 little dogs 7 floating eyes 2 kittens 4 dwarves 5 homunculi 2 kobold shamans 2 hill orcs 4 rothes a rabid rat 3 giant bats 2 monkeys 3 dwarf zombies a wererat a werejackal 7 iguanas 5 killer bees 5 acid blobs 6 coyotes 4 gas spores 19 manes a large kobold 3 hobgoblins 5 giant rats 9 cave spiders 2 yellow molds 23 gnomes 2 gnome zombies 7 geckos 13 jackals a fox 3 kobolds 9 goblins 10 sewer rats 28 grid bugs 5 bats 11 lichens 5 kobold zombies 9 newts 374 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wolvicorn | | 2314 Au | | petrified by a | | chickatrice | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye wolvicorn the Archeologist... You turned to stone in The Gnomish Mines on dungeon level 9 with 20849 points, and 2314 pieces of gold, after 16311 moves. You were level 9 with a maximum of 66 hit points when you turned to stone.