Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-19 22:15:40, ended 2026-06-22 19:56:55. wolvicorn, lawful female dwarven Archeologist ----- ------- |...------ --|.....| |........| |.+.....| |........| |-|.....|-- -------.---- |.+.....+.| |``.....`.-- |-|.....|.| |.......%..| |.+.....|.| |..........| --|.....|.| -----.-------- ------|.| |............| |.| |............| |.| --------.----| |.| |`.........`| |.| |......``%..| |.| -------.------ |.| |.......----------------.| |>.....@^..e.)rM@.`(..^^.| -------------------------- Wolvicorn the Exhumer St:17 Dx:15 Co:17 In:15 Wi:16 Ch:10 Lawful Dlvl:6 $:206 HP:0(93) Pw:41(41) AC:-7 Xp:10 T:17391 Latest messages: The 1st runed arrow misses the freezing sphere. The 1st runed arrow misses you. The 2nd runed arrow hits the giant mummy. The 3rd runed arrow misses the giant mummy. The 3rd runed arrow hits the freezing sphere! Something is written here in the dust. You read: "Elbereth". The freezing sphere explodes! Boom! The giant mummy is caught in the freezing sphere's explosion! You are caught in the freezing sphere's explosion! The elf-lord shoots 4 runed arrows! The 1st runed arrow hits the giant mummy! The 2nd runed arrow hits the giant mummy. The 3rd runed arrow hits the giant mummy! The 4th runed arrow hits the giant mummy. The elf-lord shoots 3 runed arrows! The 1st runed arrow hits the giant mummy. The 2nd runed arrow hits the giant mummy. The 3rd runed arrow hits the giant mummy! The giant mummy turns to flee. Something is written here in the dust. You read: "Elbereth". The elf-lord throws a runed dagger! The runed dagger hits the giant mummy! What do you want to use or apply? [aeghjkm-oruwxEILO-QV or ?*] w You produce a strange whistling sound. The giant mummy turns to flee. Click! The elf-lady triggers a rolling boulder trap. The giant mummy turns to flee. The giant mummy turns to flee. The giant mummy hits! The giant mummy misses! The giant mummy turns to flee. The giant mummy misses! The giant mummy hits! The giant mummy hits! The giant mummy hits again! The giant mummy hits! The giant mummy hits again! The giant mummy misses! The giant mummy misses! The giant mummy turns to flee. The giant mummy just misses! The giant mummy hits! The giant mummy hits! The giant mummy hits again! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 206 gold pieces Amulets ('"') q - an uncursed amulet of flying U - an uncursed amulet versus poison (being worn) Weapons (')') a - a +2 bullwhip (weapon in right hand) Armor ('[') W - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) F - an uncursed +0 pair of elven boots (being worn) b - an uncursed +0 pair of kicking boots R - a cursed +2 pair of water walking boots s - an uncursed +0 oilskin cloak (being worn) Y - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') p - an uncursed sprig of wolfsbane Scrolls ('?') t - 3 uncursed scrolls of blank paper v - a cursed scroll of blank paper A - an uncursed scroll of genocide D - an uncursed scroll of scare monster Potions ('!') d - a potion of holy water Rings ('=') f - an uncursed ring of cold resistance y - an uncursed ring of fire resistance (on right hand) M - an uncursed ring of fire resistance c - an uncursed ring of levitation G - an uncursed ring of poison resistance C - an uncursed ring of searching l - an uncursed ring of see invisible z - an uncursed ring of sustain ability Wands ('/') k - a wand of cold (0:0) I - a wand of cold (0:0) Q - a wand of fire (0:0) m - a wand of light (0:14) E - a wand of light (0:12) x - a wand of magic missile (0:0) O - a wand of probing (0:7) L - a wand of striking (0:3) n - a wand of undead turning (0:8) j - a wand of undead turning (0:4) Tools ('(') g - an uncursed bag of holding containing 21 items V - an empty uncursed sack w - an uncursed magic whistle u - an uncursed mirror o - an uncursed oil lamp e - an uncursed skeleton key P - an uncursed tin whistle r - a +0 unicorn horn Gems/Stones ('*') h - an uncursed touchstone Contents of the bag of holding: 702 gold pieces an uncursed amulet of ESP 2 uncursed scrolls of confuse monster a cursed scroll of confuse monster 3 uncursed scrolls of earth a cursed scroll of enchant weapon an uncursed scroll of light an uncursed scroll of stinking cloud 3 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of force bolt an uncursed spellbook of healing an uncursed spellbook of invisibility an uncursed spellbook of levitation an uncursed potion of water a +0 pick-axe an uncursed tallow candle an uncursed amethyst stone an uncursed aquamarine stone a cursed jade stone 2 uncursed jasper stones Wolvicorn the Archeologist's attributes: Background: You were an Exhumer, a level 10 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You started out male. You were right-handed. You were in Sokoban, on level 6. You entered the dungeon 17391 turns ago. You had 5829 experience points, 4171 more were needed to attain level 11. Basics: You had 0 out of 93 hit points. You had all 41 energy points (spell power). Your armor class was -7. Your wallet contained 206 zorkmids, and you had 702 more stashed away in your pack. Autopickup was on for '$?!' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (limit:20). Your constitution was 17 (limit:20). Your intelligence was 15 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 10 (limit:16). Final Status: You weren't hungry. You were unencumbered. You were wielding a whip. You were skilled in whip and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. Your items were protected from fire. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were guarded. Your spell casting was impaired by metallic armor. You were fast. You are dead. Miscellaneous: You encountered 3 bones levels. Total elapsed playing time was 3 hours, 22 minutes and 22 seconds. Major events: Turn 1: wolvicorn the lawful male dwarven Archeologist entered the dungeon 1477: entered the Gnomish Mines 4158: reached Mine Town 5334: attained the rank of Field Worker (level 3) 6534: attained the rank of Investigator (level 6) 14211: entered Sokoban 14806: completed 1st Sokoban level 15245: completed 2nd Sokoban level 15977: completed 3rd Sokoban level 16817: attained the rank of Exhumer (level 10) 17391: killed by a giant mummy Spells: Name Level Category Fail Retention healing 1 healing 100% 26%-50% force bolt 1 attack 100% 51%-75% invisibility 4 escape 100% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Skilled] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Field Worker. You attained the rank of Investigator. You entered Sokoban. You attained the rank of Exhumer. The Dungeons of Doom: levels 1 to 10 Level 1: An altar, a fountain. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: A general store, a grave. Final resting place for Brudee-Rog-Hum-Fem-Cha, killed by a bolt of fire zapped by herself. Level 5: A fountain. Level 6: An altar. Level 7: Final resting place for merpish-Arc-Dwa-Mal-Law, killed by a dingo. Level 8: Some fountains. Level 9: Many fountains. Level 10: Stairs up to Sokoban, level 9. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple and an altar to Quetzalcoatl, some fountains, a sink. Level 7: Final resting place for Drastanta-Sam-Hum-Mal-Law, fell into a pit. Level 8: Level 9: Level 10: Sokoban: levels 9 up to 6 Level 6: <- You were here. Unsolved. Final resting place for you, killed by a giant mummy. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vanquished creatures: 3 ghosts a giant mimic an elven monarch 2 stalkers 7 wargs 2 winter wolves 2 small mimics a glass piercer a warhorse a xan an ettin mummy an ogre leader a gelatinous cube a pyrolisk a large dog 3 freezing spheres a large cat an ochre jelly 2 leocrottas a human mummy a python a cobra 2 wraiths 2 carnivorous apes 2 soldiers a watchman 4 giant beetles a quivering blob a cockatrice 3 wolves a winter wolf cub a lynx a panther 22 leprechauns 2 orc-captains an iron piercer 3 giant spiders a horse an ice vortex a forest centaur 3 gnome rulers 2 dwarf mummies 3 ogres a rust monster an owlbear a yeti a werewolf 6 lizards 3 dingoes 2 jaguars a blue jelly 2 black unicorns a dust vortex a raven a gnome mummy a Woodland-elf 2 soldier ants 4 fire ants 2 bugbears an imp a quasit 3 wood nymphs 2 water nymphs a Mordor orc an orc shaman a rock piercer 5 rock moles a fog cloud 3 yellow lights 2 shriekers 13 gnome leaders 4 gnomish wizards 2 kobold mummies a guardian naga hatchling 3 gray oozes 2 straw golems a paper golem 4 giant ants 2 little dogs 3 floating eyes a kitten 6 dwarves a kobold leader a kobold shaman a hill orc a rothe a giant bat 4 monkeys 3 orc zombies a dwarf zombie a werejackal 3 iguanas 8 acid blobs 2 coyotes 2 gas spores 9 hobbits 3 manes 2 large kobolds 6 hobgoblins 4 giant rats 3 cave spiders a brown mold 2 yellow molds a green mold a red mold 45 gnomes a gnome zombie 10 geckos 13 jackals a fox 2 kobolds 2 goblins 5 sewer rats 12 grid bugs 7 bats 13 lichens 4 kobold zombies 15 newts 378 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | wolvicorn | | 908 Au | | killed by a | | giant mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye wolvicorn the Archeologist... You died in Sokoban on dungeon level 6 with 20892 points, and 908 pieces of gold, after 17391 moves. You were level 10 with a maximum of 93 hit points when you died.