Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-30 18:08:09, ended 2026-06-30 23:34:10. wolvicorn, lawful male dwarven Archeologist & G : ....& .@&.. -.|.& h -#-#. ## .# ##--&| |.%..| -.).-- & #.).G.L% G -.- - - Wolvicorn the Investigator St:4 Dx:12 Co:20 In:14 Wi:16 Ch:12 Lawful Dlvl:9 $:121 HP:85(89) Pw:18(18) AC:-4 Xp:8 T:18032 Stressed Blind Latest messages: The nalfeshnee hits! The nalfeshnee hits again! The nalfeshnee bites! The nalfeshnee casts a spell at you! You suddenly feel weaker! It hits! It misses! It bites! The nalfeshnee hits! The nalfeshnee misses! The nalfeshnee bites! The nalfeshnee casts a spell at you! Your head suddenly aches painfully! You climb up the stairs. You swap places with the peaceful dwarf. An arrow shoots out at you! An arrow misses you. You see here a worthless piece of blue glass. You see here 2 rothe corpses. You fall down the stairs. You feel an unseen monster! You attack thin air. You feel an unseen monster! It hits! It misses! It misses! Something casts a spell at you! Your cloak of protection smoulders further! Your cloak of protection smoulders completely! It misses! It misses! It bites! You hear a mumbled curse. You miss it. You attack thin air. You hear some noises in the distance. You feel an unseen monster! You hit it. It hits! It hits again! It bites! Something casts a spell at you! Your pair of walking shoes smoulders further! Your pair of gauntlets of power rusts away! You rebalance your load. Movement is difficult. You hear crashing rock. It takes a picture of you with an expensive camera! You are blinded by the flash of light! Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 121 gold pieces Amulets ('"') K - an uncursed amulet of magical breathing Weapons (')') a - a thoroughly corroded +0 scimitar (weapon in right hand) Armor ('[') q - an uncursed corroded +0 helmet (being worn) F - a blessed very burnt +2 pair of low boots (being worn) c - an uncursed thoroughly burnt +0 cloak of protection (being worn) o - an uncursed +0 elven mithril-coat O - a cursed -2 elven mithril-coat (being worn) Comestibles ('%') Q - an uncursed clove of garlic d - 5 uncursed food rations M - an uncursed tripe ration Potions ('!') L - a cursed potion of extra healing J - an uncursed potion of healing Rings ('=') E - an uncursed ring of levitation z - an uncursed ring of regeneration D - an uncursed ring of teleport control Wands ('/') A - a wand of create monster (0:14) G - a wand of digging (0:6) P - a wand of digging (0:5) n - a wand of fire (0:0) k - a wand of secret door detection (0:14) H - a wand of stasis (0:4) I - a wand of striking (0:0) j - a wand of teleportation (0:0) N - a wand of undead turning (0:3) Tools ('(') g - an uncursed bag of holding containing 24 items V - an empty uncursed sack t - an uncursed blindfold p - an uncursed mirror T - an uncursed pair of lenses (being worn) e - an uncursed skeleton key w - an uncursed tin whistle r - a +0 unicorn horn Gems/Stones ('*') v - an uncursed fluorite stone h - an uncursed touchstone Contents of the bag of holding: 5022 gold pieces an uncursed +0 pair of jumping boots an uncursed scroll of blank paper an uncursed scroll of confuse monster an uncursed scroll of enchant armor a blessed scroll of food detection an uncursed scroll of genocide a blessed scroll of magic mapping an uncursed scroll of stinking cloud an uncursed spellbook of magic mapping 5 uncursed potions of water a blessed potion of fruit juice an uncursed potion of fruit juice a blessed potion of see invisible an uncursed potion of confusion an uncursed potion of extra healing an uncursed potion of full healing 2 uncursed potions of gain energy 2 uncursed potions of object detection 2 uncursed potions of sickness a cursed potion of sickness a +0 pick-axe a +0 unicorn horn an uncursed aquamarine stone Wolvicorn the Archeologist's attributes: Background: You were an Investigator, a level 8 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Gnomish Mines, on level 9. You entered the dungeon 18032 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 1920 experience points, 640 more were needed to attain level 9. Basics: You had 85 out of 89 hit points. You had all 18 energy points (spell power). Your armor class was -4. Your wallet contained 121 zorkmids, and you had 5022 more stashed away in your pack. Autopickup was on for '$?!' plus thrown. Final Characteristics: Your strength was 4 (peak:15, limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 14 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 12 (limit:16). Final Status: You were temporarily blind. You weren't hungry. You were stressed; movement was moderately slowed. You were wielding a saber. You had expert skill with saber. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were protected. Your spell casting was impaired by metallic armor. You were lucky. You survived. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 2 hours, 42 minutes and 46 seconds. Major events: Turn 1: wolvicorn the lawful male dwarven Archeologist entered the dungeon 1968: entered the Gnomish Mines 3212: reached Mine Town 4328: attained the rank of Field Worker (level 3) 6129: attained the rank of Investigator (level 6) 7856: entered Sokoban 8423: completed 1st Sokoban level 12208: attained the rank of Exhumer (level 10) 13323: completed 2nd Sokoban level 13808: completed 3rd Sokoban level 14506: completed 4th Sokoban level 15356: acquired the Sokoban bag of holding 18032: quit Spells: Name Level Category Fail Retention healing 1 healing 100% 26%-50% confuse monster 1 enchantment 100% 26%-50% create monster 2 clerical 100% 51%-75% chain lightning 2 attack 100% 51%-75% magic missile 2 attack 100% 51%-75% knock 1 matter 100% 51%-75% Skills: Fighting Skills bare handed combat [Basic] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Expert] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules 5 times. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Field Worker. You attained the rank of Investigator. You entered Sokoban. You attained the rank of Exhumer. You completed Sokoban. The Dungeons of Doom: levels 1 to 13 Level 1: A fountain. Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: A food shop. Level 6: A fountain. Level 7: A potion shop, a grave. Final resting place for Nestorix-Arc-Hum-Fem-Law, killed by a wolf. Level 8: "chest" Some fountains. Level 9: Many fountains. Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: A fountain. Level 12: Some fountains. Level 13: An altar, a fountain. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Many shops, a temple and an altar, some fountains. Level 7: Level 8: Level 9: <- You were here. A grave. Final resting place for atorox-Tou-Hum-Mal-Neu, killed by a bolt of fire played by a gnome king, magnolian-Val-Hum-Fem-Law, killed by an invisible nalfeshnee. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vanquished creatures: 3 black puddings 2 ghosts 2 giant mimics a long worm a large mimic a stalker an air elemental 3 wargs a winter wolf 7 small mimics a warhorse 2 xans 4 quantum mechanics 7 trolls 2 wood golems 3 large dogs a freezing sphere a flaming sphere 2 shocking spheres a large cat 3 tigers 3 gargoyles an ochre jelly an energy vortex a human mummy a red naga a cobra 2 wraiths an ettin zombie 5 Grey-elves 5 soldiers 2 watchmen 2 chameleons a giant beetle 2 quivering blobs 3 cockatrices 7 wolves 4 winter wolf cubs 2 panthers a gremlin 3 leprechauns 2 orc-captains a mumak a scorpion an ice vortex 5 black lights a gnome ruler 2 orc mummies 3 brown puddings a rust monster an owlbear a yeti a gold golem 4 werewolves 3 Green-elves 4 lizards a dingo 2 housecats a blue jelly a gray unicorn 2 black unicorns 2 ravens 2 plains centaurs 4 snakes 7 apes a human zombie 4 Woodland-elves 5 soldier ants 4 bugbears an imp 2 quasits a wood nymph 6 water nymphs 2 Uruk-hai 2 rock piercers 3 rock moles 4 ponies a fog cloud 4 yellow lights 3 shriekers 2 violet fungi 5 gnome leaders 3 gnomish wizards a kobold mummy a gray ooze a barrow wight 2 elf zombies 2 ghouls 3 straw golems 3 giant ants 4 floating eyes 3 kittens a dwarf a homunculus a kobold leader a kobold shaman 17 hill orcs 5 rothes a rabid rat 2 centipedes 4 giant bats 8 orc zombies a wererat a werejackal 3 iguanas 12 killer bees 6 acid blobs 4 gas spores 5 hobbits 5 manes 2 large kobolds 10 hobgoblins 5 giant rats 5 cave spiders 2 yellow molds 2 red molds 19 gnomes 11 garter snakes a gnome zombie 5 geckos 15 jackals 2 foxes 3 kobolds 4 goblins 2 sewer rats 11 grid bugs 11 lichens 7 kobold zombies 11 newts 429 creatures vanquished. No species were genocided or became extinct. Goodbye wolvicorn the Archeologist... You quit in The Gnomish Mines on dungeon level 9 with 48993 points, and 5143 pieces of gold, after 18032 moves. You were level 8 with a maximum of 89 hit points when you quit.