Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-14 21:11:43, ended 2025-08-16 21:12:09. xinco64, chaotic male elven Wizard ------------------------ |......................| |..-------------------.| ----[| ----- |.| |..|%-- --...| |.| |.....|--|....| |.| |.....|..|..`.| |.| --....|......-- |.| |.......|...| ------|.| |....|..|...| --|.....|F| |....---|...| |.+.....|C| |.......|..-- |-|.....|@| ----...`|.-- |.+....fTZ| ---.--.| |-|..rZZ|-- |.....| |.+.sad.| |>.|..| --|.ZCZ.| ------- ------- Xinco64 the Thaumaturge St:13 Dx:10 Co:15 In:19 Wi:11 Ch:14 Chaotic Dlvl:3 $:1251 HP:0(54) Pw:0(83) AC:6 Exp:8 T:6047 Latest messages: The magic missile hits the ape! You kill the giant rat! You hear a sound reminiscent of an elephant stepping on a peanut. You kill the ape! You hear a door open. The straw golem hits! The straw golem hits! You hit the straw golem! You hit the straw golem! The straw golem hits! The straw golem hits! You destroy the straw golem! Pick an object. You don't have enough energy to cast that spell. You hit the cockatrice! You hit the cockatrice! You hit the cockatrice! You kill the cockatrice! You hit the wererat! The wererat bites! You kill the wererat! The plains centaur picks up some gold. Pick an object. You hit the ape! The ape hits! The ape hits! The ape misses! You kill the ape! The troll picks up a tin. Pick an object. T a troll (troll) [seen: normal vision, infravision] In what direction? n The magic missile bounces! The magic missile bounces! The magic missile hits the troll! You hit the troll! The troll reads a scroll labeled ELBIB YLOH! Really attack the forest centaur? [yn] (n) n You hit the human zombie! You hit the human zombie! The human zombie hits! The troll swings her broadsword. The troll hits! The troll hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1251 gold pieces Weapons J - 2 +0 daggers S - 2 +0 elven daggers y - a blessed +1 orcish dagger a - a blessed +3 quarterstaff (weapon in hands) Armor L - an uncursed +1 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) H - an uncursed +0 leather jacket (being worn) Comestibles Z - an uncursed cream pie t - 3 uncursed food rations E - 2 cursed food rations v - 2 uncursed fortune cookies g - an uncursed orange r - 3 uncursed tripe rations P - a cursed tin of rothe meat Scrolls G - a cursed scroll of confuse monster w - 2 uncursed scrolls of earth X - an uncursed scroll of enchant weapon V - an uncursed scroll of genocide F - a cursed scroll of gold detection A - a blessed scroll of light W - a cursed scroll of magic mapping I - an uncursed scroll of punishment k - an uncursed scroll of remove curse u - 2 cursed scrolls of remove curse Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of magic missile Potions f - an uncursed potion of extra healing D - an uncursed potion of extra healing R - an uncursed potion of water Rings e - an uncursed ring of conflict o - an uncursed ring of conflict x - a cursed ring of hunger B - an uncursed +2 ring of increase damage Q - a cursed ring of invisibility K - a cursed ring of polymorph T - an uncursed ring of searching i - a cursed ring of slow digestion d - an uncursed ring of stealth U - an uncursed ring of teleport control Wands q - a wand of digging (0:6) N - a wand of magic missile (0:6) c - a wand of sleep (0:6) Y - a cursed wand of undead turning (0:4) Tools n - an uncursed wooden flute z - a can of grease (0:10) C - an uncursed leash p - an uncursed stethoscope Gems/Stones j - 2 cursed garnet stones s - 2 uncursed worthless pieces of green glass h - a cursed worthless piece of violet glass O - an uncursed worthless piece of white glass Xinco64 the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 3. You entered the dungeon 6047 turns ago. You had 1786 experience points, 774 more were needed to attain level 9. Basics: You had 0 out of 54 hit points. You had 0 out of 83 energy points (spell power). Your armor class was 6. Your wallet contained 1251 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 10 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 14 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were warded. You were very fast. You are dead. Vanquished creatures: a ghost 2 giant mimics a stalker a small mimic a quantum mechanic a pyrolisk a tengu a carnivorous ape a giant beetle a quivering blob a cockatrice a brown pudding 2 gold golems 2 lizards a housecat a dwarf lord a dust vortex a snake 3 apes 2 human zombies a bugbear 5 Uruk-hai a shrieker a violet fungus a golden naga hatchling 2 guardian naga hatchlings a gray ooze a ghoul 2 straw golems 3 giant ants a little dog 2 floating eyes a dwarf 2 homunculi 4 rothes a centipede a giant bat a monkey a dwarf zombie a wererat 2 iguanas 6 killer bees an acid blob 3 hobbits 2 large kobolds 2 hobgoblins 3 giant rats a yellow mold 3 gnomes a gnome zombie 4 geckos 5 jackals 2 foxes 2 goblins a sewer rat 4 grid bugs 4 lichens 2 kobold zombies 8 newts 115 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A weapon shop, a grave. Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: Level 5: An armor shop. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. Level 8: A fountain. Final resting place for masonb-Wiz-Elf-Mal-Cha, killed by an iguana, while frozen by a monster's gaze. Level 9: The Gnomish Mines: Level 3: Sokoban: levels 6 up to 3 Level 3: <- You were here. Solved. Final resting place for you, killed by a troll. Level 4: Solved. Level 5: Solved. Level 6: "Stuff stored under boulder" Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | xinco64 | | 1251 Au | | killed by a | | troll | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye xinco64 the Wizard... You died in Sokoban on dungeon level 3 with 8670 points, and 1251 pieces of gold, after 6047 moves. You were level 8 with a maximum of 54 hit points when you died.