Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-15 05:44:43, ended 2026-02-15 16:07:04. xystal, neutral male gnomish Archeologist -------- ---.|....| |.....0..|---------- |.-.0.-00|.|.......| |...-....0.|.......| |.-....|...|.......| |....-.--.-|...<...| |..........|.......| |.--...|...|.......| |....-H|---|.......| ---...@-----------|| |...f..[.........| ------------------ Xystal the Investigator St:25 Dx:14 Co:15 In:17 Wi:15 Ch:11 Neutral S:22640 Dlvl:3 $:1 HP:0(65) Pw:32(32) AC:-7 Xp:9/3980 T:14011 Latest messages: You are already wearing that! Pick an object. What do you want to remove? [lF or ?*] Never mind. What do you want to remove? [lF or ?*] F You were wearing an uncursed towel. You can see again. Yoho3 misses the plains centaur. You hear some noises in the distance. Yoho3 misses the plains centaur. You hear some noises. You kill the lichen! $ - a gold piece. Really attack the acid blob? [yn] (n) n You descend the stairs. Where do you want to travel to? (For instructions type a '?') The horse kicks! The horse bites! The horse misses! The horse bites! You hit the horse! The horse kicks! The horse misses! Yoho3 bites the horse. The horse misses Yoho3. The horse misses Yoho3. The horse misses! The horse misses! You hit the horse! The horse kicks! The horse misses! Yoho3 bites the horse. The horse is killed! You see here a horse corpse. There is a horse corpse here; eat it? [ynq] (n) y This horse corpse tastes okay. You stop eating the horse corpse. There is a partly eaten horse corpse here; eat it? [ynq] (n) y You resume your meal. The giant spider turns into a minotaur! You stop eating the horse corpse. The minotaur hits! The minotaur hits! The minotaur misses! The minotaur hits! The minotaur hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - a gold piece Amulets l - an uncursed amulet of reflection (being worn) Weapons Q - 10 uncursed +0 darts (at the ready) w - an uncursed +2 bullwhip (alternate weapon; not wielded) Armor h - an uncursed +0 helm of brilliance (being worn) g - an uncursed +0 pair of gauntlets of power (being worn) o - a blessed +3 pair of high boots (being worn) s - a blessed +4 Uruk-hai shield (being worn) b - an uncursed rotted +0 cloak of displacement (being worn) x - an uncursed +0 mummy wrapping i - an uncursed +0 T-shirt with text "Serial Ascender" (being worn) a - an uncursed +0 elven mithril-coat (being worn) Comestibles z - an uncursed carrot Z - an uncursed pancake u - an uncursed tripe ration f - an uncursed tin of yeti meat d - an uncursed egg v - an uncursed lichen corpse Scrolls k - a blessed scroll of blank paper j - an uncursed scroll of blank paper Potions e - an uncursed potion of extra healing Rings c - a cursed ring of aggravate monster Wands r - an uncursed wand of cancellation (0:4) T - an uncursed wand of create monster (0:11) L - an uncursed wand of light (0:14) M - an uncursed wand of polymorph (0:3) R - an uncursed wand of striking (0:4) V - an uncursed wand of striking (0:3) G - an uncursed wand of undead turning (0:7) E - an uncursed wand of undead turning (0:6) Tools B - a blessed bag of holding containing 52 items O - an empty uncursed sack A - an uncursed brass lantern P - an uncursed corroded +0 pick-axe (weapon in hand) K - an uncursed skeleton key I - an uncursed tinning kit (0:45) F - an uncursed towel U - an uncursed +0 unicorn horn Gems/Stones D - an uncursed touchstone Contents of the bag of holding: 6349 gold pieces 5 cursed +0 silver arrows 16 uncursed +0 darts an uncursed +0 pair of leather gloves an uncursed +0 pair of elven boots an uncursed +0 pair of jumping boots an uncursed +0 pair of water walking boots an uncursed durian an uncursed banana an uncursed C-ration 2 uncursed carrots an uncursed clove of garlic 2 uncursed cram rations 5 uncursed food rations 3 uncursed food rations an uncursed lembas wafer an uncursed melon an uncursed orange 2 uncursed oranges 2 uncursed pears 3 uncursed tripe rations an uncursed tin of bat meat a blessed tin of little dog meat an uncursed tin of spinach a cursed scroll of amnesia 3 uncursed scrolls of create monster an uncursed scroll of create monster an uncursed scroll of destroy armor a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of gold detection a cursed scroll of identify an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed spellbook of identify an uncursed potion of extra healing an uncursed potion of extra healing an uncursed potion of monster detection an uncursed potion of monster detection an uncursed potion of object detection a cursed potion of object detection 2 uncursed potions of water a cursed ring of aggravate monster a cursed -1 ring of gain strength an uncursed -1 ring of increase damage a cursed -1 ring of increase damage an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of teleport control an empty uncursed sack a cursed magic lamp an uncursed mirror Xystal the Archeologist's attributes: Background: You were an Investigator, a level 9 male gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in Sokoban, on level 3. You entered the dungeon 14011 turns ago. You had 3980 experience points, 1140 more were needed to attain level 10. Your score was 22640 before end-of-game adjustments. Basics: You had 0 out of 65 hit points. You had all 32 energy points (spell power). Your armor class was -7. Your wallet contained 1 zorkmid. Autopickup was on for '"$!/=+' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:15, innate limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a pick-axe. You had expert skill with pick-axe. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You were displaced. You were stealthy. You were guarded. You were fast. You had reflection. You were very lucky. You are dead. Vanquished creatures: 2 giant mimics a stalker 2 small mimics 2 ettin mummies 2 wood golems a gelatinous cube a freezing sphere a gargoyle an ochre jelly a red naga a python a leather golem 2 soldiers 2 watchmen 2 giant beetles a quivering blob 4 wolves a panther 4 leprechauns a giant spider a horse an ice vortex a black light a vampire bat a forest centaur 2 ogres 4 brown puddings a yeti 2 gold golems a dingo a housecat a dwarf lord a blue jelly a gray unicorn a dust vortex 3 ravens a plains centaur a gnome mummy 2 snakes 2 apes a rope golem 6 soldier ants a wood nymph a mountain nymph 7 Mordor orcs 3 Uruk-hai 2 rock piercers 2 rock moles a fog cloud a yellow light 3 shriekers a violet fungus 3 gnome lords 2 kobold mummies a black naga hatchling 2 golden naga hatchlings a guardian naga hatchling 3 gray oozes a straw golem 2 paper golems 6 giant ants a floating eye 3 kittens 5 dwarves a homunculus 2 kobold lords a kobold shaman 8 hill orcs 2 rothes 2 rabid rats 3 centipedes 8 giant bats 2 monkeys 4 dwarf zombies 5 iguanas 6 killer bees 2 acid blobs 8 coyotes a gas spore 4 hobbits 3 manes 4 large kobolds 2 hobgoblins 3 giant rats 6 cave spiders 2 brown molds a green mold 2 red molds 8 gnomes 6 garter snakes 8 geckos 17 jackals 3 foxes 3 kobolds 9 goblins a sewer rat 10 grid bugs 5 bats 14 lichens 8 kobold zombies 9 newts 304 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A sink, a grave. Level 2: An armor shop, a fountain, a sink. Level 3: An altar to Camaxtli. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Many fountains. Oracle of Delphi. Level 6: A grave. Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: "nym" Level 7: Many shops, a temple to Camaxtli, some fountains. Level 8: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: <- You were here. Solved. Final resting place for you, killed by a chameleon imitating a minotaur. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | xystal | | 6350 Au | | killed by a | | chameleon | | imitating a | | minotaur | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye xystal the Archeologist... You died in Sokoban on dungeon level 3 with 22005 points, and 6350 pieces of gold, after 14011 moves. You were level 9 with a maximum of 65 hit points when you died.