Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-08 18:32:19, ended 2026-05-08 18:37:59. yeovil, neutral male human Wizard --------- +.......| |..<....| |.......| |.......| |.......| ........-# -.-------## # # # ####### # ## # #-|----- #|.....| #-*....| ------- Yeovil the Evoker St:8 Dx:12 Co:9 In:18 Wi:15 Ch:14 Neutral Dlvl:5 $:15 HP:0(15) Pw:16(16) AC:9 Xp:2 T:1048 Latest messages: You swap places with your kitten. A lit field surrounds you! The door opens. The jackal snaps wildly and misses! You kill the jackal! You see here a sling. D - a sling. You descend the stairs. The gnome zombie attacks a spot beside you. You destroy the gnome zombie! You see here a gnome corpse. A lit field surrounds you! You swap places with your kitten. A lit field surrounds you! This door is locked. This door is locked. This door is locked. This door is locked. The 'G' prefix should be followed by a movement command. The 'G' prefix should be followed by a movement command. You find a hidden door. You swap places with your kitten. You stop. Your kitten is in the way! You swap places with your kitten. The door resists! The door opens. A little dart shoots out at you! You are hit by a little dart. You descend the stairs. The door resists! The door opens. You descend the stairs. The door resists! The door opens. You find a hidden passage. The door opens. A trap door in the ceiling opens and a rock falls on your head! You see here a scroll labeled LOREM IPSUM. r - a scroll labeled LOREM IPSUM (2 in total). You find a hidden door. The door opens. There is a falling rock trap here. You see here a rock. A trap door in the ceiling opens and a rock falls on your head! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 15 gold pieces Amulets ('"') q - an uncursed amulet of unchanging Weapons (')') v - a cursed +0 elven bow D - a +0 sling w - a cursed +0 dagger a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) Comestibles ('%') o - 4 uncursed food rations y - an uncursed lichen corpse Scrolls ('?') h - an uncursed scroll of charging i - a blessed scroll of confuse monster t - a cursed scroll of confuse monster r - 2 uncursed scrolls of identify j - an uncursed scroll of light u - an uncursed scroll of teleportation Potions ('!') g - 2 uncursed potions of fruit juice B - 2 uncursed potions of healing f - an uncursed potion of oil x - an uncursed potion of restore ability Rings ('=') e - an uncursed ring of cold resistance s - an uncursed ring of conflict d - an uncursed +1 ring of gain constitution Wands ('/') c - a wand of cold (0:8) Tools ('(') n - an uncursed blindfold m - a magic marker (0:20) Gems/Stones ('*') C - an uncursed worthless piece of yellowish brown glass Yeovil the Wizard's attributes: Background: You were an Evoker, a level 2 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 5. You entered the dungeon 1048 turns ago. You had 34 experience points, 6 more were needed to attain level 3. Basics: You had 0 out of 15 hit points. You had all 16 energy points (spell power). Your armor class was 9. Your wallet contained 15 zorkmids. Autopickup was off. Final Characteristics: Your strength was 8 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 9 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 14 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were invisible. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 5 minutes and 39 seconds. Major events: Turn 1: yeovil the neutral male human Wizard entered the dungeon 1048: killed by a falling rock Spells: Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% slow monster 2 enchantment 0% 91%-100% healing 1 healing 0% 76%-100% light 1 divination 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: Level 4: A fountain, a grave. Level 5: <- You were here. Final resting place for you, killed by a falling rock. Vanquished creatures: a yellow mold a gnome zombie a gecko 2 jackals a kobold 2 goblins 2 sewer rats 3 grid bugs 2 lichens a kobold zombie 7 newts 23 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | yeovil | | 15 Au | | killed by a | | falling rock | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye yeovil the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 350 points, and 15 pieces of gold, after 1048 moves. You were level 2 with a maximum of 15 hit points when you died.