Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-10 19:24:23, ended 2026-05-10 19:43:04. yeovil, neutral male human Wizard ------- |.....| |.....| |<....| ...-...- .....%| .......| |......####### #.......| -.....| #####@h....... .... ....--. d .>.... -. . ...| | ... .| ..- -- Yeovil the Conjurer St:11 Dx:10 Co:17 In:18 Wi:11 Ch:9 Neutral Dlvl:5 $:187 HP:0(39) Pw:15(52) AC:9 Xp:5 T:2629 Latest messages: You swap places with your pony. You swap places with your kitten. You descend the stairs. The kitten bites the dog. The dog bites the kitten. The dog bites! The pony hits the dog. The pony misses the dog. You miss the dog. The kitten bites the dog. The dog misses the kitten. The pony misses the dog. The pony bites the dog. The dog bites! The dog bites! You miss the dog. The kitten bites the dog. The dog misses the kitten. The pony hits the dog. The dog is killed! You see here a dog corpse. You have a little trouble lifting a dog corpse. Continue? [ynq] (q) y You have a little trouble lifting L - a dog corpse. Your movements are slowed slightly because of your load. What do you want to drop? [$b-tv-zA-JL-NPS-UW-Z or ?*] L You drop a dog corpse. Your movements are now unencumbered. The pony picks up a dog corpse. You swap places with your kitten. You swap places with Churro. You swap places with your kitten. The pony drops a dog corpse. Your kitten eats a dog corpse. You hit the dwarf lord. The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits again! In what direction? l The spell hits the dwarf lord! The dwarf lord swings his pick-axe. The dwarf lord hits! The dwarf lord swings his pick-axe. The dwarf lord hits again! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 187 gold pieces Weapons (')') G - a +0 sling W - 6 +2 darts M - 8 +0 darts z - a +0 dagger (weapon in right hand) s - a blessed +0 orcish dagger Armor ('[') H - a cursed -1 pair of fumble boots y - a cursed +0 pair of high boots E - an uncursed +0 pair of iron shoes b - a blessed +0 cloak of magic resistance (being worn) J - an uncursed +0 dwarvish cloak X - a cursed +0 Hawaiian shirt with a plumeria motif Comestibles ('%') v - an uncursed food ration F - a cursed tripe ration I - an uncursed lichen corpse Scrolls ('?') S - a blessed scroll of confuse monster k - an uncursed scroll of destroy armor j - an uncursed scroll of light C - an uncursed scroll of magic mapping i - an uncursed scroll of remove curse r - an uncursed scroll of taming D - a blessed scroll of teleportation Potions ('!') P - a cursed potion of booze N - 3 uncursed potions of healing h - an uncursed potion of monster detection f - an uncursed potion of object detection g - an uncursed potion of paralysis x - an uncursed potion of sleeping q - an uncursed potion of water Rings ('=') d - an uncursed ring of conflict e - an uncursed ring of fire resistance p - an uncursed +1 ring of increase accuracy Wands ('/') Y - a cursed wand of cancellation (0:6) c - a wand of create monster (0:11) T - a wand of lightning (0:6) Tools ('(') Z - a cursed sack containing 9 items o - an uncursed blindfold l - an uncursed credit card m - a cursed expensive camera (0:36) n - a magic marker (0:22) B - an uncursed skeleton key A - a cursed towel named cursed Gems/Stones ('*') U - an uncursed worthless piece of green glass t - a cursed worthless piece of violet glass w - an uncursed worthless piece of yellowish brown glass Contents of the sack: 94 gold pieces an uncursed chuckberry 5 uncursed food rations an uncursed scroll of gold detection an uncursed scroll of identify an uncursed scroll of remove curse 2 uncursed potions of extra healing an uncursed ring of levitation 2 uncursed worthless pieces of yellowish brown glass Yeovil the Wizard's attributes: Background: You were a Conjurer, a level 5 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 5. You entered the dungeon 2629 turns ago. You had 263 experience points, 57 more were needed to attain level 6. Basics: You had 0 out of 39 hit points. You had 15 out of 52 energy points (spell power). Your armor class was 9. Your wallet contained 187 zorkmids, and you had 94 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were warded. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 18 minutes and 41 seconds. Major events: Turn 1: yeovil the neutral male human Wizard entered the dungeon 911: attained the rank of Conjurer (level 3) 1190: entered the Gnomish Mines 2629: killed by a dwarf lord Spells: Name Level Category Fail Retention force bolt 1 attack 0% 81%-90% identify 3 divination 85% 76%-100% cause fear 3 enchantment 0% 91%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: An altar. Final resting place for needler-Tou-Hum-Mal-Neu, killed by a pony. Level 5: <- You were here. Final resting place for you, killed by a dwarf lord, Ackbladder-Wiz-Gno-Fem-Neu, killed by a black unicorn. The Gnomish Mines: Level 4: Vanquished creatures: a ghost a baby purple worm a leprechaun a dog a rock piercer a rock mole 3 fog clouds a shrieker a dwarf 2 orc zombies 2 iguanas 2 acid blobs a coyote a hobbit a large kobold 4 cave spiders a red mold a gnome zombie 4 jackals a kobold a sewer rat 2 grid bugs 2 bats 6 lichens a kobold zombie 4 newts 47 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | yeovil | | 281 Au | | killed by a | | dwarf lord | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye yeovil the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 1505 points, and 281 pieces of gold, after 2629 moves. You were level 5 with a maximum of 39 hit points when you died.