Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 00:57:25, ended 2026-05-11 01:05:00. yeovil, neutral male human Wizard ------------- ---------------- |...........| |............... -...........| |..............| |...........| |............(.| |...........| -- ---|--------- ............| ### ----.-------- # # ## # ## ------ # ## +....| # # # ## |.....########################################### ## |....| # # ---|--- ##### ## |....| |..@..| --|---- |.>..| |..r..| |<...*| |.....#### |..h..| |.....| ------ # |$....- |.....-################## |.....| ------- ------- Yeovil the Conjurer St:9 Dx:14 Co:15 In:18 Wi:8 Ch:12 Neutral Dlvl:4 $:30 HP:0(19) Pw:32(45) AC:8 Xp:4 T:1655 Burdened Latest messages: You faint from lack of food. You regain consciousness. What do you want to eat? [pwAO or ?*] ? Blecch! Rotten food! You can hear again. You stop eating the food ration. You feel hungry. What do you want to eat? [pwAO or ?*] p You resume your meal. You finish eating the food ration. You feel tough! You must have been leading a healthy life-style. You fall down the stairs. You climb up the stairs. You hear a door open. You swap places with your kitten. The gecko bites! You miss the gecko. The gecko bites! You miss the gecko. The gecko bites! In what direction? h The spell misses the gecko. The gecko bites! You kill the gecko! The grid bug bites! You avoid harm. You miss the grid bug. The grid bug just misses! The grid bug misses! You kill the grid bug! You kill the grid bug! You swap places with your kitten. You see here 4 gold pieces. You have a little trouble lifting $ - 4 gold pieces (30 in total). The kitten is confused from hunger. This door is locked. Unlock it with your key? [ynq] (q) y You succeed in unlocking the door. The door opens. You destroy the gnome zombie! You hear some noises in the distance. The rabid rat bites! The rabid rat's bite was poisoned! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 30 gold pieces Weapons (')') t - a +1 arrow q - 7 +0 arrows s - a cursed +0 arrow B - a +0 aklys y - a +0 flail E - a +0 long sword a - a blessed +1 quarterstaff (weapon in hands) L - a +0 scimitar Armor ('[') r - an uncursed +0 orcish helm J - a cursed +0 orcish helm F - a cursed -3 pair of leather gloves named cursed b - an uncursed burnt +0 cloak of magic resistance (being worn) Q - an uncursed +0 leather armor (being worn) C - an uncursed +0 scale mail Comestibles ('%') A - 2 uncursed food rations w - an uncursed pancake O - an uncursed tin of soup made from jackal meat Scrolls ('?') i - an uncursed scroll of create monster P - a blessed scroll of identify k - an uncursed scroll of identify j - a blessed scroll of magic mapping Potions ('!') D - an uncursed potion of booze h - an uncursed potion of gain energy H - a blessed potion of object detection f - an uncursed potion of object detection g - an uncursed potion of water Rings ('=') e - an uncursed +1 ring of adornment N - a cursed ring of polymorph control d - an uncursed ring of teleport control Wands ('/') v - a wand of cancellation (0:7) z - a wand of create monster (0:12) c - a wand of light (0:13) Tools ('(') o - an uncursed blindfold I - an uncursed lock pick n - a magic marker (0:21) K - an uncursed skeleton key x - an uncursed towel Gems/Stones ('*') u - a cursed worthless piece of black glass G - a cursed worthless piece of white glass Yeovil the Wizard's attributes: Background: You were a Conjurer, a level 4 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 4. You entered the dungeon 1655 turns ago. It was nighttime. You had 88 experience points, 72 more were needed to attain level 5. Basics: You had 0 out of 19 hit points. You had 32 out of 45 energy points (spell power). Your armor class was 8. Your wallet contained 30 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You had sinned. You were magic-protected. You were telepathic. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 7 minutes and 35 seconds. Major events: Turn 1: yeovil the neutral male human Wizard entered the dungeon 492: entered the Gnomish Mines 961: attained the rank of Conjurer (level 3) 1655: killed by a rabid rat Spells: Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% magic missile 2 attack 0% 91%-100% healing 1 healing 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. The Dungeons of Doom: levels 1 to 5 Level 1: A grave. Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: <- You were here. Final resting place for you, killed by a rabid rat. Level 5: The Gnomish Mines: Level 3: Vanquished creatures: a floating eye a homunculus a dwarf zombie a wererat 2 acid blobs 2 gas spores a hobgoblin 2 brown molds a green mold a gnome zombie 2 geckos 3 jackals a kobold 2 goblins a sewer rat 4 grid bugs 2 bats a kobold zombie 2 newts 31 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | yeovil | | 30 Au | | killed by a | | rabid rat | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye yeovil the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 589 points, and 30 pieces of gold, after 1655 moves. You were level 4 with a maximum of 19 hit points when you died.