Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-12 14:17:13, ended 2026-05-12 15:56:34. yeovil, neutral male human Wizard ####################################### --------- ----- #-------------------------------- ####........| |.<.| #|......@......................%| ## |.......| |....#### #| ------ --------------..-----..###### ------.-- |...|# # # l+..|...|.| ## |...|# # # @ G|..-...|.| ## -----# # # |..|...|.| ## # #### # |.-----|.|############## # ### # @ |.| .|.| -.---- #### # # |.|.._@|.| |....| #------- ######### -.B@...|.| |.*..| #..)...) #[# ...|....|.| |....| |.....| ### @ @ --.-----|.| |....| |>...`| - G p |. Y| ------ ------- @ |. @|.| Y -.. -.| e @.. .| ---- --- Yeovil the Thaumaturge St:11 Dx:14 Co:18 In:18 Wi:15 Ch:7 Neutral Dlvl:6 $:1219 HP:0(69) Pw:56(100) AC:7 Xp:8 T:8541 Burdened Blind Latest messages: The fire ant bites! The fire ant bites again! You avoid harm. You hear water falling on coins. In what direction? j The spell hits the fire ant! You kill the fire ant! The gnome lord zaps a glass wand! The bolt of lightning whizzes by you! You are blinded by the flash! Your arm tingles. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... You hear a nearby zap. Boing! You hit the gnome lord. The gnome lord hits! The gnome lord hits! You miss the gnome lord. It explodes! You seem unaffected by it. The gnome lord hits! You hit the gnome lord. You kill the gnome lord! You try to feel what is lying here on the floor. There are many objects here. Pick a monster, object or location. B a bat or bird (raven) [seen: telepathy] You hit the raven. The raven bites! You hit the raven. The raven bites! You miss the raven. The raven bites! The raven bites! You hit the raven. The raven bites! The raven bites! You hit the raven. The raven bites! You miss the raven. The raven bites! The raven bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 1219 gold pieces Amulets ('"') u - an uncursed amulet of life saving Weapons (')') K - a +1 dagger (weapon in right hand) V - 4 +0 daggers (at the ready) a - a blessed +1 quarterstaff Armor ('[') C - an uncursed rotted +0 shield of shock resistance (being worn) b - an uncursed +0 cloak of magic resistance (being worn) T - an uncursed +0 mummy wrapping r - an uncursed +0 leather armor (being worn) Comestibles ('%') M - 5 uncursed food rations m - 2 uncursed tripe rations Scrolls ('?') U - a blessed scroll of confuse monster t - an uncursed scroll of create monster z - a blessed scroll of enchant armor j - an uncursed scroll of enchant armor f - a blessed scroll of enchant weapon I - an uncursed scroll of enchant weapon R - a blessed scroll of fire v - a blessed scroll of food detection A - 2 uncursed scrolls of food detection g - an uncursed scroll of gold detection i - 4 uncursed scrolls of identify k - 2 uncursed scrolls of light J - an uncursed scroll of punishment F - a blessed scroll of teleportation H - an uncursed scroll of teleportation Potions ('!') X - an uncursed potion of gain ability q - a cursed potion of gain ability s - an uncursed potion of gain level G - a blessed potion of hallucination L - an uncursed potion of levitation x - a blessed potion of oil y - an uncursed potion of paralysis h - 2 uncursed potions of water Rings ('=') d - an uncursed +4 ring of adornment B - a cursed -4 ring of gain constitution l - an uncursed +3 ring of increase accuracy e - an uncursed ring of polymorph control p - a cursed ring of warning Wands ('/') o - a wand of cold (0:2) P - a wand of create monster (0:15) Q - a wand of fire (0:5) Z - a wand of make invisible (0:4) Y - a wand of make invisible (0:3) c - a wand of secret door detection (0:11) Tools ('(') O - a bag of tricks (0:9) E - an uncursed brass lantern N - an uncursed leash n - a magic marker (0:19) S - an uncursed towel Gems/Stones ('*') W - an uncursed jasper stone D - an uncursed worthless piece of blue glass w - an uncursed worthless piece of green glass Yeovil the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Gnomish Mines, on level 6. You entered the dungeon 8541 turns ago. You had 1675 experience points, 885 more were needed to attain level 9. Basics: You had 0 out of 69 hit points. You had 56 out of 100 energy points (spell power). Your armor class was 7. Your wallet contained 1219 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 7 (limit:18). Final Status: You were temporarily blind. You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You were telepathic. You were warded. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 52 minutes and 31 seconds. Major events: Turn 1: yeovil the neutral male human Wizard entered the dungeon 1484: attained the rank of Conjurer (level 3) 1551: entered the Gnomish Mines 3771: attained the rank of Thaumaturge (level 6) 4939: entered Sokoban 8495: reached Mine Town 8541: killed by a raven Spells: Name Level Category Fail Retention force bolt 1 attack 0% 56%-60% magic missile 2 attack 0% 56%-60% detect monsters 1 divination 0% 61%-70% light 1 divination 0% 71%-80% extra healing 3 healing 84% 51%-75% charm monster 5 enchantment 96% 71%-80% wizard lock 2 matter 55% 76%-100% healing 1 healing 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Basic] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Sokoban. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: An armor shop, some fountains. Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: Level 5: A fountain, a sink. Level 6: Level 7: Some sinks. Level 8: Many fountains. Level 9: Stairs up to Sokoban, level 8. Level 10: Level 11: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: <- You were here. A temple and an altar. Final resting place for you, killed by a raven, h2g2-Ran-Elf-Fem-Cha, killed by a fire ant. Level 7: Sokoban: Level 8: Unsolved. Vanquished creatures: a ghost 2 small mimics a quantum mechanic a freezing sphere a tengu an elf mummy a giant beetle 2 quivering blobs a winter wolf cub a gremlin an iron piercer a black light a gnome ruler 2 brown puddings an owlbear a yeti a blue jelly 2 human zombies a soldier ant a fire ant an imp a quasit a shrieker 2 gnome leaders a kobold mummy 3 elf zombies a straw golem 4 giant ants 3 floating eyes 10 dwarves 11 hill orcs a giant bat a monkey 7 orc zombies a wererat a werejackal an iguana a coyote a hobbit 3 manes 2 hobgoblins 7 giant rats 3 yellow molds 2 red molds 33 gnomes 9 garter snakes a gnome zombie 5 geckos 12 jackals 2 kobolds 2 goblins 4 sewer rats 12 grid bugs 5 bats 5 lichens 3 kobold zombies 8 newts 194 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | yeovil | | 1219 Au | | killed by a | | raven | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye yeovil the Wizard... You died in The Gnomish Mines on dungeon level 6 with 8308 points, and 1219 pieces of gold, after 8541 moves. You were level 8 with a maximum of 69 hit points when you died.