Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-12 16:26:16, ended 2026-05-12 19:10:10. yeovil, neutral male human Wizard -- --- -.----.-- |........--- ----.......| -- |.......-- --.- p --...-...| | .. |.)....-- |o..| |.. $ --.|...| --..---.- -----.#--- |G.....| ; --...| |....--- -------- |.[.---- |.G..| - f ----..--..-------..>...| ---..--- | --.<....^)...*[.........------..x....| |....*..........-----..@h.......G.- |..------------.......)..----....- ---- --------...| |....| |H..-- --...- $ |....| |.... $ |....| --.-- $ ---..| --- --- Yeovil the Thaumaturge St:14 Dx:15 Co:17 In:10 Wi:14 Ch:13 Neutral Dlvl:9 $:121 HP:0(64) Pw:44(88) AC:-4 Xp:9 T:15687 Satiated Burdened Blind Latest messages: The master mind flayer's tentacles suck your brain again! Your hat blocks the attack to your head. The master mind flayer misses! The master mind flayer's tentacles suck your brain! Your hat blocks the attack to your head. The master mind flayer hits! The master mind flayer's tentacles suck your brain! Your hat blocks the attack to your head. The master mind flayer's tentacles suck your brain again! Your hat blocks the attack to your head. The master mind flayer's tentacles suck your brain again! Your hat blocks the attack to your head. The master mind flayer's tentacles suck your brain again! Your hat blocks the attack to your head. The master mind flayer's tentacles suck your brain again! Your hat blocks the attack to your head. What do you want to use or apply? [acntvyzBEKO-QT-X or ?*] l Sorry, I don't know how to use that. What do you want to use or apply? [acntvyzBEKO-QT-X or ?*] ? In what direction? l Status of the master mind flayer (chaotic, medium): Level 12 HP 9(56) AC 0. You hit the master mind flayer. The master mind flayer hits! The master mind flayer's tentacles suck your brain! Your brain is eaten! You feel stupid! The master mind flayer's tentacles suck your brain again! Your brain is eaten! You feel very stupid! The master mind flayer's tentacles suck your brain again! Your brain is eaten! You feel stupid! You forget some of your training in dagger. In what direction? l The spell misses the master mind flayer. The master mind flayer hits! The master mind flayer's tentacles suck your brain! Your hat blocks the attack to your head. The master mind flayer's tentacles suck your brain again! Your hat blocks the attack to your head. The master mind flayer's tentacles suck your brain again! Your hat blocks the attack to your head. The master mind flayer's tentacles suck your brain again! Your hat blocks the attack to your head. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 121 gold pieces Amulets ('"') H - an uncursed amulet of ESP Weapons (')') F - 5 +0 daggers G - a blessed +2 elven dagger (weapon in left hand) y - a +0 dwarvish mattock Armor ('[') R - a blessed +3 cornuthaum (being worn) h - an uncursed +0 pair of low boots (being worn) b - a blessed +3 cloak of magic resistance (being worn) m - an uncursed +0 studded leather armor (being worn) Comestibles ('%') V - an uncursed cream pie L - 3 uncursed food rations w - an uncursed fortune cookie A - an uncursed lembas wafer Scrolls ('?') e - an uncursed scroll of fire M - an uncursed scroll of scare monster p - 3 uncursed scrolls of teleportation j - a cursed scroll of teleportation Potions ('!') l - a cursed potion of confusion f - an uncursed potion of healing r - 2 uncursed potions of object detection u - an uncursed potion of sickness Rings ('=') o - an uncursed ring of conflict Z - an uncursed ring of free action J - an uncursed ring of protection from shape changers C - an uncursed ring of regeneration d - an uncursed ring of shock resistance Wands ('/') c - a wand of cold (0:5) E - a wand of digging (0:2) t - a wand of magic missile (0:3) P - a wand of make invisible (0:5) O - a blessed wand of polymorph (0:5) Tools ('(') z - an uncursed sack containing 28 items a - a horn of plenty (0:17) B - an uncursed blindfold (being worn) Q - an expensive camera (0:87) K - an uncursed leash v - an uncursed lock pick n - a magic marker (0:20) W - an uncursed magic whistle X - an uncursed stethoscope U - a +0 unicorn horn Gems/Stones ('*') q - an uncursed agate stone D - an uncursed amethyst stone I - an uncursed aquamarine stone i - an uncursed diamond Y - 4 uncursed emeralds S - 2 cursed jet stones g - an uncursed obsidian stone s - an uncursed ruby T - a blessed touchstone Contents of the sack: 804 gold pieces an uncursed amulet of magical breathing a +0 elven dagger a cursed burnt -2 mummy wrapping an uncursed scroll of amnesia an uncursed scroll of charging a blessed scroll of enchant armor a blessed scroll of enchant weapon an uncursed scroll of fire 2 uncursed scrolls of identify a blessed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of taming an uncursed spellbook of charm monster an uncursed spellbook of confuse monster an uncursed potion of extra healing a cursed potion of fruit juice an uncursed potion of gain energy a cursed potion of gain level a blessed potion of invisibility a cursed potion of monster detection an uncursed potion of paralysis an uncursed magic whistle an uncursed magic whistle an uncursed amethyst stone 3 uncursed diamonds an uncursed opal a blessed touchstone Yeovil the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were left-handed. You were in the Gnomish Mines, on level 9. You entered the dungeon 15687 turns ago. You had 2755 experience points, 2365 more were needed to attain level 10. Basics: You had 0 out of 64 hit points. You had 44 out of 88 energy points (spell power). Your armor class was -4. Your wallet contained 121 zorkmids, and you had 804 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 15 (peak:16, limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (peak:17, limit:18). Your wisdom was 14 (limit:18). Your charisma was 13 (base:12, limit:18). Final Status: You were deliberately blind. You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You were clairvoyant. You had a small defense bonus (+3). You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 25 minutes and 40 seconds. Major events: Turn 1: yeovil the neutral male human Wizard entered the dungeon 864: entered the Gnomish Mines 1403: attained the rank of Conjurer (level 3) 4524: attained the rank of Thaumaturge (level 6) 7279: reached Mine Town 11348: entered Sokoban 15687: killed by a master mind flayer Spells: Name Level Category Fail Retention force bolt 1 attack 6% 21%-30% healing 1 healing 6% 1%-25% sleep 3 enchantment 19% 21%-30% dig 5 matter 100% 26%-50% extra healing 3 healing 100% 26%-50% knock 1 matter 6% 26%-50% confuse monster 1 enchantment 6% 51%-60% charm monster 5 enchantment 100% 71%-80% detect monsters 1 divination 6% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered a shop. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You entered Sokoban. The Dungeons of Doom: levels 1 to 11 Level 1: An altar. Level 2: A weapon shop. Stairs down to The Gnomish Mines. Level 3: An altar to Thoth. Level 4: A general store. Level 5: A fountain, a sink. Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: Level 9: A general store, a fountain, a grave. Level 10: A fountain. Level 11: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple and an altar to Thoth, some fountains. Level 6: Level 7: Level 8: Level 9: <- You were here. Final resting place for you, killed by a master mind flayer. Level 10: Sokoban: Level 6: Unsolved. Vanquished creatures: 2 large mimics 7 small mimics a glass piercer 2 warhorses a wood golem an ochre jelly a leocrotta an elf mummy a red naga a wraith an ettin zombie a watchman a giant beetle a spotted jelly 2 leprechauns a giant spider a black light 2 gnome rulers a dwarf mummy a rust monster an owlbear a yeti a werewolf 3 lizards a dingo a dog 2 dwarf leaders a white unicorn a dust vortex a plains centaur 3 gnome mummies a snake 3 human zombies a soldier ant a bugbear 2 imps a quasit a water nymph a mountain nymph 5 Uruk-hai an orc shaman 3 rock moles 3 ponies a fog cloud 2 yellow lights a shrieker a violet fungus 17 gnome leaders 7 gnomish wizards a kobold mummy 2 gray oozes an elf zombie 2 paper golems 4 giant ants 2 little dogs 9 floating eyes 19 dwarves a homunculus 2 kobold leaders 2 kobold shamans 3 hill orcs 3 rothes 3 centipedes a giant bat a monkey 6 orc zombies 5 dwarf zombies 4 werejackals 10 iguanas 4 killer bees 2 acid blobs 4 coyotes 9 hobbits a large kobold 2 hobgoblins 5 giant rats 5 cave spiders 3 brown molds 2 yellow molds a green mold a red mold 57 gnomes 7 garter snakes a gnome zombie 4 geckos 17 jackals a fox 4 kobolds 4 goblins 4 sewer rats 4 grid bugs a bat 6 lichens 3 kobold zombies 13 newts 344 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | yeovil | | 925 Au | | killed by a | | master mind | | flayer | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye yeovil the Wizard... You died in The Gnomish Mines on dungeon level 9 with 14495 points, and 925 pieces of gold, after 15687 moves. You were level 9 with a maximum of 64 hit points when you died.