Unix NetHack Version 5.0.0-0 post-release - last build May 30 2026 05:04:26 (55804bc15828dd6e32e9076e0726aa6fccb6e981,branch:main). Game began 2026-05-30 18:12:22, ended 2026-05-30 20:21:11. yeovil, neutral male human Wizard ----------- ----------- #-.....>...| |.........- -------------------------------- ## |.........| |.........| |.....*........................| ## |.........| |..........#### |.-----..--------------+------.|########..........| |..<......| ## |.|...-..+ |....|...| |....|..# # # |.........| ----.------ ### |.|...|..| |....|...| |....|.|# # # ----.------ ## ## |.....|..|------||...|---|---..|# # # ## # |.|.----.|.%|..|.|...|.........| # ## # ##|.|....|.|%!|..|...|........--.| ## #### ####|.|._..-.|..||....{.......-..|.| # --.------ ##..|....|.--|-..@..........|..|.| ..-+-- |.......|#####|.|....|......-|-----.-|-----|.. -....| |.......|# |.|----...-|--|.)|..|.|...|$(|.| |....| |........# |.-...|..|....|)!|..-.|(.(|((|.. .....| --------- |%|...|..|....|?[|---.|.((|..|.| |....| |.-----..---------.{..-----|--.| |....| |.%............................| ------ -------------------------------- Yeovil the Thaumaturge St:9 Dx:15 Co:17 In:17 Wi:14 Ch:10 Neutral Dlvl:6 $:53 HP:0(59) Pw:29(82) AC:5 Xp:8 T:5397 Burdened Blind Latest messages: What do you want to drop? [$a-zA-Z or ?*] ? You drop an uncursed dwarvish mattock. "Hello, yeovil! Welcome again to Holmavik's general store!" You see here a potion called juice (for sale, 67 zorkmids). What do you want to drop? [$a-zA-MO-Z or ?*] $ You drop 595 gold pieces. You have established 595 zorkmids credit. You hear a door open. You drop a crude bow. Holmavik offers 23 gold pieces for your crude bow. Sell it? [ynaq] (n) y An orcish bow; you sold it for 23 gold pieces. You drop an orcish bow. Holmavik offers 30 gold pieces for your orcish bow. Sell it? [ynaq] (n) y You sold an orcish bow for 30 gold pieces. You drop a scroll labeled XIXAXA XOXAXA XUXAXA. Holmavik offers 75 gold pieces for your scroll labeled XIXAXA XOXAXA XUXAXA. Sell it? [ynaq] (n) n You have a little trouble lifting g - a scroll labeled XIXAXA XOXAXA XUXAXA. What do you want to call? [aglmo-rtuw-zBCEHIKLO-QUWYZ or ?*] g Call a scroll labeled XIXAXA XOXAXA XUXAXA: XXX $200? You see here an uncursed dwarvish mattock. You hit the dust vortex! The dust vortex engulfs you! Your lamp called magic lamp goes out! You can't see in here! The magic-absorbing blade stuns the dust vortex! You hit the dust vortex. You destroy the dust vortex! You try to feel what is lying here on the floor. You feel here an uncursed dwarvish mattock. You have a little trouble lifting N - an uncursed dwarvish mattock. Wait! There's something there you can't see! It gets angry! It gets angry! It hits! You hit it. It hits! Something stole 2 uncursed scrolls called light. It hits! The magic-absorbing blade stuns it! It hits! You attack thin air. It hits! It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 53 gold pieces Weapons (')') F - 7 +0 daggers J - a cursed -1 dagger A - the rustproof +0 Magicbane (weapon in right hand) D - a +0 orcish dagger (at the ready) N - a +0 dwarvish mattock Armor ('[') I - an uncursed +0 pair of speed boots b - an uncursed +0 cloak of magic resistance (being worn) M - a cursed -2 mummy wrapping v - an uncursed +1 studded leather armor (being worn) Comestibles ('%') G - an uncursed banana R - 2 uncursed food rations s - an uncursed lembas wafer S - 2 uncursed tripe rations Scrolls ('?') r - an uncursed scroll of blank paper t - a cursed scroll of blank paper g - an uncursed scroll of create monster U - a cursed scroll of destroy armor j - a blessed scroll of enchant weapon k - an uncursed scroll of enchant weapon i - an uncursed scroll of remove curse H - a blessed scroll of teleportation Potions ('!') h - an uncursed potion of extra healing W - an uncursed potion of gain ability f - a blessed potion of gain energy X - an uncursed potion of gain energy C - an uncursed potion of hallucination O - 2 blessed potions of healing B - 2 potions of holy water Rings ('=') d - an uncursed ring of slow digestion named l2 v+t (on right hand) a - an uncursed ring of teleport control Wands ('/') z - a wand of cold (0:1) u - a wand of digging (0:6) c - a blessed wand of probing (0:7) y - a wand of striking (0:5) Tools ('(') q - an empty uncursed sack e - a bag of tricks (0:6) Y - an uncursed magic lamp n - a magic marker (0:21) K - an uncursed skeleton key Q - a cursed partly used tallow candle Gems/Stones ('*') E - an uncursed black opal w - an uncursed opal L - 2 uncursed worthless pieces of black glass l - an uncursed worthless piece of blue glass o - an uncursed worthless piece of green glass P - 2 uncursed worthless pieces of orange glass p - 4 uncursed worthless pieces of red glass m - an uncursed worthless piece of white glass Z - 4 uncursed worthless pieces of yellowish brown glass Yeovil the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Gnomish Mines, on level 6. You entered the dungeon 5397 turns ago. You had 1478 experience points, 1082 more were needed to attain level 9. Basics: You had 0 out of 59 hit points. You had 29 out of 82 energy points (spell power). Your armor class was 5. Your wallet contained 53 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You had slower digestion. You were warded. You were lucky. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 51 minutes and 9 seconds. Major events: Turn 1: yeovil the neutral male human Wizard entered the dungeon 620: entered the Gnomish Mines 876: attained the rank of Conjurer (level 3) 3010: attained the rank of Thaumaturge (level 6) 3579: reached Mine Town 4542: was bestowed with Magicbane by Thoth 5397: killed by a watchman Spells: Name Level Category Fail Retention force bolt 1 attack 0% 71%-75% detect monsters 1 divination 0% 51%-75% healing 1 healing 0% 76%-100% wizard lock 2 matter 51% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered a shop. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: An altar to Thoth, a grave. Stairs down to The Gnomish Mines. Level 3: A food shop. Level 4: A sink. Level 5: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: <- You were here. Many shops, a temple and an altar to Thoth, some fountains. Final resting place for you, killed by a watchman. Level 7: Vanquished creatures: 3 small mimics a giant beetle 4 leprechauns a lizard a dingo 2 blue jellies a dust vortex a raven a Woodland-elf a mountain nymph 11 Uruk-hai a fog cloud a yellow light 6 gnome leaders 4 gnomish wizards a kobold mummy a gray ooze a paper golem 2 giant ants a floating eye 7 dwarves a kobold leader a hill orc 4 rothes a giant bat a monkey an orc zombie a dwarf zombie a wererat 4 iguanas 3 manes a hobgoblin 3 giant rats 6 cave spiders a green mold 33 gnomes 5 geckos 3 jackals a fox 4 kobolds a goblin a sewer rat 4 grid bugs 5 lichens a kobold zombie 10 newts 149 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | yeovil | | 53 Au | | killed by a | | watchman | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye yeovil the Wizard... You died in The Gnomish Mines on dungeon level 6 with 6270 points, and 53 pieces of gold, after 5397 moves. You were level 8 with a maximum of 59 hit points when you died.