Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main). Game began 2026-06-01 17:17:04, ended 2026-06-01 23:47:37. yeovil, neutral male human Wizard ------------- ------------------- ------ |...........-.. |.^|...............| .*-....| --...------..------ --).@..............--- --.--.-- ----..-- |-......-- |......................- |....... --.......| |........| ---..................|^.-- -----....-- |........--- --......-- ---------------------..-- --..|..-- --...---...-- -------- --..---.....-- ----- --...--- ------- --.........| |--*..------------ ---........------------ -----[.---- -.^.........%....---.............%-...-..| --[..| -..----------.---..................----------- .--..-- --..-| ---.......(...........%.|........-----.--..-- ----..-.| .|..........................-----..).)...--..| --^......| *|............<...........--- ------......| |.......- -|-.......................... |.......| -|-...--| |...........-------.......-- --------- *|.....| |...|.......| |.......| ------- ------------- -------- Yeovil the Thaumaturge St:25 Dx:13 Co:16 In:18 Wi:16 Ch:12 Neutral Dlvl:13 $:476 HP:0(71) Pw:66(80) AC:2 Xp:9 T:11862 Satiated Burdened Latest messages: The spell hits the shocking sphere! The shocking sphere explodes! Boom! You are caught in the shocking sphere's explosion! You feel a wrenching sensation. You see here a whistle. You have a little trouble lifting z - a whistle. What do you want to call? [afhilqxzDHJLPQUX or ?*] z Call a whistle: tin whistle What do you want to use or apply? [cfjkn-prtzDFHKLNPT or ?*] L You put a whistle called tin whistle into the bag of holding. You put a leash into the bag of holding. What do you want to use or apply? [cfjkn-prDFHKLNPT or ?*] L You put 2 green gems into the bag of holding. You put a red gem into the bag of holding. You put a red gem into the bag of holding. You put a violet gem into the bag of holding. A lit field surrounds you! You see here a cyan potion. You have a little trouble lifting J - a cyan potion. You fail to cast the spell correctly. A lit field surrounds you! A board beneath you squeaks a B flat loudly. The Woodland-elf shoots 2 runed arrows! The 1st runed arrow misses you. The 2nd runed arrow misses you. In what direction? l The spell hits the Woodland-elf! The Woodland-elf shoots 4 runed arrows! The 1st runed arrow misses you. You catch the runed arrow! U - a runed arrow. You are hit by the 3rd runed arrow. You catch the runed arrow! U - a runed arrow (2 in total). The Woodland-elf throws a dart! You are almost hit by a dart. In what direction? l The spell hits the Woodland-elf! You kill the Woodland-elf! There are many objects here. There is a Woodland-elf corpse here; eat it? [ynq] (n) y This Woodland-elf corpse is fatty. You're having a hard time getting all of it down. Continue eating? [yn] (n) y You choke over your food. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 476 gold pieces Amulets ('"') q - an uncursed amulet of unchanging Weapons (')') U - 2 +0 elven arrows m - a +0 dagger (weapon in right hand) s - 8 +0 daggers (at the ready) O - a blessed +0 elven dagger Armor ('[') w - an uncursed +0 pair of gauntlets of power (being worn) b - a blessed +1 cloak of magic resistance (being worn) R - a blessed +0 studded leather armor (being worn) Comestibles ('%') v - 3 uncursed slime molds B - an uncursed apple y - 4 uncursed food rations E - 3 uncursed fortune cookies W - an uncursed lembas wafer C - 2 uncursed pancakes I - 3 uncursed tripe rations u - an uncursed tin of french fried cockatrice meat Z - an uncursed lizard corpse Scrolls ('?') M - a blessed scroll of light A - an uncursed scroll of taming G - an uncursed scroll of teleportation Potions ('!') J - a cursed potion of fruit juice V - a blessed potion of healing S - 2 uncursed potions of healing g - an uncursed potion of levitation a - an uncursed potion of monster detection i - 2 uncursed potions of object detection Y - an uncursed potion of paralysis Rings ('=') d - an uncursed ring of polymorph control l - an uncursed ring of protection from shape changers (on left hand) Q - an uncursed ring of stealth x - an uncursed ring of sustain ability (on right hand) e - an uncursed ring of warning Wands ('/') F - a wand of cancellation (0:4) c - a wand of lightning named +pois (0:5) k - a wand of magic missile (0:6) j - a wand of magic missile (0:3) K - a wand of speed monster (0:6) r - a wand of striking (0:4) H - a cursed wand of teleportation (0:5) Tools ('(') L - a blessed bag of holding containing 37 items D - an empty uncursed oilskin sack o - an uncursed blindfold n - a magic marker (0:8) P - an uncursed magic whistle N - a +0 pick-axe p - an uncursed skeleton key named l2 v+t l4 v T - an uncursed skeleton key Gems/Stones ('*') f - 2 uncursed luckstones Contents of the bag of holding: 1705 gold pieces a blessed +0 dagger a cursed -2 dagger a +0 elven dagger a cursed -2 elven dagger a cursed -1 pair of levitation boots an uncursed +0 pair of speed boots an uncursed +0 shield of drain resistance 9 uncursed food rations an uncursed lizard corpse a blessed scroll of blank paper 2 uncursed scrolls of blank paper 2 uncursed scrolls of destroy armor 3 uncursed scrolls of enchant weapon an uncursed spellbook of dig an uncursed spellbook of light an uncursed potion of gain level an uncursed potion of water an uncursed ring of protection from shape changers a wand of magic missile (0:4) a wand of make invisible (0:8) a wand of undead turning (0:8) an uncursed leather drum an uncursed figurine of a black dragon an uncursed leash an uncursed skeleton key an uncursed tin whistle an uncursed amethyst stone 2 uncursed emeralds an uncursed jacinth stone 3 uncursed rubies an uncursed sapphire an uncursed worthless piece of blue glass an uncursed worthless piece of orange glass 4 uncursed worthless pieces of red glass 2 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass Yeovil the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Gnomish Mines, on level 13. You entered the dungeon 11862 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 4377 experience points, 743 more were needed to attain level 10. Basics: You had 0 out of 71 hit points. You had 66 out of 80 energy points (spell power). Your armor class was 2. Your wallet contained 476 zorkmids, and you had 1705 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 25 (base:11, innate limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 12 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had a small defense bonus (+2). You were warded. You were protected from shape changers. You had fixed abilities. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 16 minutes and 31 seconds. Major events: Turn 1: yeovil the neutral male human Wizard entered the dungeon 817: entered the Gnomish Mines 1278: attained the rank of Conjurer (level 3) 2957: attained the rank of Thaumaturge (level 6) 9139: reached Mine Town 10948: acquired the Mines' End luckstone 11862: choked on a Woodland-elf corpse Spells: Name Level Category Fail Retention force bolt 1 attack 4% 41%-45% healing 1 healing 4% 41%-50% create monster 2 clerical 22% 26%-50% detect food 2 divination 22% 26%-50% sleep 3 enchantment 13% 51%-60% cure blindness 2 healing 4% 61%-70% wizard lock 2 matter 22% 51%-75% create familiar 6 clerical 100% 51%-75% light 1 divination 4% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 9 Level 1: Many altars, a fountain. Level 2: A general store, a fountain. Level 3: A general store, a fountain, a grave. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Level 8: A fountain, a sink. Level 9: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple and an altar, many fountains. Level 9: Level 10: Level 11: Level 12: Level 13: <- You were here. Final resting place for you, choked on a Woodland-elf corpse. Vanquished creatures: a large mimic a hill giant a warg 7 small mimics a shocking sphere a tengu a leocrotta an elf mummy an ettin zombie 4 wolves a spotted jelly 2 leprechauns an iron piercer a giant spider a vampire bat 4 gnome rulers 2 dwarf mummies 2 ogres a brown pudding an owlbear 3 lizards a plains centaur a snake a human zombie 2 Woodland-elves a bugbear 2 imps 2 quasits a water nymph 2 mountain nymphs 4 Uruk-hai 2 rock piercers 4 rock moles a yellow light a shrieker 2 violet fungi 19 gnome leaders 5 gnomish wizards 4 kobold mummies a red naga hatchling a gray ooze a paper golem 10 giant ants 4 floating eyes a kitten 18 dwarves a homunculus 2 kobold leaders 6 rothes 2 rabid rats 2 centipedes 2 giant bats a monkey 4 dwarf zombies a werejackal 4 iguanas 8 killer bees 2 acid blobs 5 hobbits 5 manes a large kobold 3 hobgoblins 2 giant rats 7 cave spiders a brown mold a green mold a red mold 62 gnomes a gnome zombie 6 geckos 5 jackals 3 foxes 3 kobolds 6 goblins 7 grid bugs 4 bats 6 lichens 5 newts 298 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | yeovil | | 2181 Au | | choked on a | | Woodland-elf | | corpse | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye yeovil the Wizard... You choked in The Gnomish Mines on dungeon level 13 with 20081 points, and 2181 pieces of gold, after 11862 moves. You were level 9 with a maximum of 71 hit points when you choked.