Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-11 00:49:49, ended 2026-03-14 23:11:55. zomGreg, lawful male dwarven Caveman # # # --(--- |...@| |....| |<..{| |.%..| ------ ZomGreg the Vagrant St:18/02 Dx:15 Co:17 In:10 Wi:9 Ch:7 Lawful S:29774 Dlvl:14 $:0 HP:0(93) Pw:32(32) AC:-12 Xp:10/7230 T:17365 Satiated Strained Latest messages: You hear someone cursing shoplifters. You hear a door open. You hear a door open. That door is closed. The door opens. You hear some noises in the distance. The door opens. You hear a door open. You swap places with your fire elemental. What do you want to use or apply? [dfi-knBCJLRV or ?*] Your lamp is now on. You hear the chime of a cash register. You descend the stairs. Pick an object. _ an iron chain or an altar (neutral altar) Pick an object. u a unicorn or horse (gray unicorn) [seen: normal vision, infravision] You hit the gray unicorn! The gray unicorn misses! The gray unicorn kicks! The gray unicorn misses! The gray unicorn misses! You miss the gray unicorn. The gray unicorn butts! The gray unicorn kicks! You hit the gray unicorn! The gray unicorn butts! The gray unicorn misses! The gray unicorn just misses! The gray unicorn kicks! You miss the gray unicorn. The gray unicorn butts! The gray unicorn kicks! The gray unicorn misses! The gray unicorn misses! You kill the gray unicorn! You have much trouble lifting a gray unicorn corpse. Continue? [ynq] (q) r - a gray unicorn corpse. You stagger under your heavy load. Movement is very hard. # What do you want to sacrifice? [cr or ?*] Such an action is an insult to balance! The voice of Ishtar booms out: "Thou hast angered me." Suddenly, a bolt of lightning strikes you! You fry to a crisp! Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets h - a blessed amulet of magical breathing Q - an uncursed amulet of reflection named reflection Z - an uncursed amulet versus poison (being worn) Weapons P - the +0 Grayswandir (weapon in hand) Armor e - a blessed greased +2 orcish helm (being worn) W - an uncursed +0 pair of leather gloves (being worn) u - an uncursed +0 pair of iron shoes (being worn) s - an uncursed +0 elven shield (being worn) q - an uncursed +0 elven cloak (being worn) o - a blessed +2 Hawaiian shirt (being worn) l - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles b - an uncursed C-ration m - an uncursed pear r - an uncursed gray unicorn corpse c - an uncursed lizard corpse Rings p - an uncursed ring of invisibility g - an uncursed +1 ring of protection D - an uncursed ring of regeneration H - an uncursed ring of stealth Wands L - a wand of cold (0:0) C - a wand of digging (0:3) V - a wand of magic missile (0:6) J - a wand of magic missile (0:1) i - a wand of make invisible named tele|invis|cancellation (0:2) R - a wand of striking (0:5) Tools n - an uncursed greased sack containing 26 items f - an uncursed blindfold j - an uncursed magic whistle B - a blessed oil lamp (lit) k - an uncursed skeleton key d - a +0 unicorn horn Contents of the sack: 174 gold pieces an uncursed sprig of wolfsbane an uncursed scroll of gold detection an uncursed scroll of magic mapping an uncursed scroll of food detection a blessed scroll of enchant weapon an uncursed scroll of enchant weapon a blessed scroll of confuse monster 2 uncursed scrolls of confuse monster an uncursed scroll of create monster 2 uncursed scrolls of identify a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed scroll of teleportation an uncursed potion of gain ability an uncursed potion of gain energy a blessed potion of booze an uncursed potion of booze an uncursed potion of oil an uncursed potion of sickness an uncursed potion of fruit juice a blessed potion of object detection an uncursed potion of restore ability an uncursed potion of healing an uncursed potion of healing 6 uncursed potions of water named objdet ZomGreg the Caveman's attributes: Background: You were a Vagrant, a level 10 dwarven Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 17365 turns ago. It was nighttime. You had 7230 experience points, 2770 more were needed to attain level 11. Your score was 29774 before end-of-game adjustments. Basics: You had 0 out of 93 hit points. You had all 32 energy points (spell power). Your armor class was -12. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 15 (limit:20). Your constitution was 17 (limit:20). Your intelligence was 10 (limit:16). Your wisdom was 9 (peak:10, limit:16). Your charisma was 7 (limit:16). Final Status: You were satiated. You were strained; movement was very slowed. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were poison resistant. You resisted hallucinations. You were telepathic. You had infravision. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: 5 shopkeepers a watch captain a ghost 3 giant mimics a long worm a wumpus a baby purple worm a fire elemental a hill giant 3 sergeants 2 water demons 5 small mimics a glass piercer 2 warhorses an ogre lord 3 quantum mechanics 3 trolls a sasquatch a gelatinous cube a pyrolisk 2 shocking spheres 2 large cats 3 tigers a gargoyle a tengu 3 ochre jellies a leocrotta a mountain centaur an elf mummy a python a pit viper a cobra a wraith 4 watchmen 3 chameleons 2 giant beetles a cockatrice a lynx a gremlin a spotted jelly 2 leprechauns an orc-captain 2 iron piercers a mumak a scorpion 3 horses an ice vortex a black light a vampire bat a forest centaur 4 gnome kings 4 ogres a rust monster 4 owlbears 3 yetis 2 gold golems 2 werewolves 2 Green-elves 3 lizards a dingo 2 dogs a jaguar 3 blue jellies a white unicorn 2 gray unicorns a raven 2 plains centaurs 3 gnome mummies 3 snakes an ape a human zombie 2 rope golems a Woodland-elf 7 soldier ants 2 fire ants 6 bugbears 3 imps 2 wood nymphs 2 water nymphs 4 mountain nymphs 13 Uruk-hai an orc shaman 3 rock piercers 3 rock moles 2 ponies 4 fog clouds 4 yellow lights a shrieker 3 violet fungi 6 gnome lords a gnomish wizard a kobold mummy a red naga hatchling 2 black naga hatchlings a guardian naga hatchling 3 gray oozes a barrow wight 6 elf zombies 3 ghouls a straw golem a paper golem a baby crocodile 6 giant ants 2 little dogs 5 floating eyes 4 kittens 7 dwarves 3 homunculi 2 kobold lords 9 hill orcs 15 rothes a rabid rat a centipede 3 giant bats a monkey 2 orc zombies 6 dwarf zombies 2 wererats a werejackal 6 iguanas 8 killer bees an acid blob 3 coyotes 2 gas spores 5 hobbits a large kobold 5 hobgoblins 10 giant rats a cave spider 3 brown molds 2 yellow molds a green mold a red mold 20 gnomes 4 garter snakes a gnome zombie 2 geckos 11 jackals 4 foxes a kobold 2 goblins 8 sewer rats 5 grid bugs a bat 9 lichens 9 newts 417 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: Level 2: "vault" An untended shop, an altar to Anu, a sink. Level 3: An altar, a fountain, a sink. Stairs down to The Gnomish Mines. Level 4: Some fountains. Final resting place for kshinot-Pri-Hum-Fem-Law, killed by an orc zombie, while fainted from lack of food. Level 5: A grave. Level 6: A fountain, a grave. Level 7: "stash" A sink. Level 8: A fountain, a grave. Level 9: Level 10: "vault" Some fountains. Stairs up to Sokoban, level 9. Level 11: A general store. Level 12: Level 13: Level 14: <- You were here. An altar, a fountain. Final resting place for you, killed by the wrath of Ishtar. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | zomGreg | | 174 Au | | killed by the | | wrath of Ishtar | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye zomGreg the Caveman... You died in The Dungeons of Doom on dungeon level 14 with 29757 points, and 174 pieces of gold, after 17365 moves. You were level 10 with a maximum of 93 hit points when you died.