Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-05 06:48:48, ended 2026-03-05 08:34:38. zste, neutral male gnomish Caveman ----------- ----------- |....|....--- |.........| |...`|``...>| |.........| |.........--- |.........| |....|.%..| |....<....| |-.--------- |.........| |..%.|.....| |.........| |....|.....| |.........| |..........| |........d| |...`|%....----------------e| |..`.|.....%.....[..)[....@.| ----------------------------- Zste the Wanderer St:18/01 Dx:16 Co:16 In:9 Wi:9 Ch:8 Neutral Dlvl:5 $:1037 HP:0(63) Pw:38(38) AC:0 Exp:8 T:7566 Latest messages: The Grey-elf opens a door. The Grey-elf throws a runed dagger! The runed dagger misses the Grey-elf. A runed dagger misses you. You hit the Grey-elf! The Grey-elf thrusts his runed spear. The Grey-elf hits! You hit the Grey-elf! The Grey-elf thrusts his runed spear. The Grey-elf hits! What do you want to zap? [e-hmyzIQV or ?*] ? In what direction? k Status of the Grey-elf (chaotic): Level 6 HP 5(22) AC 2. Status of the ogre (chaotic): Level 5 HP 28(28) AC 5. The Grey-elf thrusts his runed spear. The Grey-elf hits! What do you want to zap? [e-hmyzIQV or ?*] Never mind. The Grey-elf thrusts his runed spear. The Grey-elf hits! The Grey-elf picks up a runed dagger. The Grey-elf throws a runed spear! You are hit by a runed spear. The Grey-elf throws a runed dagger! A runed dagger misses you. You see here a runed dagger. w - a runed dagger. What do you want to zap? [e-hmyzIQV or ?*] ? Nothing happens. What do you want to zap? [e-hmyzIQV or ?*] ? In what direction? l The bolt of fire misses the Grey-elf. You kill the Grey-elf! There is a Grey-elf corpse here; eat it? [ynq] (n) y This Grey-elf corpse tastes okay. You finish eating the Grey-elf corpse. You see here a runed spear. You see here a runed spear. You hit the Grey-elf! The Grey-elf hits! You hit the Grey-elf! The Grey-elf hits! You hit the Grey-elf! You kill the Grey-elf! You kill the jackal! The flaming sphere explodes! You get blasted! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1037 gold pieces Weapons c - a +2 sling (alternate weapon; not wielded) w - a +0 elven dagger x - the +0 Sting a - a +1 club (weapon in hand) Armor B - an uncursed greased +0 orcish helm (being worn) r - an uncursed greased +0 pair of leather gloves (being worn) q - an uncursed greased +0 pair of jumping boots (being worn) v - an uncursed greased +0 dwarvish roundshield (being worn) Y - an uncursed +0 dwarvish cloak (being worn) s - an uncursed +0 elven mithril-coat (being worn) Comestibles p - an uncursed slime mold R - an uncursed food ration U - an uncursed lizard corpse Scrolls Z - a cursed scroll of confuse monster X - 2 uncursed scrolls of earth t - an uncursed scroll of gold detection Potions l - an uncursed potion of extra healing j - an uncursed potion of gain ability C - an uncursed potion of gain ability D - a cursed potion of hallucination i - a cursed potion of monster detection T - 2 uncursed potions of object detection A - an uncursed potion of speed Rings o - an uncursed +1 ring of increase accuracy W - an uncursed ring of polymorph control Wands y - a wand of create monster (0:13) V - a wand of fire (0:5) f - a wand of polymorph (0:6) Q - a wand of polymorph (0:5) g - a wand of probing (0:4) I - a wand of sleep (0:0) h - a wand of teleportation (0:8) z - a wand of teleportation (0:7) e - a wand of teleportation (0:3) m - a blessed wand of undead turning (0:7) Tools b - an uncursed sack containing 14 items E - a cursed wooden flute F - an uncursed blindfold G - a can of grease (0:13) P - an uncursed oil lamp k - an uncursed skeleton key S - an uncursed towel Gems/Stones K - an uncursed jet stone n - an uncursed opal J - an uncursed worthless piece of blue glass M - 2 uncursed worthless pieces of violet glass (in quiver pouch) d - 2 uncursed worthless pieces of yellow glass Contents of the sack: an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of genocide an uncursed greased scroll of identify an uncursed scroll of teleportation an uncursed potion of oil an uncursed potion of polymorph an uncursed potion of speed an uncursed +2 ring of gain strength an uncursed ring of poison resistance Zste the Caveman's attributes: Background: You were a Wanderer, a level 8 gnomish Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in Sokoban, on level 5. You entered the dungeon 7566 turns ago. There was a full moon in effect when your adventure ended. You had 2262 experience points, 298 more were needed to attain level 9. Basics: You had 0 out of 63 hit points. You had all 38 energy points (spell power). Your armor class was 0. Your wallet contained 1037 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (peak:18/02, limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a club. You were skilled in club and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You could jump. You could teleport. You were guarded. You were fast. You were lucky. You are dead. Vanquished creatures: a small mimic a large dog a large cat a tengu 2 Grey-elves a chameleon a giant beetle 4 wolves a winter wolf cub a panther a spotted jelly 2 leprechauns an iron piercer a scorpion a vampire bat an orc mummy a rust monster 5 lizards a dingo a dog a housecat a jaguar 3 dust vortices 2 ravens a gnome mummy 2 fire ants 2 imps 2 water nymphs an orc shaman a rock piercer 3 rock moles 3 ponies a shrieker a gnome lord a gnomish wizard a kobold mummy a black naga hatchling an elf zombie a ghoul a straw golem 4 giant ants a little dog 2 floating eyes a kitten 7 dwarves 10 rothes a centipede 3 giant bats 5 monkeys an orc zombie a werejackal 17 killer bees 2 acid blobs a gas spore 6 hobbits 9 manes 3 large kobolds a giant rat a cave spider 2 brown molds a yellow mold 3 red molds 3 gnomes 2 garter snakes 2 gnome zombies 2 geckos 10 jackals 4 foxes 2 goblins 5 sewer rats 2 grid bugs 8 lichens a kobold zombie 8 newts 190 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain, a sink. Level 2: A general store, a fountain. Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: Some fountains. Level 6: Level 7: An armor shop, a fountain. Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a sink. Level 8: Sokoban: levels 6 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a flaming sphere. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | zste | | 1037 Au | | killed by a | | flaming sphere | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye zste the Caveman... You died in Sokoban on dungeon level 5 with 10372 points, and 1037 pieces of gold, after 7566 moves. You were level 8 with a maximum of 63 hit points when you died.