Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-29 02:23:52, ended 2025-11-03 02:53:26. zwarf, chaotic male elven Wizard --------- @ |..|....a..|..| ----- |.A|....@..|M.| ----- ...| |..|..._(..|..| |...@ @ @ ---------..-- --------- |..|..%....|..| - --..---------A |.......|...-- --%..'...-- |..|..a...a|..| -- m --.@.|.......| A |...@...|A)..---...`.&...--|.N----|----..|--. .Y.---.%..|.......| |..._..a-)"...%%..&.%.....||.......%.....||..%.....w..)A.&@.A.@.@.D.| |.......|)...---....!....-----@.......@-----....%...w---....|.@@@...| |.....A.|..A-- --...%)..-- -----+----- --.......-- --...|.......| ---------..-- ----*---- --.......-- ----*---- --..--------- U ...| |.!.--------.q%......--------...------ |... B AAt ----- |.tD/.)...|...@.......|.%............| ----- -------)..--..A.@).@.--..............| |..[.--..!.)..--.[.)....*[.@...| ---D@@----)----).....).........| |.../...[.%.%%`.%............| ------------------------------ Zwarf the Sorcerer St:18 Dx:15 Co:16 In:23 Wi:18 Ch:10 Chaotic Astral Plane $:0 HP:172(172) Pw:217(286) AC:-22 Exp:18 T:48892 Latest messages: The sergeant wields a flail! The invisible Angel of Thoth swings his long sword. The invisible Angel of Thoth hits! The invisible Angel of Thoth swings his long sword. The invisible Angel of Thoth hits! The invisible Angel of Thoth misses! The invisible Angel of Thoth casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! The sergeant picks up a mace. The sergeant swings his flail. The sergeant misses! Death moves the purple worm out of the way! The priest of Thoth wields a mace! The mace welds itself to the priest of Thoth's hand! The high priestess intones: "Pilgrim, you enter a sacred place!" Pick an object. The red dragon breathes fire! The priest of Ptah's robe smoulders! The blast of fire hits the priest of Ptah! The priest of Thoth's robe smoulders! The blast of fire hits the priest of Thoth! The blast of fire whizzes by you! The invisible Angel of Thoth zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the priest of Thoth! The magic missile hits the priest of Ptah! The priest of Thoth turns to flee. The invisible Angel of Thoth zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the priest of Ptah! The magic missile misses the red dragon. The priest of Thoth casts a spell! The priest of Thoth looks better. The priest of Ptah turns to flee. The priest of Ptah wields a mace! The priest of Thoth turns to flee. What do you want to sacrifice? [W or ?*] ? You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets l - an uncursed amulet of life saving (being worn) X - the blessed Eye of the Aethiopica Weapons S - the blessed rustproof +6 Magicbane (weapon in hand) Armor M - a blessed greased rustproof +3 helm of brilliance (being worn) t - a blessed +1 pair of leather gloves (being worn) G - a blessed fireproof +4 pair of speed boots (being worn) a - a blessed fireproof +1 cloak of magic resistance (being worn) k - a blessed +4 silver dragon scale mail (being worn) Comestibles y - 2 uncursed K-rations Y - an uncursed tripe ration o - an uncursed lizard corpse Potions c - an uncursed potion of healing N - an uncursed potion of healing Rings L - an uncursed ring of conflict v - an uncursed ring of free action (on left hand) E - an uncursed ring of invisibility d - an uncursed ring of levitation x - an uncursed ring of slow digestion Wands A - a wand of cancellation named DO NOT BAG (1:12) w - a wand of cold (0:3) u - a wand of death (1:0) C - a wand of death (0:0) Z - a wand of death (0:0) g - a wand of digging (0:3) F - a wand of digging (0:1) e - a wand of digging (0:0) f - a wand of digging (0:0) m - a wand of fire (0:6) T - a wand of lightning (0:4) U - a wand of secret door detection (0:11) Q - a wand of sleep (0:3) s - a wand of slow monster (0:7) P - a wand of striking (0:4) K - a wand of teleportation (0:2) p - a wand of wishing (1:0) Tools b - a blessed greased bag of holding containing 68 items R - the Bell of Opening (0:1) z - an uncursed blindfold I - the uncursed Candelabrum of Invocation (no candles attached) i - an uncursed lock pick V - a blessed magic marker (0:5) q - a magic marker (1:15) j - an uncursed magic whistle H - an uncursed mirror O - an uncursed stethoscope D - a blessed +0 unicorn horn Gems/Stones n - a blessed luckstone Contents of the bag of holding: 15681 gold pieces an uncursed amulet of change an uncursed amulet of magical breathing a cursed amulet of restful sleep a cursed amulet of strangulation an uncursed amulet of unchanging an uncursed amulet versus poison an uncursed amulet versus poison 2 +0 elven daggers an uncursed +0 pair of jumping boots an uncursed +0 mummy wrapping 2 uncursed cream pies 5 uncursed K-rations 3 uncursed lembas wafers 2 uncursed sprigs of wolfsbane an uncursed lizard corpse a blessed scroll of create monster an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of enchant armor 5 uncursed scrolls of enchant weapon a blessed scroll of gold detection a cursed scroll of gold detection a blessed scroll of identify 4 blessed scrolls of remove curse 4 uncursed scrolls of remove curse an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed potion of enlightenment an uncursed potion of gain ability an uncursed potion of restore ability an uncursed potion of restore ability an uncursed potion of speed an uncursed ring of conflict a cursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of searching an uncursed ring of stealth an uncursed ring of teleport control an uncursed ring of warning a wand of digging (0:3) a wand of digging (0:0) a wand of enlightenment (0:13) a wand of fire (0:6) a wand of magic missile (0:6) a wand of make invisible (0:3) a wand of secret door detection (0:11) a wand of secret door detection (0:11) a wand of sleep (0:4) a wand of speed monster (0:1) a wand of striking (0:5) a cursed wand of undead turning (0:3) an uncursed bugle an uncursed brass lantern a can of grease (0:23) a blessed crystal ball (0:2) a blessed magic marker (0:30) an uncursed oil lamp a +0 pick-axe an uncursed skeleton key an uncursed tallow candle a +0 unicorn horn a +0 unicorn horn a +0 unicorn horn an uncursed amethyst stone 4 uncursed diamonds an uncursed sapphire an uncursed luckstone Zwarf the Wizard's attributes: Background: You were a Sorcerer, a level 18 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 48892 turns ago. It was nighttime. You had 1287672 experience points, 1272328 more were needed for level 19. Basics: You had all 172 hit points. You had 217 out of 286 energy points (spell power). Your armor class was -22. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 23 (base:20, innate limit:20). Your wisdom was 18 (base:15, limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were sensing the presence of monsters. You were stealthy. You could teleport. You had teleport control. You had a moderate defense bonus (+6). You were warded. You took half spell damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were very lucky. You had extra luck. Good luck did not time out for you. You survived after being killed twice. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (5 times) Death (thrice) Pestilence Famine (4 times) Vlad the Impaler an arch-lich a high priest 2 mastodons Medusa Croesus 16 krakens 2 iron golems 3 titans a glass golem a balrog 9 purple worms 2 gray dragons 4 silver dragons 5 red dragons 2 white dragons 5 orange dragons 2 black dragons 3 blue dragons a yellow dragon 9 minotaurs 3 jabberwocks the Dark One 3 baluchitheria 22 Angels 2 demiliches 4 stone golems 3 Olog-hai 3 Nazgul 3 pit fiends 3 sandestins 4 hell hounds 7 titanotheres 2 trappers a baby gray dragon 2 disenchanters 24 vampire lords 5 skeletons 32 aligned priests 4 captains 6 shades 6 nurses a nalfeshnee 6 lurkers above an Aleax 4 frost giants 4 ettins a golden naga 6 black puddings 24 vampires 7 lieutenants 24 ghosts a caveman 2 queen bees 3 winged gargoyles 6 giant mimics 3 long worms 3 zruties 13 fire giants 2 ogre kings 4 ice trolls 7 rock trolls 8 umber hulks 7 flesh golems 4 Elvenkings a doppelganger 11 hezrous 10 bone devils 8 large mimics a wumpus 3 fire vortices 8 couatls 6 stalkers 9 air elementals 7 earth elementals 6 water elementals 5 hill giants a giant mummy 3 black nagas 16 xorns 15 giant zombies 3 elf-lords 27 sergeants 4 barbed devils 9 vrocks 3 salamanders 23 wargs 4 winter wolves 8 small mimics a glass piercer 3 warhorses 8 steam vortices 13 xans 4 ettin mummies an ogre lord 12 quantum mechanics 14 trolls 2 wood golems 2 erinyes 2 mariliths a djinni 6 sharks 8 electric eels 5 gelatinous cubes a large dog 3 freezing spheres 6 flaming spheres 3 shocking spheres 4 large cats 9 tigers 6 gargoyles 5 dwarf kings 12 tengu 5 ochre jellies 5 leocrottas 5 energy vortices 2 mountain centaurs 5 stone giants 5 elf mummies 5 human mummies a red naga 3 green slimes 4 pythons 4 pit vipers 8 cobras 40 wraiths 3 carnivorous apes 15 ettin zombies 4 leather golems 118 soldiers a watchman 2 succubi 9 horned devils 4 incubi 5 chameleons 3 crocodiles 17 giant beetles 3 quivering blobs 14 cockatrices 8 wolves 13 winter wolf cubs 3 lynxes 3 panthers 3 gremlins a spotted jelly 10 leprechauns 2 orc-captains 8 iron piercers 2 mumakil 7 giant spiders a scorpion 6 horses an ice vortex 4 black lights 43 vampire bats 5 forest centaurs 7 gnome kings 4 orc mummies 3 dwarf mummies 2 brown puddings 9 rust monsters 9 owlbears 7 yetis 4 gold golems 5 werewolves 6 piranha 26 giant eels 13 lizards 5 chickatrices 6 dingoes 2 dogs 2 housecats 4 jaguars 5 dwarf lords 4 blue jellies 3 white unicorns 3 gray unicorns a black unicorn 5 dust vortices 14 ravens 6 plains centaurs 2 gnome mummies 8 snakes 5 apes 27 human zombies 3 rope golems 2 Woodland-elves 22 soldier ants 14 fire ants 19 bugbears 7 imps 6 lemures 4 quasits 4 water nymphs 6 mountain nymphs 19 Mordor orcs 30 Uruk-hai 4 orc shamans 9 rock piercers 3 rock moles 2 ponies 7 fog clouds 17 yellow lights a shrieker 5 violet fungi 19 gnome lords 6 gnomish wizards 3 kobold mummies 2 golden naga hatchlings a guardian naga hatchling 7 gray oozes 4 barrow wights 21 elf zombies 20 ghouls 4 straw golems 3 paper golems 8 jellyfish 20 giant ants a little dog 9 floating eyes 2 kittens 33 dwarves 7 homunculi 3 kobold lords 4 kobold shamans 45 hill orcs 25 rothes 2 rabid rats a centipede 16 giant bats 4 monkeys 16 orc zombies 16 dwarf zombies 2 wererats 4 werejackals 19 iguanas 58 killer bees 3 acid blobs 4 coyotes 2 gas spores 12 hobbits 15 manes 10 hobgoblins 10 giant rats 14 cave spiders a brown mold 5 yellow molds 5 green molds 2 red molds 71 gnomes 19 garter snakes 10 gnome zombies 20 geckos 31 jackals 3 foxes 5 kobolds 14 goblins 7 sewer rats 19 grid bugs 4 bats 9 lichens 17 kobold zombies 14 newts 2192 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers leprechauns liches demiliches master liches arch-liches soldiers (extinct) erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 18 species genocided. 2 species extinct. Voluntary challenges: You genocided 18 types of monsters. You never changed form. You used 7 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: "Stash 1" An altar to Anhur, a sink. Level 5: A scroll shop, some fountains. Level 6: Many fountains. Level 7: "cursed rations here" A fountain. Stairs up to Sokoban, level 6. Level 8: Level 9: "zoo" A fountain. Level 10: "Stash 2 with gold" Level 11: Level 12: Level 13: Some fountains. Portal to The Quest. Level 14: Level 15: "Stash 3" Level 16: An altar, a fountain. Level 17: A primitive area. Level 18: Many fountains. Level 19: "Home Temple" A temple to Anhur, a grave. Portal to Fort Ludios. Level 20: A fountain. Level 21: Level 22: Level 23: "Big Stash" A temple to Anhur. Level 24: A jewelers. Level 25: Level 26: Level 27: Level 28: A fountain. The castle (play notes "GGFBG" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 29 to 52 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: A fountain. Level 34: Level 35: Level 36: Level 37: Level 38: Some shops, an altar, some graves. Stairs up to Vlad's Tower, level 37. Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: "bottom of tower" Level 51: Level 52: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Final resting place for StIgnatius-Wiz-Elf-Mal-Cha, killed by a killer bee. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 6 Level 1: Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: A temple. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Fort Ludios: Level 1: Fort Ludios. Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: Goodbye zwarf the Demigod... You went to your reward with 1960316 points, The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) Magicbane (worth 3500 zorkmids and 8750 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) 4 diamonds (worth 16000 zorkmids), 1 sapphire (worth 3000 zorkmids), 1 amethyst stone (worth 600 zorkmids), 2 amulets versus poison (worth 300 zorkmids), 1 amulet of life saving (worth 150 zorkmids), 1 amulet of strangulation (worth 150 zorkmids), 1 amulet of restful sleep (worth 150 zorkmids), 1 amulet of change (worth 150 zorkmids), 1 amulet of unchanging (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 15681 pieces of gold, after 48892 moves. You were level 18 with a maximum of 172 hit points when you ascended.