Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-04 19:04:49, ended 2025-11-05 03:25:13. zwarf, chaotic male human Rogue -------- |......| ---------------------------------#####....<..+ |.............(.................|## -------- |.----....-----.-----|-..-----..|## ..|..|-.-.|...|.|..|..|..|(.(|..|# ..|..|..|.|@_.|C-.^|..|..|((!|..|# |...|...|.|..)@)--------.|...|..-# |....|..|.|+.)|....-...|.---|-..|## #|.{..--|-.---.|....|...|........| )...........-..|-|-.-----.(-----.| ###|....-|.-).......|....)*..|...|.| # #|.-|-|....----|..|-|--.(..-.%.|.| # #|.|..|..|.-.[.|--|...|---.-----.| # #|.|..|---.|..?|..|(..|..-.......| #` #|.|..|....|.!.|..|.((|..|.......| #|.----....-----|---------.....{.| |...............)...............| --------------------------------- Zwarf the Rogue St:15 Dx:18 Co:16 In:8 Wi:13 Ch:10 Chaotic Dlvl:7 $:66 HP:0(59) Pw:36(36) AC:-1 Exp:9 T:16418 Strained Latest messages: The plains centaur picks up a poisoned arrow. What do you want to sacrifice? [TU or ?*] ? Your sacrifice is consumed in a burst of flame! You have a hopeful feeling. Your movements are only slowed slightly by your load. What do you want to use or apply? [efhmtyzCM-O or ?*] z You are now wearing a blindfold. You can't see any more. You were wearing an uncursed blindfold. You can see again. You see here 2 crossbow bolts. What do you want to use or apply? [efhmtyzCM-O or ?*] z You are now wearing a blindfold. You can't see any more. You were wearing an uncursed blindfold. You can see again. There are many objects here. The plains centaur throws a dagger! A dagger misses you. Unknown command '^J'. You have much trouble lifting an ape corpse. Continue? [ynq] (q) y V - an ape corpse. W - a sky blue potion. You stagger under your heavy load. Movement is very hard. The plains centaur throws a knife! You are hit by a knife. The plains centaur thrusts one of his daggers. The plains centaur hits! The plains centaur misses! The plains centaur thrusts one of his daggers. The plains centaur hits! The plains centaur kicks! The plains centaur thrusts one of his daggers. The plains centaur hits! The plains centaur kicks! The plains centaur thrusts one of his daggers. The plains centaur hits! The plains centaur kicks! The plains centaur thrusts one of his daggers. The plains centaur hits! The plains centaur kicks! The plains centaur thrusts one of his daggers. The plains centaur misses! The plains centaur kicks! The plains centaur thrusts one of his daggers. The plains centaur hits! The plains centaur kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 66 gold pieces Weapons v - 6 +0 daggers E - 8 +0 daggers (at the ready) p - a +0 orcish dagger q - the fireproof +0 Sting (weapon in hand) Armor I - an uncursed +0 elven leather helm (being worn) s - an uncursed +0 small shield (being worn) L - a blessed +2 leather cloak (being worn) c - a blessed +1 leather armor (being worn) Comestibles S - an uncursed pear o - an uncursed tripe ration V - an uncursed ape corpse U - 2 uncursed lizard corpses Potions W - an uncursed potion of hallucination Rings r - a cursed -1 ring of gain strength P - an uncursed ring of searching Q - an uncursed ring of teleport control Wands y - a wand of lightning (0:5) t - a wand of opening (0:7) M - a wand of secret door detection (0:13) Tools f - an uncursed sack containing 20 items z - an uncursed blindfold e - an uncursed lock pick h - an uncursed mirror m - a blessed oil lamp C - a blessed +0 pick-axe O - an uncursed tallow candle N - an uncursed tin whistle Gems/Stones g - 2 uncursed amber stones l - an uncursed worthless piece of green glass d - an uncursed worthless piece of orange glass H - an uncursed worthless piece of orange glass A - an uncursed worthless piece of violet glass B - an uncursed worthless piece of yellow glass Contents of the sack: 471 gold pieces an uncursed scroll of amnesia a blessed scroll of fire an uncursed scroll of food detection an uncursed scroll of gold detection named 50 an uncursed scroll of identify an uncursed scroll of identify named 10 an uncursed scroll of light a cursed scroll of punishment named 150 an uncursed scroll of teleportation an uncursed potion of blindness named 75 a cursed potion of blindness 2 uncursed potions of booze named 25 2 uncursed potions of extra healing an uncursed potion of fruit juice named 25 an uncursed potion of hallucination an uncursed potion of healing named 50 3 uncursed potions of object detection an uncursed potion of sickness an uncursed potion of water Zwarf the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 16418 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 3896 experience points, 1224 more were needed to attain level 10. Basics: You had 0 out of 59 hit points. You had all 36 energy points (spell power). Your armor class was -1. Your wallet contained 66 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were strained; movement was very slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were telepathic. You were aware of the presence of orcs. You were stealthy. You had a small defense bonus (+3). You were warded. You were very lucky. You are dead. Vanquished creatures: 2 small mimics an ettin mummy a large dog 2 large cats a tiger 3 tengu a python an ettin zombie 2 watchmen a chameleon 3 crocodiles 3 giant beetles 4 quivering blobs 2 wolves 2 lynxes a panther an iron piercer 3 giant spiders a horse 2 ice vortices a baby long worm a black light 2 gnome kings 2 dwarf mummies a brown pudding an owlbear 2 gold golems a Green-elf 5 lizards 3 chickatrices 2 dogs 3 housecats a jaguar 2 ravens a plains centaur 2 gnome mummies a snake 4 apes 2 rope golems a Woodland-elf a soldier ant a fire ant 2 wood nymphs 2 water nymphs 11 Uruk-hai 6 rock piercers 4 rock moles a pony 4 fog clouds 3 yellow lights a shrieker 6 gnome lords 3 gnomish wizards 2 kobold mummies a red naga hatchling 2 black naga hatchlings a gray ooze 2 barrow wights 2 elf zombies 3 ghouls 3 giant ants 3 floating eyes a kitten 7 dwarves 2 hill orcs 7 rothes 4 rabid rats 3 centipedes 3 giant bats an orc zombie 4 dwarf zombies 2 werejackals 5 iguanas 2 acid blobs 4 coyotes 4 gas spores 2 hobbits a large kobold 6 cave spiders a yellow mold 2 green molds 33 gnomes 2 garter snakes 3 gnome zombies 5 geckos 9 jackals 2 foxes 3 kobolds 5 goblins 2 sewer rats 12 grid bugs 5 bats 4 lichens 5 kobold zombies 8 newts 298 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: "vault here" A fountain. Level 2: "vault here" Level 3: A weapon shop. Level 4: A general store, a grave. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Many shops, a temple to Kos, some fountains. Final resting place for you, killed by a plains centaur. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | zwarf | | 537 Au | | killed by a | | plains centaur | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye zwarf the Rogue... You died in The Gnomish Mines on dungeon level 7 with 17254 points, and 537 pieces of gold, after 16418 moves. You were level 9 with a maximum of 59 hit points when you died.