Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-19 01:30:03, ended 2025-11-19 15:59:42. zwarf, chaotic male human Rogue --+-- -+-------- |.*.| ---------------- |........| |....#####|..............| |........| -------######-...| #|..............| |........| |.....|# ----- #-...<..........| #-.....(...############-......# ---------------- ###|.{......| |.....| # |........| ------- # ------.--- # ### ----- ### ### |...| # # ---------- #-.[.| -----# -----.-- ###################-........|######|.%)| |....### |......-### #------------ ## |........|# |...| |...|# ##### |....{.| ## #|..........| # |.........# ----- |...| ####.^......####D@d###|..........| # |........| |.... -------- ## |...>......| # ---------- ----- .........#..## ------------ Zwarf the Rogue St:18 Dx:18 Co:13 In:9 Wi:11 Ch:9 Chaotic Dlvl:5 $:2405 HP:0(44) Pw:29(29) AC:0 Exp:8 T:9725 Burdened Latest messages: You pull on the leash. It snarls! You hear the footsteps of a guard on patrol. You swap places with your silver dragon. You swap places with your silver dragon. The dog bites! The dog bites! You hit the dog. You hit the dog. The dog misses! The dog bites! The dog bites! You hit the dog. You hit the dog. The dog bites! You hit the dog. You kill the dog! You see here a yellow potion. You have a little trouble lifting K - a yellow potion. What do you want to use or apply? [bdgknt-vzCHJN or ?*] b You put a yellow potion into the bag called BoH. You hear a slow drip. You pull on the leash. It roars! The soldier ant misses! The soldier ant misses! You hit the soldier ant. You hit the soldier ant! The soldier ant misses! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant misses! The soldier ant misses! You swap places with your silver dragon. You hear some noises. What do you want to wear? [*] z You are now wearing a blindfold. You can't see any more. You were wearing an uncursed blindfold. You can see again. You hear the footsteps of a guard on patrol. The dog bites! You stop. Your silver dragon is in the way! The dog just misses! The dog bites! The dog bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 2405 gold pieces Weapons i - a blessed +0 dagger (wielded in other hand) p - 13 +3 daggers (at the ready) h - a +0 dagger e - the +0 Sting (weapon in hand) Armor W - an uncursed +0 dwarvish iron helm (being worn) D - an uncursed +0 elven leather helm f - an uncursed +0 pair of leather gloves (being worn) G - an uncursed +0 pair of elven boots (being worn) L - an uncursed +0 pair of low boots O - an uncursed +0 small shield F - an uncursed +0 dwarvish cloak (being worn) A - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles q - an uncursed food ration s - an uncursed lizard corpse Wands H - a wand of fire (0:6) C - a wand of magic missile (0:6) g - a wand of striking (0:8) Tools b - a blessed bag of holding containing 54 items J - an uncursed sack containing 2 items z - an uncursed blindfold u - an uncursed leash (attached to the silver dragon) d - an uncursed lock pick t - a magic marker (0:87) n - an uncursed stethoscope v - a blessed +0 unicorn horn Gems/Stones P - an uncursed worthless piece of white glass k - an uncursed luckstone N - an uncursed luckstone Contents of the bag of holding: 14703 gold pieces an uncursed +0 mummy wrapping an uncursed carrot an uncursed sprig of wolfsbane an uncursed egg an uncursed lizard corpse 4 uncursed scrolls of blank paper an uncursed scroll of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster a blessed scroll of enchant weapon an uncursed scroll of light 2 uncursed scrolls of light an uncursed scroll of magic mapping an uncursed scroll of teleportation an uncursed scroll of teleportation an uncursed potion of booze 2 uncursed potions of extra healing an uncursed potion of extra healing a cursed potion of extra healing an uncursed potion of gain energy an uncursed potion of gain level an uncursed potion of hallucination an uncursed potion of hallucination 2 uncursed potions of healing an uncursed potion of object detection an uncursed potion of object detection an uncursed potion of restore ability 2 uncursed potions of sleeping an uncursed potion of sleeping an uncursed potion of speed an uncursed potion of water an uncursed +1 ring of gain constitution an uncursed +2 ring of increase damage an uncursed ring of sustain ability a wand of fire (0:7) a blessed wand of locking (0:6) a wand of magic missile (0:3) a blessed wand of make invisible (0:7) a wand of polymorph (0:0) a wand of striking (0:8) a wand of striking (0:7) a wand of striking (0:6) a wand of striking (0:4) a wand of striking (0:3) an uncursed brass lantern a +0 pick-axe 8 uncursed tallow candles a +0 unicorn horn 4 uncursed wax candles an uncursed wax candle 2 uncursed worthless pieces of blue glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass Contents of the sack: a wand of cold (0:7) a wand of digging (0:8) Zwarf the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 5. You entered the dungeon 9725 turns ago. You had 1604 experience points, 956 more were needed to attain level 9. Basics: You had 0 out of 44 hit points. You had all 29 energy points (spell power). Your armor class was 0. Your wallet contained 2405 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding two weapons at once. You had basic skill with two weapon combat. Final Attributes: You were piously aligned. You were telepathic. You were aware of the presence of orcs. You were stealthy. You were guarded. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 6 shopkeepers an aligned priest a watch captain 3 ghosts a large mimic a small mimic a tengu a leather golem 2 watchmen a giant beetle a quivering blob a wolf a gnome king an orc mummy 2 Green-elves 2 lizards a dog 2 housecats a blue jelly 2 white unicorns a dust vortex 2 gnome mummies a Woodland-elf 2 soldier ants a fire ant 2 bugbears 3 imps a water nymph 10 Uruk-hai a rock piercer 2 rock moles 3 ponies 3 yellow lights a shrieker 5 gnome lords 3 gnomish wizards a red naga hatchling a guardian naga hatchling 7 elf zombies 2 straw golems a paper golem a baby crocodile a giant ant 2 little dogs 2 floating eyes 3 kittens 8 dwarves a homunculus 3 kobold shamans 4 hill orcs 2 rabid rats a centipede a giant bat a monkey a wererat 4 iguanas a coyote 4 hobbits 5 manes 2 large kobolds 4 hobgoblins 5 giant rats a cave spider a brown mold 31 gnomes 2 garter snakes 7 geckos 7 jackals 2 foxes 3 kobolds 4 goblins 8 grid bugs 9 bats 5 lichens 3 kobold zombies 5 newts 229 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: An untended shop. Level 3: Stairs down to The Gnomish Mines. Level 4: "vault here" A fountain, a grave. Level 5: <- You were here. An untended shop, some fountains, a sink. Final resting place for you, killed by a dog. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Kos, a fountain. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | zwarf | | 17108 Au | | killed by a dog | | | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye zwarf the Rogue... You died in The Dungeons of Doom on dungeon level 5 with 22144 points, and 17108 pieces of gold, after 9725 moves. You were level 8 with a maximum of 44 hit points when you died.