Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-12 01:49:33, ended 2025-12-12 17:44:45. zwarf, chaotic male human Barbarian ----- ------ ....| --------------------------------- |...)| ##|...| |...............................| |.....####|...| |.----....-----.-----+-..----- | |....|# #|...| |.|..----.|...@.|..| ..|(((| ------####|... |.|. |.|.@.|M-..| ..|(((| # # ...| |.-|-- |.|...|.--------.|...| | # # -.- |....| |.|.(.|....|./)|.---|- .| ###%###### |.{..-+--.----|....-.//|..(.....| # [ |..........-..|-|-.-----..----- | # ()#### |....-+--..|..|..|......(.-.!%| *#### ### |.--+- |.----|..|-|--....|..%| | + # |.| |.|+(.|--|...|---.-----.| ## |.| ----.-..!| |(((| |.......| ####-.| |....|...| |((.| +.......| |.----....-----+---------.....{.| |...............................| --------------------------------- Zwarf the Bandit St:17 Dx:15 Co:18 In:8 Wi:10 Ch:8 Chaotic Dlvl:6 $:385 HP:0(78) Pw:19(19) AC:4 Exp:7 T:7826 Strained Latest messages: You can see again. What do you want to zap? [Z or ?*] Never mind. You swap places with your large cat. There are several objects here. i - a pair of leather gloves. k - a whistle. You have a little trouble lifting a helmet. Continue? [ynq] (q) y You have a little trouble lifting n - a helmet. Your movements are slowed slightly because of your load. You hear an animal carcass being offered in sacrifice. What do you want to use or apply? [afkzFPUZ or ?*] ? You produce a high whistling sound. What do you want to drop? [$a-ce-nptvwzA-FHIKOPRSUXZ or ?*] k You drop a whistle. Your movements are now unencumbered. The white unicorn butts! The white unicorn misses! The white unicorn butts! The white unicorn kicks! You smite the white unicorn! You hear some noises in the distance. The white unicorn butts! The white unicorn kicks! The white unicorn butts! The white unicorn kicks! You kill the white unicorn! You have much trouble lifting a white unicorn corpse. Continue? [ynq] (q) y o - a white unicorn corpse. q - a unicorn horn. You stagger under your heavy load. Movement is very hard. The large cat bites the dwarf mummy. The dwarf mummy misses the large cat. You hear a door open. The dwarf mummy hits! The dwarf mummy hits! The dwarf mummy hits! The dwarf mummy hits! The dwarf mummy hits! Unknown command '^J'. The dwarf mummy hits! The dwarf mummy hits! "Pilgrim, you enter a sacred place!" The dwarf mummy hits! The dwarf mummy hits! You don't have enough stamina to move. The dwarf mummy hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 385 gold pieces Amulets j - an uncursed amulet versus poison Weapons c - a +0 aklys a - a corroded +0 battle-axe (weapon in hands) b - a +0 short sword Armor I - an uncursed +0 dwarvish iron helm (being worn) n - an uncursed +0 helmet i - an uncursed +0 pair of leather gloves R - an uncursed +0 pair of leather gloves (being worn) H - an uncursed +0 pair of elven boots (being worn) K - an uncursed +0 dwarvish cloak (being worn) S - an uncursed +0 leather armor (being worn) E - an uncursed +0 ring mail Comestibles l - an uncursed slime mold m - an uncursed banana B - an uncursed lembas wafer C - an uncursed tripe ration g - an uncursed tin of hill orc meat o - an uncursed white unicorn corpse Scrolls A - a blessed scroll of blank paper w - an uncursed scroll of earth named 100 t - an uncursed scroll of identify p - a cursed scroll of identify Potions D - a cursed potion of extra healing named 50 O - an uncursed potion of healing named 50 e - a blessed potion of object detection v - an uncursed potion of object detection X - an uncursed potion of object detection Rings h - an uncursed ring of warning Wands Z - a wand of teleportation (0:5) Tools U - an uncursed magic lamp f - an uncursed mirror P - an uncursed oil lamp F - an uncursed skeleton key z - an uncursed towel q - a +0 unicorn horn Zwarf the Barbarian's attributes: Background: You were a Bandit, a level 7 male human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 7826 turns ago. You had 1052 experience points, 228 more were needed to attain level 8. Basics: You had 0 out of 78 hit points. You had all 19 energy points (spell power). Your armor class was 4. Your wallet contained 385 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (peak:16, limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 8 (limit:18). Final Status: You were strained; movement was very slowed. You were wielding an axe. You were skilled in axe and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: 3 small mimics 3 watchmen a dog a jaguar a white unicorn a gnome mummy a human zombie 2 wood nymphs 2 water nymphs 3 rock piercers a yellow light a shrieker 3 gnome lords 2 gnomish wizards 2 elf zombies 2 paper golems a baby crocodile a little dog 3 floating eyes a kitten 11 dwarves a homunculus 2 kobold lords a kobold shaman 5 rothes 2 rabid rats 3 giant bats a monkey 5 orc zombies 2 werejackals 5 iguanas 11 killer bees 2 acid blobs a coyote a gas spore 3 hobbits 4 manes a large kobold a hobgoblin 6 giant rats 3 yellow molds a green mold a red mold 23 gnomes 3 garter snakes 2 gnome zombies 11 geckos 12 jackals a fox 4 kobolds 2 goblins 4 grid bugs a bat 5 lichens 7 newts 183 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Many fountains, a sink. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A fountain. Level 5: An altar to Set. Level 6: A general store, some fountains. Level 7: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Final resting place for mvanity-Bar-Hum-Mal-Neu, killed by a black unicorn. Level 6: <- You were here. Many shops, a temple to Set, some fountains. Final resting place for you, killed by a dwarf mummy. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | zwarf | | 385 Au | | killed by a | | dwarf mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye zwarf the Barbarian... You died in The Gnomish Mines on dungeon level 6 with 4855 points, and 385 pieces of gold, after 7826 moves. You were level 7 with a maximum of 78 hit points when you died.